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https://github.com/AppleWin/AppleWin.git
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221 lines
6.8 KiB
C
221 lines
6.8 KiB
C
#pragma once
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// Types ____________________________________________________________
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// NOTE: KEEP IN SYNC: VideoType_e g_aVideoChoices g_apVideoModeDesc
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// NOTE: Used/Serialized by: g_eVideoType
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enum VideoType_e
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{
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VT_MONO_HALFPIXEL_REAL // uses custom monochrome
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, VT_COLOR_STANDARD
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, VT_COLOR_TEXT_OPTIMIZED
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, VT_COLOR_TVEMU
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, VT_MONO_AMBER // now half pixel
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, VT_MONO_GREEN // now half pixel
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, VT_MONO_WHITE // now half pixel
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, NUM_VIDEO_MODES
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};
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extern TCHAR g_aVideoChoices[];
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extern char *g_apVideoModeDesc[ NUM_VIDEO_MODES ];
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enum VideoFlag_e
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{
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VF_80COL = 0x00000001,
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VF_DHIRES = 0x00000002,
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VF_HIRES = 0x00000004,
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VF_80STORE= 0x00000008, // was called VF_MASK2
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VF_MIXED = 0x00000010,
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VF_PAGE2 = 0x00000020,
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VF_TEXT = 0x00000040
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};
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enum AppleFont_e
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{
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// 40-Column mode is 1x Zoom (default)
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// 80-Column mode is ~0.75x Zoom (7 x 16)
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// Tiny mode is 0.5 zoom (7x8) for debugger
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APPLE_FONT_WIDTH = 14, // in pixels
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APPLE_FONT_HEIGHT = 16, // in pixels
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// Each cell has a reserved aligned pixel area (grid spacing)
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APPLE_FONT_CELL_WIDTH = 16,
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APPLE_FONT_CELL_HEIGHT = 16,
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// The bitmap contains 3 regions
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// Each region is 256x256 pixels = 16x16 chars
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APPLE_FONT_X_REGIONSIZE = 256, // in pixelx
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APPLE_FONT_Y_REGIONSIZE = 256, // in pixels
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// Starting Y offsets (pixels) for the regions
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APPLE_FONT_Y_APPLE_2PLUS = 0, // ][+
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APPLE_FONT_Y_APPLE_80COL = 256, // //e (inc. Mouse Text)
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APPLE_FONT_Y_APPLE_40COL = 512, // ][
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};
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#ifdef _MSC_VER
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/// turn of MSVC struct member padding
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#pragma pack(push,1)
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#define PACKED
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#else
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#define PACKED // TODO: FIXME: gcc/clang __attribute__
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#endif
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struct bgra_t
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{
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uint8_t b;
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uint8_t g;
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uint8_t r;
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uint8_t a; // reserved on Win32
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};
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struct WinBmpHeader_t
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{
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// BITMAPFILEHEADER // Addr Size
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uint8_t nCookie[2] ; // 0x00 0x02 BM
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uint32_t nSizeFile ; // 0x02 0x04 0 = ignore
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uint16_t nReserved1 ; // 0x06 0x02
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uint16_t nReserved2 ; // 0x08 0x02
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uint32_t nOffsetData ; // 0x0A 0x04
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// == 0x0D (14)
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// BITMAPINFOHEADER
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uint32_t nStructSize ; // 0x0E 0x04 biSize
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uint32_t nWidthPixels ; // 0x12 0x04 biWidth
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uint32_t nHeightPixels ; // 0x16 0x04 biHeight
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uint16_t nPlanes ; // 0x1A 0x02 biPlanes
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uint16_t nBitsPerPixel ; // 0x1C 0x02 biBitCount
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uint32_t nCompression ; // 0x1E 0x04 biCompression 0 = BI_RGB
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uint32_t nSizeImage ; // 0x22 0x04 0 = ignore
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uint32_t nXPelsPerMeter ; // 0x26 0x04
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uint32_t nYPelsPerMeter ; // 0x2A 0x04
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uint32_t nPaletteColors ; // 0x2E 0x04
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uint32_t nImportantColors; // 0x32 0x04
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// == 0x28 (40)
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// RGBQUAD
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// pixelmap
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};
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struct WinCIEXYZ
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{
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uint32_t r; // fixed point 2.30
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uint32_t g; // fixed point 2.30
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uint32_t b; // fixed point 2.30
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};
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struct WinBmpHeader4_t
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{
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// BITMAPFILEHEADER // Addr Size
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uint8_t nCookie[2] ; // 0x00 0x02 BM
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uint32_t nSizeFile ; // 0x02 0x04 0 = ignore
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uint16_t nReserved1 ; // 0x06 0x02
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uint16_t nReserved2 ; // 0x08 0x02
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uint32_t nOffsetData ; // 0x0A 0x04
