Files
AppleWin/source/Registry.h
2025-02-13 20:48:37 +00:00

20 lines
1.1 KiB
C++

#pragma once
#include "Card.h"
#include "CopyProtectionDongles.h"
#define REGLOAD(a, b) RegLoadValue(REG_CONFIG, (a), TRUE, (b))
#define REGLOAD_DEFAULT(a, b, c) RegLoadValue(REG_CONFIG, (a), TRUE, (b), (c))
#define REGSAVE(a, b) RegSaveValue(REG_CONFIG, (a), TRUE, (b))
BOOL RegLoadString (LPCTSTR section, LPCTSTR key, BOOL peruser, LPTSTR buffer, uint32_t chars);
BOOL RegLoadString (LPCTSTR section, LPCTSTR key, BOOL peruser, LPTSTR buffer, uint32_t chars, LPCTSTR defaultValue);
BOOL RegLoadValue (LPCTSTR section, LPCTSTR key, BOOL peruser, uint32_t* value);
BOOL RegLoadValue (LPCTSTR section, LPCTSTR key, BOOL peruser, uint32_t* value, uint32_t defaultValue);
void RegSaveString (LPCTSTR section, LPCTSTR key, BOOL peruser, const std::string & buffer);
void RegSaveValue (LPCTSTR section, LPCTSTR key, BOOL peruser, uint32_t value);
std::string RegGetConfigSlotSection(UINT slot);
void RegDeleteConfigSlotSection(UINT slot);
void RegSetConfigSlotNewCardType(UINT slot, SS_CARDTYPE type);
void RegSetConfigGameIOConnectorNewDongleType(UINT slot, DONGLETYPE type);