AppleWin/source/Configuration/PageInput.cpp

690 lines
25 KiB
C++

/*
AppleWin : An Apple //e emulator for Windows
Copyright (C) 1994-1996, Michael O'Brien
Copyright (C) 1999-2001, Oliver Schmidt
Copyright (C) 2002-2005, Tom Charlesworth
Copyright (C) 2006-2014, Tom Charlesworth, Michael Pohoreski, Nick Westgate
AppleWin is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
AppleWin is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with AppleWin; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "StdAfx.h"
#include "PageInput.h"
#include "PropertySheet.h"
#include "../SaveState_Structs_common.h"
#include "../Common.h"
#include "../Keyboard.h"
#include "../Registry.h"
#include "../resource/resource.h"
CPageInput* CPageInput::ms_this = 0; // reinit'd in ctor
// Joystick option choices - NOTE maximum text length is MaxMenuChoiceLen = 40
const TCHAR CPageInput::m_szJoyChoice0[] = TEXT("Disabled\0");
const TCHAR CPageInput::m_szJoyChoice1[] = TEXT("PC Joystick #1\0");
const TCHAR CPageInput::m_szJoyChoice2[] = TEXT("PC Joystick #2\0");
const TCHAR CPageInput::m_szJoyChoice3[] = TEXT("Keyboard (cursors)\0");
const TCHAR CPageInput::m_szJoyChoice4[] = TEXT("Keyboard (numpad)\0");
const TCHAR CPageInput::m_szJoyChoice5[] = TEXT("Mouse\0");
const TCHAR CPageInput::m_szJoyChoice6[] = TEXT("PC Joystick #1 Thumbstick 2\0");
const TCHAR* const CPageInput::m_pszJoy0Choices[J0C_MAX] = {
CPageInput::m_szJoyChoice0,
CPageInput::m_szJoyChoice1, // PC Joystick #1
CPageInput::m_szJoyChoice3,
CPageInput::m_szJoyChoice4,
CPageInput::m_szJoyChoice5 };
const TCHAR* const CPageInput::m_pszJoy1Choices[J1C_MAX] = {
CPageInput::m_szJoyChoice0,
CPageInput::m_szJoyChoice2, // PC Joystick #2
CPageInput::m_szJoyChoice3,
CPageInput::m_szJoyChoice4,
CPageInput::m_szJoyChoice5,
CPageInput::m_szJoyChoice6 };
const TCHAR CPageInput::m_szCPMSlotChoice_Slot4[] = TEXT("Slot 4\0");
const TCHAR CPageInput::m_szCPMSlotChoice_Slot5[] = TEXT("Slot 5\0");
const TCHAR CPageInput::m_szCPMSlotChoice_Unplugged[] = TEXT("Unplugged\0");
const TCHAR CPageInput::m_szCPMSlotChoice_Unavailable[] = TEXT("Unavailable\0");
const TCHAR CPageInput::m_szFourPlaySlotChoice_Slot3[] = TEXT("Slot 3\0");
const TCHAR CPageInput::m_szFourPlaySlotChoice_Slot4[] = TEXT("Slot 4\0");
const TCHAR CPageInput::m_szFourPlaySlotChoice_Slot5[] = TEXT("Slot 5\0");
const TCHAR CPageInput::m_szFourPlaySlotChoice_Unplugged[] = TEXT("Unplugged\0");
const TCHAR CPageInput::m_szFourPlaySlotChoice_Unavailable[] = TEXT("Unavailable\0");
const TCHAR CPageInput::m_szSNESMAXSlotChoice_Slot3[] = TEXT("Slot 3\0");
const TCHAR CPageInput::m_szSNESMAXSlotChoice_Slot4[] = TEXT("Slot 4\0");
const TCHAR CPageInput::m_szSNESMAXSlotChoice_Slot5[] = TEXT("Slot 5\0");
const TCHAR CPageInput::m_szSNESMAXSlotChoice_Unplugged[] = TEXT("Unplugged\0");
const TCHAR CPageInput::m_szSNESMAXSlotChoice_Unavailable[] = TEXT("Unavailable\0");
INT_PTR CALLBACK CPageInput::DlgProc(HWND hWnd, UINT message, WPARAM wparam, LPARAM lparam)
