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12d1a0e1fe
1) Remove Init() 2) Call Reset() via CardManager 3) Call Destroy() via CardManager (only used by Disks/Harddisk) on WM_DESTROY The only "real" changes are in CSuperSerialCard: ensure destructor cleans up and remove Destroy().
31 lines
744 B
C++
31 lines
744 B
C++
#pragma once
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#include "Card.h"
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class FourPlayCard : public Card
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{
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public:
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FourPlayCard(UINT slot) :
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Card(CT_FourPlay, slot)
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{
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}
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virtual ~FourPlayCard(void) {}
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virtual void Destroy(void) {}
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virtual void Reset(const bool powerCycle) {}
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virtual void Update(const ULONG nExecutedCycles) {}
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virtual void InitializeIO(LPBYTE pCxRomPeripheral);
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static BYTE __stdcall IORead(WORD pc, WORD addr, BYTE bWrite, BYTE value, ULONG nExecutedCycles);
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static const std::string& GetSnapshotCardName(void);
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virtual void SaveSnapshot(YamlSaveHelper& yamlSaveHelper);
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virtual bool LoadSnapshot(YamlLoadHelper& yamlLoadHelper, UINT version);
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static const UINT JOYSTICKSTATIONARY = 0x20;
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private:
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static BYTE MyGetAsyncKeyState(int vKey);
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};
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