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99 lines
2.9 KiB
C
99 lines
2.9 KiB
C
#pragma once
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// use the new Debugger Font (Apple Font)
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#define USE_APPLE_FONT 1
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// Test Colors & Glyphs
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#define DEBUG_APPLE_FONT 0
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// Win32 Debugger Font
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// 1 = Use Debugger_Font.BMP (7x8)
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// 0 = Use CHARSET40.bmp (fg & bg colors aren't proper)
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#define APPLE_FONT_NEW 1
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#if APPLE_FONT_NEW
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#define APPLE_FONT_BITMAP_PADDED 0
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#else
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#define APPLE_FONT_BITMAP_PADDED 1
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#endif
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enum ConsoleFontSize_e
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{
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#if APPLE_FONT_NEW
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// Grid Alignment
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CONSOLE_FONT_GRID_X = 7,
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CONSOLE_FONT_GRID_Y = 8,
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// Font Char Width/Height in pixels
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CONSOLE_FONT_WIDTH = 7,
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CONSOLE_FONT_HEIGHT = 8,
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#else
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CONSOLE_FONT_GRID_X = 8,
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CONSOLE_FONT_GRID_Y = 8,
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// Font Char Width/Height in pixels
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CONSOLE_FONT_WIDTH = 7,
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CONSOLE_FONT_HEIGHT = 8,
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#endif
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};
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extern HBRUSH g_hConsoleBrushFG;
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extern HBRUSH g_hConsoleBrushBG;
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extern HDC g_hConsoleFontDC;
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extern HBRUSH g_hConsoleFontBrush;
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extern HBITMAP g_hConsoleFontBitmap;
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enum
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{
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DISPLAY_HEIGHT = 384,
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MAX_DISPLAY_LINES = DISPLAY_HEIGHT / CONSOLE_FONT_HEIGHT,
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};
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int GetConsoleTopPixels( int y );
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extern FontConfig_t g_aFontConfig[ NUM_FONTS ];
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void DebuggerSetColorFG( COLORREF nRGB );
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void DebuggerSetColorBG( COLORREF nRGB, bool bTransparent = false );
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void PrintGlyph ( const int x, const int y, const int iChar );
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int PrintText ( const char * pText, RECT & rRect );
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int PrintTextCursorX( const char * pText, RECT & rRect );
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int PrintTextCursorY( const char * pText, RECT & rRect );
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void PrintTextColor ( const conchar_t * pText, RECT & rRect );
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void DrawWindow_Source (Update_t bUpdate);
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void DrawBreakpoints ( int line);
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void DrawConsoleInput ();
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void DrawConsoleLine ( const conchar_t * pText, int y);
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void DrawConsoleCursor ();
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int GetDisassemblyLine( const WORD nOffset, DisasmLine_t & line_ );
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// , int iOpcode, int iOpmode, int nOpbytes
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// char *sAddress_, char *sOpCodes_,
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// char *sTarget_, char *sTargetOffset_, int & nTargetOffset_, char *sTargetValue_,
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// char * sImmediate_, char & nImmediate_, char *sBranch_ );
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WORD DrawDisassemblyLine ( int line, const WORD offset );
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void FormatDisassemblyLine( const DisasmLine_t & line, char *sDisassembly_, const int nBufferSize );
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void FormatOpcodeBytes ( WORD nBaseAddress, DisasmLine_t & line_ );
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void FormatNopcodeBytes ( WORD nBaseAddress, DisasmLine_t & line_ );
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void DrawFlags ( int line, WORD nRegFlags, LPTSTR pFlagNames_);
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void DrawMemory ( int line, int iMem );
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void DrawRegister ( int line, LPCTSTR name, int bytes, WORD value, int iSource = 0 );
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void DrawStack ( int line);
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void DrawTargets ( int line);
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void DrawWatches ( int line);
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void DrawZeroPagePointers ( int line);
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void Debug_UpdatePalette( BYTE *pPalDst );
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//
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extern HDC GetDebuggerMemDC(void);
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extern void ReleaseDebuggerMemDC(void);
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extern void StretchBltMemToFrameDC(void);
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