{
// Switch from static func to our instance
return CPageInput::ms_this->DlgProcInternal(hWnd, message, wparam, lparam);
}
INT_PTR CPageInput::DlgProcInternal(HWND hWnd, UINT message, WPARAM wparam, LPARAM lparam)
{
switch (message)
{
case WM_NOTIFY:
{
// Property Sheet notifications
switch (((LPPSHNOTIFY)lparam)->hdr.code)
{
case PSN_SETACTIVE:
// About to become the active page
m_PropertySheetHelper.SetLastPage(m_Page);
InitOptions(hWnd);
break;
case PSN_KILLACTIVE:
SetWindowLongPtr(hWnd, DWLP_MSGRESULT, FALSE); // Changes are valid
break;
case PSN_APPLY:
DlgOK(hWnd);
SetWindowLongPtr(hWnd, DWLP_MSGRESULT, PSNRET_NOERROR); // Changes are valid
break;
case PSN_QUERYCANCEL:
// Can use this to ask user to confirm cancel
break;
case PSN_RESET:
DlgCANCEL(hWnd);
break;
/* // Could use this to display PDL() value
case UDN_DELTAPOS:
LPNMUPDOWN lpnmud = (LPNMUPDOWN) lparam;
if (lpnmud->hdr.idFrom == IDC_SPIN_XTRIM)
{
static int x = 0;
x = lpnmud->iPos + lpnmud->iDelta;
x = SendDlgItemMessage(hWnd, IDC_SPIN_XTRIM, UDM_GETPOS, 0, 0);
}
else if (lpnmud->hdr.idFrom == IDC_SPIN_YTRIM)
{
static int y = 0;
y = lpnmud->iPos + lpnmud->iDelta;
y = SendDlgItemMessage(hWnd, IDC_SPIN_YTRIM, UDM_GETPOS, 0, 0);
}
break;
*/
}
}
break;
case WM_COMMAND:
switch (LOWORD(wparam))
{
case IDC_JOYSTICK0:
if (HIWORD(wparam) == CBN_SELCHANGE)
{
DWORD dwNewJoyType = (DWORD)SendDlgItemMessage(hWnd, IDC_JOYSTICK0, CB_GETCURSEL, 0, 0);
const bool bIsSlot4Mouse = m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT4] == CT_MouseInterface;
JoySetEmulationType(hWnd, m_nJoy0ChoiceTranlationTbl[dwNewJoyType], JN_JOYSTICK0, bIsSlot4Mouse);
InitOptions(hWnd);
}
break;
case IDC_JOYSTICK1:
if (HIWORD(wparam) == CBN_SELCHANGE)
{
DWORD dwNewJoyType = (DWORD)SendDlgItemMessage(hWnd, IDC_JOYSTICK1, CB_GETCURSEL, 0, 0);
const bool bIsSlot4Mouse = m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT4] == CT_MouseInterface;
JoySetEmulationType(hWnd, m_nJoy1ChoiceTranlationTbl[dwNewJoyType], JN_JOYSTICK1, bIsSlot4Mouse);
InitOptions(hWnd);
}
break;
case IDC_SCROLLLOCK_TOGGLE:
m_uScrollLockToggle = IsDlgButtonChecked(hWnd, IDC_SCROLLLOCK_TOGGLE) ? 1 : 0;
break;
case IDC_MOUSE_IN_SLOT4:
{
const UINT uNewState = IsDlgButtonChecked(hWnd, IDC_MOUSE_IN_SLOT4) ? 1 : 0;
m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT4] = uNewState ? CT_MouseInterface : CT_Empty;
InitOptions(hWnd); // re-init
}
break;
case IDC_CPM_CONFIG:
if (HIWORD(wparam) == CBN_SELCHANGE)
{
const DWORD NewCPMChoiceItem = (DWORD) SendDlgItemMessage(hWnd, IDC_CPM_CONFIG, CB_GETCURSEL, 0, 0);
const CPMCHOICE NewCPMChoice = m_CPMComboItemToChoice[NewCPMChoiceItem];
if (NewCPMChoice == m_CPMChoice)
break;
// Whatever has changed, the old slot will now be empty
const SS_CARDTYPE slot4 = m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT4];
const SS_CARDTYPE slot5 = m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT5];
if (slot4 == CT_Z80)
