AppleWin/source/Configuration/Config.cpp

99 lines
3.2 KiB
C++

/*
AppleWin : An Apple //e emulator for Windows
Copyright (C) 1994-1996, Michael O'Brien
Copyright (C) 1999-2001, Oliver Schmidt
Copyright (C) 2002-2005, Tom Charlesworth
Copyright (C) 2006-2007, Tom Charlesworth, Michael Pohoreski
AppleWin is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
AppleWin is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with AppleWin; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "StdAfx.h"
#include "Config.h"
#include "../CardManager.h"
#include "../Interface.h" // VideoRefreshRate_e, GetVideoRefreshRate()
#include "../Uthernet2.h"
#include "../Tfe/PCapBackend.h"
// zero initialise
CConfigNeedingRestart::CConfigNeedingRestart()
{
m_Apple2Type = A2TYPE_APPLE2;
m_CpuType = CPU_UNKNOWN;
memset(m_Slot, 0, sizeof(m_Slot));
m_SlotAux = CT_Empty;
m_tfeVirtualDNS = false;
m_bEnableTheFreezesF8Rom = 0;
m_uSaveLoadStateMsg = 0;
m_videoRefreshRate = VR_NONE;
}
// create from current global configuration
CConfigNeedingRestart CConfigNeedingRestart::Create()
{
CConfigNeedingRestart config;
config.Reload();
return config;
}
// update from current global configuration
void CConfigNeedingRestart::Reload()
{
m_Apple2Type = GetApple2Type();
m_CpuType = GetMainCpu();
CardManager& cardManager = GetCardMgr();
for (UINT slot = SLOT0; slot < NUM_SLOTS; slot++)
m_Slot[slot] = cardManager.QuerySlot(slot);
m_SlotAux = cardManager.QueryAux();
m_tfeInterface = PCapBackend::GetRegistryInterface(SLOT3);
m_tfeVirtualDNS = Uthernet2::GetRegistryVirtualDNS(SLOT3);
m_bEnableTheFreezesF8Rom = GetPropertySheet().GetTheFreezesF8Rom();
m_uSaveLoadStateMsg = 0;
m_videoRefreshRate = GetVideo().GetVideoRefreshRate();
}
const CConfigNeedingRestart& CConfigNeedingRestart::operator= (const CConfigNeedingRestart& other)
{
m_Apple2Type = other.m_Apple2Type;
m_CpuType = other.m_CpuType;
memcpy(m_Slot, other.m_Slot, sizeof(m_Slot));
m_SlotAux = other.m_SlotAux;
m_tfeInterface = other.m_tfeInterface;
m_tfeVirtualDNS = other.m_tfeVirtualDNS;
m_bEnableTheFreezesF8Rom = other.m_bEnableTheFreezesF8Rom;
m_uSaveLoadStateMsg = other.m_uSaveLoadStateMsg;
m_videoRefreshRate = other.m_videoRefreshRate;
return *this;
}
bool CConfigNeedingRestart::operator== (const CConfigNeedingRestart& other) const
{
return m_Apple2Type == other.m_Apple2Type &&
m_CpuType == other.m_CpuType &&
memcmp(m_Slot, other.m_Slot, sizeof(m_Slot)) == 0 &&
m_SlotAux == other.m_SlotAux &&
m_tfeInterface == other.m_tfeInterface &&
m_tfeVirtualDNS == other.m_tfeVirtualDNS &&
m_bEnableTheFreezesF8Rom == other.m_bEnableTheFreezesF8Rom &&
m_uSaveLoadStateMsg == other.m_uSaveLoadStateMsg &&
m_videoRefreshRate == other.m_videoRefreshRate;
}
bool CConfigNeedingRestart::operator!= (const CConfigNeedingRestart& other) const
{
return !operator==(other);
}