AppleWin/source/Configuration/Config.h
TomCh 769d4c6927
Support 2nd Disk][ card and improved card management (#726) (PR #741)
Support 2nd Disk][ in slot-5, via command line:
- -s5 diskii
- -s5d1 \<imagefile\>
- -s5d2 \<imagefile\>

NB. there's currently no Configuration UI support, except the Drive icons' tooltips show what's in slot-5 & slot-6 (for drive-n). So there's no way to eject the disks or insert new disks. The use-case I'm supporting it Wasteland which just has the 4 disks in the 4 drives.

Improved card management:
- Added `class Card` (in Card.h) which all other cards (that exist as classes) derive from (eg. LC,SSC,Mouse,Disk2).
- Added `class CardManager` (in CardManager.cpp\h) which now manages the 8 slots (and aux slot).
- Added `class Disk2CardManager` (in Disk2CardManager.cpp\h) which provides methods for operations that act on all Disk2 instances at the same time.
- Currently limited to just 1x SSC and 1x Mouse card (why would you need more?). This simplifies things, meaning there's no need to have dedicated SSCManager / MouseCardManager objects.
- Currently the 2nd Disk2 card can only be put into slot-5. This limitation is just due to the complexity of the Configuration UI. Having a more general drop-down per slot UI would remove this limitation.
2019-12-19 19:42:30 +00:00

65 lines
2.0 KiB
C++

#pragma once
#include "../Applewin.h"
#include "../CardManager.h"
#include "../CPU.h"
#include "../DiskImage.h" // Disk_Status_e
#include "../Harddisk.h" // HD_CardIsEnabled()
#include "../Video.h" // VideoRefreshRate_e, GetVideoRefreshRate()
class CConfigNeedingRestart
{
public:
CConfigNeedingRestart(UINT bEnableTheFreezesF8Rom = false) :
m_Apple2Type( GetApple2Type() ),
m_CpuType( GetMainCpu() ),
m_uSaveLoadStateMsg(0),
m_videoRefreshRate( GetVideoRefreshRate() )
{
m_bEnableHDD = HD_CardIsEnabled();
m_bEnableTheFreezesF8Rom = bEnableTheFreezesF8Rom;
memset(&m_Slot, 0, sizeof(m_Slot));
m_SlotAux = CT_Empty;
m_Slot[SLOT4] = g_CardMgr.QuerySlot(SLOT4);
m_Slot[SLOT5] = g_CardMgr.QuerySlot(SLOT5);
m_Slot[SLOT7] = g_CardMgr.QuerySlot(SLOT7);
}
const CConfigNeedingRestart& operator= (const CConfigNeedingRestart& other)
{
m_Apple2Type = other.m_Apple2Type;
m_CpuType = other.m_CpuType;
memcpy(m_Slot, other.m_Slot, sizeof(m_Slot));
m_bEnableHDD = other.m_bEnableHDD;
m_bEnableTheFreezesF8Rom = other.m_bEnableTheFreezesF8Rom;
m_uSaveLoadStateMsg = other.m_uSaveLoadStateMsg;
m_videoRefreshRate = other.m_videoRefreshRate;
return *this;
}
bool operator== (const CConfigNeedingRestart& other) const
{
return m_Apple2Type == other.m_Apple2Type &&
m_CpuType == other.m_CpuType &&
memcmp(m_Slot, other.m_Slot, sizeof(m_Slot)) == 0 &&
m_bEnableHDD == other.m_bEnableHDD &&
m_bEnableTheFreezesF8Rom == other.m_bEnableTheFreezesF8Rom &&
m_uSaveLoadStateMsg == other.m_uSaveLoadStateMsg &&
m_videoRefreshRate == other.m_videoRefreshRate;
}
bool operator!= (const CConfigNeedingRestart& other) const
{
return !operator==(other);
}
eApple2Type m_Apple2Type;
eCpuType m_CpuType;
SS_CARDTYPE m_Slot[NUM_SLOTS]; // 0..7
SS_CARDTYPE m_SlotAux;
bool m_bEnableHDD;
UINT m_bEnableTheFreezesF8Rom;
UINT m_uSaveLoadStateMsg;
VideoRefreshRate_e m_videoRefreshRate;
};