m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT4] = CT_Empty;
else if (slot5 == CT_Z80)
m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT5] = CT_Empty;
// Insert CP/M card into new slot (or leave slot empty)
if (NewCPMChoice == CPM_SLOT4)
m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT4] = CT_Z80;
else if (NewCPMChoice == CPM_SLOT5)
m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT5] = CT_Z80;
InitOptions(hWnd); // re-init
}
break;
case IDC_FOURPLAY_CONFIG:
if (HIWORD(wparam) == CBN_SELCHANGE)
{
const DWORD NewFourPlayChoiceItem = (DWORD) SendDlgItemMessage(hWnd, IDC_FOURPLAY_CONFIG, CB_GETCURSEL, 0, 0);
const FOURPLAYCHOICE NewFourPlayChoice = m_FourPlayComboItemToChoice[NewFourPlayChoiceItem];
if (NewFourPlayChoice == m_FourPlayChoice)
break;
// Whatever has changed, the old slot will now be empty
const SS_CARDTYPE slot3 = m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT3];
const SS_CARDTYPE slot4 = m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT4];
const SS_CARDTYPE slot5 = m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT5];
if (slot3 == CT_FourPlay)
m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT3] = CT_Empty;
else if (slot4 == CT_FourPlay)
m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT4] = CT_Empty;
else if (slot5 == CT_FourPlay)
m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT5] = CT_Empty;
// Insert 4Play card into new slot (or leave slot empty)
if (NewFourPlayChoice == FOURPLAY_SLOT3)
m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT3] = CT_FourPlay;
else if (NewFourPlayChoice == FOURPLAY_SLOT4)
m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT4] = CT_FourPlay;
else if (NewFourPlayChoice == FOURPLAY_SLOT5)
m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT5] = CT_FourPlay;
InitOptions(hWnd); // re-init
}
break;
case IDC_SNESMAX_CONFIG:
if (HIWORD(wparam) == CBN_SELCHANGE)
{
const DWORD NewSNESMAXChoiceItem = (DWORD) SendDlgItemMessage(hWnd, IDC_SNESMAX_CONFIG, CB_GETCURSEL, 0, 0);
const SNESMAXCHOICE NewSNESMAXChoice = m_SNESMAXComboItemToChoice[NewSNESMAXChoiceItem];
if (NewSNESMAXChoice == m_SNESMAXChoice)
break;
// Whatever has changed, the old slot will now be empty
const SS_CARDTYPE slot3 = m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT3];
const SS_CARDTYPE slot4 = m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT4];
const SS_CARDTYPE slot5 = m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT5];
if (slot3 == CT_SNESMAX)
m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT3] = CT_Empty;
else if (slot4 == CT_SNESMAX)
m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT4] = CT_Empty;
else if (slot5 == CT_SNESMAX)
m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT5] = CT_Empty;
// Insert SNES MAX card into new slot (or leave slot empty)
if (NewSNESMAXChoice == SNESMAX_SLOT3)
m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT3] = CT_SNESMAX;
else if (NewSNESMAXChoice == SNESMAX_SLOT4)
