AppleWin/source/Debugger/Debugger_Display.h

102 lines
3.1 KiB
C++

#pragma once
// use the new Debugger Font (Apple Font)
#define USE_APPLE_FONT 1
// Test Colors & Glyphs
#define DEBUG_APPLE_FONT 0
// Win32 Debugger Font
enum ConsoleFontSize_e
{
// Grid Alignment
CONSOLE_FONT_GRID_X = 7,
CONSOLE_FONT_GRID_Y = 8,
// Font Char Width/Height in pixels
CONSOLE_FONT_WIDTH = 7,
CONSOLE_FONT_HEIGHT = 8,
CONSOLE_FONT_NUM_CHARS_PER_ROW = 16,
CONSOLE_FONT_NUM_ROWS = 16,
CONSOLE_FONT_BITMAP_WIDTH = CONSOLE_FONT_WIDTH * CONSOLE_FONT_NUM_CHARS_PER_ROW, // 112 pixels
CONSOLE_FONT_BITMAP_HEIGHT = CONSOLE_FONT_HEIGHT * CONSOLE_FONT_NUM_ROWS, // 128 pixels
};
enum
{
DISPLAY_HEIGHT = 384,
MAX_DISPLAY_LINES = DISPLAY_HEIGHT / CONSOLE_FONT_HEIGHT,
};
int GetConsoleTopPixels( int y );
extern FontConfig_t g_aFontConfig[ NUM_FONTS ];
void DebuggerSetColorFG( COLORREF nRGB );
void DebuggerSetColorBG( COLORREF nRGB, bool bTransparent = false );
void FillBackground(long left, long top, long right, long bottom);
int PrintText ( const char * pText, RECT & rRect );
int PrintTextCursorX( const char * pText, RECT & rRect );
int PrintTextCursorY( const char * pText, RECT & rRect );
void PrintTextColor ( const conchar_t * pText, RECT & rRect );
void DrawWindow_Source (Update_t bUpdate);
void DrawBreakpoints ( int line);
void DrawConsoleInput ();
void DrawConsoleLine ( const conchar_t * pText, int y);
void DrawConsoleCursor ();
int GetDisassemblyLine( const WORD nOffset, DisasmLine_t & line_ );
// , int iOpcode, int iOpmode, int nOpbytes
// char *sAddress_, char *sOpCodes_,
// char *sTarget_, char *sTargetOffset_, int & nTargetOffset_, char *sTargetValue_,
// char * sImmediate_, char & nImmediate_, char *sBranch_ );
WORD DrawDisassemblyLine ( int line, const WORD offset );
void FormatDisassemblyLine( const DisasmLine_t & line, char *sDisassembly_, const int nBufferSize );
void FormatOpcodeBytes ( WORD nBaseAddress, DisasmLine_t & line_ );
void FormatNopcodeBytes ( WORD nBaseAddress, DisasmLine_t & line_ );
//
extern HDC GetDebuggerMemDC(void);
extern void ReleaseDebuggerMemDC(void);
extern void StretchBltMemToFrameDC(void);
extern HDC GetConsoleFontDC(void);
extern void ReleaseConsoleFontDC(void);
enum DebugVirtualTextScreen_e
{
DEBUG_VIRTUAL_TEXT_WIDTH = 80,
DEBUG_VIRTUAL_TEXT_HEIGHT = 43
};
extern char g_aDebuggerVirtualTextScreen[ DEBUG_VIRTUAL_TEXT_HEIGHT ][ DEBUG_VIRTUAL_TEXT_WIDTH ];
extern size_t Util_GetDebuggerText( char* &pText_ ); // Same API as Util_GetTextScreen()
extern unsigned __int64 g_nCumulativeCycles;
class VideoScannerDisplayInfo
{
public:
VideoScannerDisplayInfo(void) : isDecimal(false), isHorzReal(false), cycleMode(rel),
lastCumulativeCycles(0), savedCumulativeCycles(0), cycleDelta(0) {}
void Reset(void) { lastCumulativeCycles = savedCumulativeCycles = g_nCumulativeCycles; cycleDelta = 0; }
bool isDecimal;
bool isHorzReal;
enum CYCLE_MODE {abs=0, rel, part};
CYCLE_MODE cycleMode;
unsigned __int64 lastCumulativeCycles;
unsigned __int64 savedCumulativeCycles;
UINT cycleDelta;
};
extern VideoScannerDisplayInfo g_videoScannerDisplayInfo;