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// ==== 0x0D (14)
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// BITMAPINFOHEADER
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uint32_t nStructSize ; // 0x0E 0x04 biSize
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uint32_t nWidthPixels ; // 0x12 0x04 biWidth
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uint32_t nHeightPixels ; // 0x16 0x04 biHeight
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uint16_t nPlanes ; // 0x1A 0x02 biPlanes
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uint16_t nBitsPerPixel ; // 0x1C 0x02 biBitCount
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uint32_t nCompression ; // 0x1E 0x04 biCompression 0 = BI_RGB
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uint32_t nSizeImage ; // 0x22 0x04 0 = ignore
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uint32_t nXPelsPerMeter ; // 0x26 0x04
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uint32_t nYPelsPerMeter ; // 0x2A 0x04
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uint32_t nPaletteColors ; // 0x2E 0x04
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uint32_t nImportantColors; // 0x32 0x04
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// ==== 0x28 (40)
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//BITMAPV4HEADER new fields
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uint32_t nRedMask ; // 0x36 0x04
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uint32_t nGreenMask ; // 0x3A 0x04
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uint32_t nBlueMask ; // 0x3E 0x04
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uint32_t nAlphaMask ; // 0x42 0x04
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uint32_t nType ; // 0x46 0x04
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uint32_t Rx, Ry, Rz ; // 0x4A 0x0C
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uint32_t Gx, Gy, Gz ; // 0x56 0x0C
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uint32_t Bx, By, Bz ; // 0x62 0x0C
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uint32_t nRedGamma ; // 0x6E 0x04
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uint32_t nGreenGamma ; // 0x72 0x04
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uint32_t nBlueGamma ; // 0x76 0x04
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};
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#ifdef _MSC_VER
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#pragma pack(pop)
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#endif
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// Globals __________________________________________________________
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extern HBITMAP g_hLogoBitmap;
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extern COLORREF g_nMonochromeRGB; // saved
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extern uint32_t g_uVideoMode ;
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extern DWORD g_eVideoType ; // saved
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extern DWORD g_uHalfScanLines; // saved
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extern uint8_t *g_pFramebufferbits;
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extern int g_nAltCharSetOffset; // alternate character set
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typedef bool (*VideoUpdateFuncPtr_t)(int,int,int,int,int);
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// Prototypes _______________________________________________________
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BOOL VideoApparentlyDirty ();
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void VideoBenchmark ();
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void VideoChooseMonochromeColor (); // FIXME: Should be moved to PageConfig and call VideoSetMonochromeColor()
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void VideoDestroy ();
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void VideoDrawLogoBitmap(HDC hDstDC, int xoff, int yoff, int srcw, int srch, int scale);
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void VideoDisplayLogo ();
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void VideoInitialize ();
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void VideoRealizePalette (HDC);
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void VideoRedrawScreen ();
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void VideoRefreshScreen (int bVideoFlags );
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void VideoReinitialize ();
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void VideoResetState ();
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WORD VideoGetScannerAddress(bool* pbVblBar_OUT, const DWORD uExecutedCycles);
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bool VideoGetVbl(DWORD uExecutedCycles);
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void VideoEndOfVideoFrame(void);
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bool VideoGetSW80COL(void);
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bool VideoGetSWDHIRES(void);
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bool VideoGetSWHIRES(void);
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bool VideoGetSW80STORE(void);
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bool VideoGetSWMIXED(void);
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bool VideoGetSWPAGE2(void);
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bool VideoGetSWTEXT(void);
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bool VideoGetSWAltCharSet(void);
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void VideoSetForceFullRedraw(void);
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int _Video_SetupBanks( bool bBank2 );
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bool Update40ColCell (int x, int y, int xpixel, int ypixel, int offset);
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bool Update80ColCell (int x, int y, int xpixel, int ypixel, int offset);
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bool UpdateLoResCell (int x, int y, int xpixel, int ypixel, int offset);
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bool UpdateDLoResCell (int x, int y, int xpixel, int ypixel, int offset);
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bool UpdateHiResCell (int x, int y, int xpixel, int ypixel, int offset);
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bool UpdateDHiResCell (int x, int y, int xpixel, int ypixel, int offset);
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extern bool g_bDisplayPrintScreenFileName;
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extern bool g_bShowPrintScreenWarningDialog;
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void Video_ResetScreenshotCounter( char *pDiskImageFileName );
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enum VideoScreenShot_e
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{
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SCREENSHOT_560x384 = 0,
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SCREENSHOT_280x192
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};
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void Video_TakeScreenShot( int iScreenShotType );
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void Video_SetBitmapHeader( WinBmpHeader_t *pBmp, int nWidth, int nHeight, int nBitsPerPixel );
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// Win32/MSVC: __stdcall
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BYTE VideoCheckMode (WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG uExecutedCycles);
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BYTE VideoCheckVbl ( ULONG uExecutedCycles );
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BYTE VideoSetMode (WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG uExecutedCycles);
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void Config_Load_Video(void);
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void Config_Save_Video(void);
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