m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT4] = CT_SNESMAX;
else if (NewSNESMAXChoice == SNESMAX_SLOT5)
m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT5] = CT_SNESMAX;
InitOptions(hWnd); // re-init
}
break;
case IDC_PASTE_FROM_CLIPBOARD:
ClipboardInitiatePaste();
break;
}
break;
case WM_INITDIALOG:
{
SendDlgItemMessage(hWnd, IDC_SPIN_XTRIM, UDM_SETRANGE, 0, MAKELONG(128,-127));
SendDlgItemMessage(hWnd, IDC_SPIN_YTRIM, UDM_SETRANGE, 0, MAKELONG(128,-127));
SendDlgItemMessage(hWnd, IDC_SPIN_XTRIM, UDM_SETPOS, 0, MAKELONG(JoyGetTrim(true),0));
SendDlgItemMessage(hWnd, IDC_SPIN_YTRIM, UDM_SETPOS, 0, MAKELONG(JoyGetTrim(false),0));
CheckDlgButton(hWnd, IDC_CURSORCONTROL, m_uCursorControl ? BST_CHECKED : BST_UNCHECKED);
CheckDlgButton(hWnd, IDC_AUTOFIRE, m_bmAutofire ? BST_CHECKED : BST_UNCHECKED);
CheckDlgButton(hWnd, IDC_SWAPBUTTONS0AND1, m_bSwapButtons0and1 ? BST_CHECKED : BST_UNCHECKED);
CheckDlgButton(hWnd, IDC_CENTERINGCONTROL, m_uCenteringControl == JOYSTICK_MODE_CENTERING ? BST_CHECKED : BST_UNCHECKED);
CheckDlgButton(hWnd, IDC_SCROLLLOCK_TOGGLE, m_uScrollLockToggle ? BST_CHECKED : BST_UNCHECKED);
InitOptions(hWnd);
break;
}
}
return FALSE;
}
void CPageInput::DlgOK(HWND hWnd)
{
UINT uNewJoyType0 = SendDlgItemMessage(hWnd, IDC_JOYSTICK0, CB_GETCURSEL, 0, 0);
if (uNewJoyType0 >= J0C_MAX) uNewJoyType0 = 0; // GH#434
UINT uNewJoyType1 = SendDlgItemMessage(hWnd, IDC_JOYSTICK1, CB_GETCURSEL, 0, 0);
if (uNewJoyType1 >= J1C_MAX) uNewJoyType1 = 0; // GH#434
const bool bIsSlot4Mouse = m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT4] == CT_MouseInterface;
if (JoySetEmulationType(hWnd, m_nJoy0ChoiceTranlationTbl[uNewJoyType0], JN_JOYSTICK0, bIsSlot4Mouse))
{
REGSAVE(TEXT(REGVALUE_JOYSTICK0_EMU_TYPE), JoyGetJoyType(0));
}
if (JoySetEmulationType(hWnd, m_nJoy1ChoiceTranlationTbl[uNewJoyType1], JN_JOYSTICK1, bIsSlot4Mouse))
{
REGSAVE(TEXT(REGVALUE_JOYSTICK1_EMU_TYPE), JoyGetJoyType(1));
}
JoySetTrim((short)SendDlgItemMessage(hWnd, IDC_SPIN_XTRIM, UDM_GETPOS, 0, 0), true);
JoySetTrim((short)SendDlgItemMessage(hWnd, IDC_SPIN_YTRIM, UDM_GETPOS, 0, 0), false);
m_uCursorControl = IsDlgButtonChecked(hWnd, IDC_CURSORCONTROL) ? 1 : 0;
m_bmAutofire = IsDlgButtonChecked(hWnd, IDC_AUTOFIRE) ? 7 : 0; // bitmap of 3 bits
m_bSwapButtons0and1 = IsDlgButtonChecked(hWnd, IDC_SWAPBUTTONS0AND1) ? true : false;
m_uCenteringControl = IsDlgButtonChecked(hWnd, IDC_CENTERINGCONTROL) ? 1 : 0;
m_uMouseShowCrosshair = IsDlgButtonChecked(hWnd, IDC_MOUSE_CROSSHAIR) ? 1 : 0;
m_uMouseRestrictToWindow = IsDlgButtonChecked(hWnd, IDC_MOUSE_RESTRICT_TO_WINDOW) ? 1 : 0;
REGSAVE(TEXT(REGVALUE_PDL_XTRIM), JoyGetTrim(true));
REGSAVE(TEXT(REGVALUE_PDL_YTRIM), JoyGetTrim(false));
REGSAVE(TEXT(REGVALUE_SCROLLLOCK_TOGGLE), m_uScrollLockToggle);
REGSAVE(TEXT(REGVALUE_CURSOR_CONTROL), m_uCursorControl);
REGSAVE(TEXT(REGVALUE_AUTOFIRE), m_bmAutofire);
REGSAVE(TEXT(REGVALUE_SWAP_BUTTONS_0_AND_1), m_bSwapButtons0and1);
REGSAVE(TEXT(REGVALUE_CENTERING_CONTROL), m_uCenteringControl);
REGSAVE(TEXT(REGVALUE_MOUSE_CROSSHAIR), m_uMouseShowCrosshair);
REGSAVE(TEXT(REGVALUE_MOUSE_RESTRICT_TO_WINDOW), m_uMouseRestrictToWindow);
m_PropertySheetHelper.PostMsgAfterClose(hWnd, m_Page);
}
void CPageInput::InitOptions(HWND hWnd)
{
InitSlotOptions(hWnd);
}
void CPageInput::InitJoystickChoices(HWND hWnd, int nJoyNum, int nIdcValue)
{
TCHAR* pnzJoystickChoices;
int *pnJoyTranslationTbl;
int nJoyTranslationTblSize;
unsigned short nJC_DISABLED, nJC_JOYSTICK, nJC_KEYBD_CURSORS, nJC_KEYBD_NUMPAD, nJC_MOUSE, nJC_MAX;
TCHAR** ppszJoyChoices;
int nOtherJoyNum = nJoyNum == JN_JOYSTICK0 ? JN_JOYSTICK1 : JN_JOYSTICK0;
if (nJoyNum == JN_JOYSTICK0)
{
pnzJoystickChoices = m_joystick0choices;
pnJoyTranslationTbl = m_nJoy0ChoiceTranlationTbl;
nJoyTranslationTblSize = sizeof(m_nJoy0ChoiceTranlationTbl);
nJC_DISABLED = J0C_DISABLED;
nJC_JOYSTICK = J0C_JOYSTICK1;
nJC_KEYBD_CURSORS = J0C_KEYBD_CURSORS;
nJC_KEYBD_NUMPAD = J0C_KEYBD_NUMPAD;
nJC_MOUSE = J0C_MOUSE;
nJC_MAX = J0C_MAX;
ppszJoyChoices = (TCHAR**) m_pszJoy0Choices;
}
else
{
pnzJoystickChoices = m_joystick1choices;
pnJoyTranslationTbl = m_nJoy1ChoiceTranlationTbl;
nJoyTranslationTblSize = sizeof(m_nJoy1ChoiceTranlationTbl);
nJC_DISABLED = J1C_DISABLED;
nJC_JOYSTICK = J1C_JOYSTICK2;
nJC_KEYBD_CURSORS = J1C_KEYBD_CURSORS;
nJC_KEYBD_NUMPAD = J1C_KEYBD_NUMPAD;
nJC_MOUSE = J1C_MOUSE;
nJC_MAX = J1C_MAX;
ppszJoyChoices = (TCHAR**) m_pszJoy1Choices;
}
TCHAR* pszMem = pnzJoystickChoices;
int nIdx = 0;
memset(pnJoyTranslationTbl, -1, nJoyTranslationTblSize);
// Build the Joystick choices string list. These first 2 are always selectable.
memcpy(pszMem, ppszJoyChoices[nJC_DISABLED], strlen(ppszJoyChoices[nJC_DISABLED])+1);
pszMem += strlen(ppszJoyChoices[nJC_DISABLED])+1;
pnJoyTranslationTbl[nIdx++] = nJC_DISABLED;
memcpy(pszMem, ppszJoyChoices[nJC_JOYSTICK], strlen(ppszJoyChoices[nJC_JOYSTICK])+1);
pszMem += strlen(ppszJoyChoices[nJC_JOYSTICK])+1;
pnJoyTranslationTbl[nIdx++] = nJC_JOYSTICK;
const bool bIsSlot4Mouse = m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT4] == CT_MouseInterface;
// Now exclude:
// . the other Joystick type (if it exists) from this new list
// . the mouse if the mousecard is plugged in
int removedItemCompensation = 0;
for (UINT i=nJC_KEYBD_CURSORS; i<nJC_MAX; i++)
{
if ( ( (i == nJC_KEYBD_CURSORS) || (i == nJC_KEYBD_NUMPAD) ) &&
( (JoyGetJoyType(nOtherJoyNum) == nJC_KEYBD_CURSORS) || (JoyGetJoyType(nOtherJoyNum) == nJC_KEYBD_NUMPAD) )
)
{
if (i <= JoyGetJoyType(nJoyNum))
removedItemCompensation++;
continue;
}
if (i == nJC_MOUSE && bIsSlot4Mouse)
{
if (i <= JoyGetJoyType(nJoyNum))
removedItemCompensation++;
continue;
}
if (JoyGetJoyType(nOtherJoyNum) != i)
{
memcpy(pszMem, ppszJoyChoices[i], strlen(ppszJoyChoices[i])+1);
pszMem += strlen(ppszJoyChoices[i])+1;
pnJoyTranslationTbl[nIdx++] = i;
}
}
*pszMem = 0x00; // Doubly null terminated
m_PropertySheetHelper.FillComboBox(hWnd, nIdcValue, pnzJoystickChoices, JoyGetJoyType(nJoyNum) - removedItemCompensation);
}
void CPageInput::InitSlotOptions(HWND hWnd)
{
const SS_CARDTYPE slot4 = m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT4];
const bool bIsSlot4Mouse = slot4 == CT_MouseInterface;
CheckDlgButton(hWnd, IDC_MOUSE_IN_SLOT4, bIsSlot4Mouse ? BST_CHECKED : BST_UNCHECKED);
CheckDlgButton(hWnd, IDC_MOUSE_CROSSHAIR, m_uMouseShowCrosshair ? BST_CHECKED : BST_UNCHECKED);
CheckDlgButton(hWnd, IDC_MOUSE_RESTRICT_TO_WINDOW, m_uMouseRestrictToWindow ? BST_CHECKED : BST_UNCHECKED);
const bool bIsSlot4Empty = slot4 == CT_Empty;
EnableWindow(GetDlgItem(hWnd, IDC_MOUSE_IN_SLOT4), ((bIsSlot4Mouse || bIsSlot4Empty) && !JoyUsingMouse()) ? TRUE : FALSE);
EnableWindow(GetDlgItem(hWnd, IDC_MOUSE_CROSSHAIR), bIsSlot4Mouse ? TRUE : FALSE);
EnableWindow(GetDlgItem(hWnd, IDC_MOUSE_RESTRICT_TO_WINDOW), bIsSlot4Mouse ? TRUE : FALSE);
InitCPMChoices(hWnd);
InitFourPlayChoices(hWnd);
InitSNESMAXChoices(hWnd);
InitJoystickChoices(hWnd, JN_JOYSTICK0, IDC_JOYSTICK0);
InitJoystickChoices(hWnd, JN_JOYSTICK1, IDC_JOYSTICK1);
EnableWindow(GetDlgItem(hWnd, IDC_CURSORCONTROL), JoyUsingKeyboardCursors() ? TRUE : FALSE);
EnableWindow(GetDlgItem(hWnd, IDC_CENTERINGCONTROL), JoyUsingKeyboard() ? TRUE : FALSE);
}
void CPageInput::InitCPMChoices(HWND hWnd)
{
const SS_CARDTYPE slot4 = m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT4];
const SS_CARDTYPE slot5 = m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT5];
if (slot4 == CT_Z80) m_CPMChoice = CPM_SLOT4;
else if (slot5 == CT_Z80) m_CPMChoice = CPM_SLOT5;
else m_CPMChoice = CPM_UNPLUGGED;
for (UINT i=0; i<_CPM_MAX_CHOICES; i++)
m_CPMComboItemToChoice[i] = CPM_UNAVAILABLE;
UINT uStringOffset = 0;
UINT uComboItemIdx = 0;
const bool bIsSlot4Empty = slot4 == CT_Empty;
const bool bIsSlot4CPM = slot4 == CT_Z80;
const bool bIsSlot5Empty = slot5 == CT_Empty;
const bool bIsSlot5CPM = slot5 == CT_Z80;
if (bIsSlot4Empty || bIsSlot4CPM)
{
const UINT uStrLen = strlen(m_szCPMSlotChoice_Slot4)+1;
memcpy(&m_szCPMSlotChoices[uStringOffset], m_szCPMSlotChoice_Slot4, uStrLen);
uStringOffset += uStrLen;
m_CPMComboItemToChoice[uComboItemIdx++] = CPM_SLOT4;
}
if (bIsSlot5Empty || bIsSlot5CPM)
{
const UINT uStrLen = strlen(m_szCPMSlotChoice_Slot5)+1;
memcpy(&m_szCPMSlotChoices[uStringOffset], m_szCPMSlotChoice_Slot5, uStrLen);
uStringOffset += uStrLen;
m_CPMComboItemToChoice[uComboItemIdx++] = CPM_SLOT5;
}
if (uStringOffset)
{
const UINT uStrLen = strlen(m_szCPMSlotChoice_Unplugged)+1;
memcpy(&m_szCPMSlotChoices[uStringOffset], m_szCPMSlotChoice_Unplugged, uStrLen);
uStringOffset += uStrLen;
m_CPMComboItemToChoice[uComboItemIdx] = CPM_UNPLUGGED;
}
else
{
const UINT uStrLen = strlen(m_szCPMSlotChoice_Unavailable)+1;
memcpy(&m_szCPMSlotChoices[uStringOffset], m_szCPMSlotChoice_Unavailable, uStrLen);
uStringOffset += uStrLen;
m_CPMChoice = CPM_UNAVAILABLE; // Force this
m_CPMComboItemToChoice[uComboItemIdx] = CPM_UNAVAILABLE;
}
m_szCPMSlotChoices[uStringOffset] = 0; // Doubly null terminated
//
UINT uCurrentChoice = uComboItemIdx; // Default to last item (either UNPLUGGED or UNAVAILABLE)
for (UINT i=0; i<=uComboItemIdx; i++)
{
if (m_CPMComboItemToChoice[i] == m_CPMChoice)
{
uCurrentChoice = i;
break;
}
}
m_PropertySheetHelper.FillComboBox(hWnd, IDC_CPM_CONFIG, m_szCPMSlotChoices, uCurrentChoice);
}
void CPageInput::InitFourPlayChoices(HWND hWnd)
{
const SS_CARDTYPE slot3 = m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT3];
const SS_CARDTYPE slot4 = m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT4];
const SS_CARDTYPE slot5 = m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT5];
if (slot3 == CT_FourPlay) m_FourPlayChoice = FOURPLAY_SLOT3;
else if (slot4 == CT_FourPlay) m_FourPlayChoice = FOURPLAY_SLOT4;
else if (slot5 == CT_FourPlay) m_FourPlayChoice = FOURPLAY_SLOT5;
else m_FourPlayChoice = FOURPLAY_UNPLUGGED;
for (UINT i=0; i<_FOURPLAY_MAX_CHOICES; i++)
m_FourPlayComboItemToChoice[i] = FOURPLAY_UNAVAILABLE;
UINT uStringOffset = 0;
UINT uComboItemIdx = 0;
const bool bIsSlot3Empty = slot3 == CT_Empty;
const bool bIsSlot3FourPlay = slot3 == CT_FourPlay;
const bool bIsSlot4Empty = slot4 == CT_Empty;
const bool bIsSlot4FourPlay = slot4 == CT_FourPlay;
const bool bIsSlot5Empty = slot5 == CT_Empty;
const bool bIsSlot5FourPlay = slot5 == CT_FourPlay;
if (bIsSlot3Empty || bIsSlot3FourPlay)
{
const UINT uStrLen = strlen(m_szFourPlaySlotChoice_Slot3) + 1;
memcpy(&m_szFourPlaySlotChoices[uStringOffset], m_szFourPlaySlotChoice_Slot3, uStrLen);
uStringOffset += uStrLen;
m_FourPlayComboItemToChoice[uComboItemIdx++] = FOURPLAY_SLOT3;
}
if (bIsSlot4Empty || bIsSlot4FourPlay)
{
const UINT uStrLen = strlen(m_szFourPlaySlotChoice_Slot4)+1;
memcpy(&m_szFourPlaySlotChoices[uStringOffset], m_szFourPlaySlotChoice_Slot4, uStrLen);
uStringOffset += uStrLen;
m_FourPlayComboItemToChoice[uComboItemIdx++] = FOURPLAY_SLOT4;
}
if (bIsSlot5Empty || bIsSlot5FourPlay)
{
const UINT uStrLen = strlen(m_szFourPlaySlotChoice_Slot5)+1;
memcpy(&m_szFourPlaySlotChoices[uStringOffset], m_szFourPlaySlotChoice_Slot5, uStrLen);
uStringOffset += uStrLen;
m_FourPlayComboItemToChoice[uComboItemIdx++] = FOURPLAY_SLOT5;
}
if (uStringOffset)
{
const UINT uStrLen = strlen(m_szFourPlaySlotChoice_Unplugged)+1;
memcpy(&m_szFourPlaySlotChoices[uStringOffset], m_szFourPlaySlotChoice_Unplugged, uStrLen);
uStringOffset += uStrLen;
m_FourPlayComboItemToChoice[uComboItemIdx] = FOURPLAY_UNPLUGGED;
}
else
{
const UINT uStrLen = strlen(m_szFourPlaySlotChoice_Unavailable)+1;
memcpy(&m_szFourPlaySlotChoices[uStringOffset], m_szFourPlaySlotChoice_Unavailable, uStrLen);
uStringOffset += uStrLen;
m_FourPlayChoice = FOURPLAY_UNAVAILABLE; // Force this
m_FourPlayComboItemToChoice[uComboItemIdx] = FOURPLAY_UNAVAILABLE;
}
m_szFourPlaySlotChoices[uStringOffset] = 0; // Doubly null terminated
//
UINT uCurrentChoice = uComboItemIdx; // Default to last item (either UNPLUGGED or UNAVAILABLE)
for (UINT i=0; i<=uComboItemIdx; i++)
{
if (m_FourPlayComboItemToChoice[i] == m_FourPlayChoice)
{
uCurrentChoice = i;
break;
}
}
m_PropertySheetHelper.FillComboBox(hWnd, IDC_FOURPLAY_CONFIG, m_szFourPlaySlotChoices, uCurrentChoice);
}
void CPageInput::InitSNESMAXChoices(HWND hWnd)
{
const SS_CARDTYPE slot3 = m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT3];
const SS_CARDTYPE slot4 = m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT4];
const SS_CARDTYPE slot5 = m_PropertySheetHelper.GetConfigNew().m_Slot[SLOT5];
if (slot3 == CT_SNESMAX) m_SNESMAXChoice = SNESMAX_SLOT3;
else if (slot4 == CT_SNESMAX) m_SNESMAXChoice = SNESMAX_SLOT4;
else if (slot5 == CT_SNESMAX) m_SNESMAXChoice = SNESMAX_SLOT5;
else m_SNESMAXChoice = SNESMAX_UNPLUGGED;
for (UINT i=0; i<_SNESMAX_MAX_CHOICES; i++)
m_SNESMAXComboItemToChoice[i] = SNESMAX_UNAVAILABLE;
UINT uStringOffset = 0;
UINT uComboItemIdx = 0;
const bool bIsSlot3Empty = slot3 == CT_Empty;
const bool bIsSlot3SNESMAX = slot3 == CT_SNESMAX;
const bool bIsSlot4Empty = slot4 == CT_Empty;
const bool bIsSlot4SNESMAX = slot4 == CT_SNESMAX;
const bool bIsSlot5Empty = slot5 == CT_Empty;
const bool bIsSlot5SNESMAX = slot5 == CT_SNESMAX;
if (bIsSlot3Empty || bIsSlot3SNESMAX)
{
const UINT uStrLen = strlen(m_szSNESMAXSlotChoice_Slot3) + 1;
memcpy(&m_szSNESMAXSlotChoices[uStringOffset], m_szSNESMAXSlotChoice_Slot3, uStrLen);
uStringOffset += uStrLen;
m_SNESMAXComboItemToChoice[uComboItemIdx++] = SNESMAX_SLOT3;
}
if (bIsSlot4Empty || bIsSlot4SNESMAX)
{
const UINT uStrLen = strlen(m_szSNESMAXSlotChoice_Slot4)+1;
memcpy(&m_szSNESMAXSlotChoices[uStringOffset], m_szSNESMAXSlotChoice_Slot4, uStrLen);
uStringOffset += uStrLen;
m_SNESMAXComboItemToChoice[uComboItemIdx++] = SNESMAX_SLOT4;
}
if (bIsSlot5Empty || bIsSlot5SNESMAX)
{
const UINT uStrLen = strlen(m_szSNESMAXSlotChoice_Slot5)+1;
memcpy(&m_szSNESMAXSlotChoices[uStringOffset], m_szSNESMAXSlotChoice_Slot5, uStrLen);
uStringOffset += uStrLen;
m_SNESMAXComboItemToChoice[uComboItemIdx++] = SNESMAX_SLOT5;
}
if (uStringOffset)
{
const UINT uStrLen = strlen(m_szSNESMAXSlotChoice_Unplugged)+1;
memcpy(&m_szSNESMAXSlotChoices[uStringOffset], m_szSNESMAXSlotChoice_Unplugged, uStrLen);
uStringOffset += uStrLen;
m_SNESMAXComboItemToChoice[uComboItemIdx] = SNESMAX_UNPLUGGED;
}
else
{
const UINT uStrLen = strlen(m_szSNESMAXSlotChoice_Unavailable)+1;
memcpy(&m_szSNESMAXSlotChoices[uStringOffset], m_szSNESMAXSlotChoice_Unavailable, uStrLen);
uStringOffset += uStrLen;
m_SNESMAXChoice = SNESMAX_UNAVAILABLE; // Force this
m_SNESMAXComboItemToChoice[uComboItemIdx] = SNESMAX_UNAVAILABLE;
}
m_szSNESMAXSlotChoices[uStringOffset] = 0; // Doubly null terminated
//
UINT uCurrentChoice = uComboItemIdx; // Default to last item (either UNPLUGGED or UNAVAILABLE)
for (UINT i=0; i<=uComboItemIdx; i++)
{
if (m_SNESMAXComboItemToChoice[i] == m_SNESMAXChoice)
{
uCurrentChoice = i;
break;
}
}
m_PropertySheetHelper.FillComboBox(hWnd, IDC_SNESMAX_CONFIG, m_szSNESMAXSlotChoices, uCurrentChoice);
}