AppleWin/source/Disk2CardManager.cpp
TomCh 769d4c6927
Support 2nd Disk][ card and improved card management (#726) (PR #741)
Support 2nd Disk][ in slot-5, via command line:
- -s5 diskii
- -s5d1 \<imagefile\>
- -s5d2 \<imagefile\>

NB. there's currently no Configuration UI support, except the Drive icons' tooltips show what's in slot-5 & slot-6 (for drive-n). So there's no way to eject the disks or insert new disks. The use-case I'm supporting it Wasteland which just has the 4 disks in the 4 drives.

Improved card management:
- Added `class Card` (in Card.h) which all other cards (that exist as classes) derive from (eg. LC,SSC,Mouse,Disk2).
- Added `class CardManager` (in CardManager.cpp\h) which now manages the 8 slots (and aux slot).
- Added `class Disk2CardManager` (in Disk2CardManager.cpp\h) which provides methods for operations that act on all Disk2 instances at the same time.
- Currently limited to just 1x SSC and 1x Mouse card (why would you need more?). This simplifies things, meaning there's no need to have dedicated SSCManager / MouseCardManager objects.
- Currently the 2nd Disk2 card can only be put into slot-5. This limitation is just due to the complexity of the Configuration UI. Having a more general drop-down per slot UI would remove this limitation.
2019-12-19 19:42:30 +00:00

121 lines
3.0 KiB
C++

/*
AppleWin : An Apple //e emulator for Windows
Copyright (C) 1994-1996, Michael O'Brien
Copyright (C) 1999-2001, Oliver Schmidt
Copyright (C) 2002-2005, Tom Charlesworth
Copyright (C) 2006-2019, Tom Charlesworth, Michael Pohoreski, Nick Westgate
AppleWin is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
AppleWin is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with AppleWin; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/* Description: Disk2 Card Manager
*
* Author: Various
*
*/
#include "StdAfx.h"
#include "AppleWin.h"
#include "CardManager.h"
#include "Disk.h"
#include "Disk2CardManager.h"
bool Disk2CardManager::IsConditionForFullSpeed(void)
{
for (UINT i = 0; i < NUM_SLOTS; i++)
{
if (g_CardMgr.QuerySlot(i) == CT_Disk2)
{
if (dynamic_cast<Disk2InterfaceCard*>(g_CardMgr.GetObj(i))->IsConditionForFullSpeed())
return true; // if any card is true then the condition for full-speed is true
}
}
return false;
}
void Disk2CardManager::UpdateDriveState(UINT cycles)
{
for (UINT i = 0; i < NUM_SLOTS; i++)
{
if (g_CardMgr.QuerySlot(i) == CT_Disk2)
{
dynamic_cast<Disk2InterfaceCard*>(g_CardMgr.GetObj(i))->UpdateDriveState(cycles);
}
}
}
void Disk2CardManager::Reset(const bool powerCycle /*=false*/)
{
for (UINT i = 0; i < NUM_SLOTS; i++)
{
if (g_CardMgr.QuerySlot(i) == CT_Disk2)
{
dynamic_cast<Disk2InterfaceCard*>(g_CardMgr.GetObj(i))->Reset(powerCycle);
}
}
}
bool Disk2CardManager::GetEnhanceDisk(void)
{
for (UINT i = 0; i < NUM_SLOTS; i++)
{
if (g_CardMgr.QuerySlot(i) == CT_Disk2)
{
// All Disk2 cards should have the same setting, so just return the state of the first card
return dynamic_cast<Disk2InterfaceCard*>(g_CardMgr.GetObj(i))->GetEnhanceDisk();
}
}
return false;
}
void Disk2CardManager::SetEnhanceDisk(bool enhanceDisk)
{
for (UINT i = 0; i < NUM_SLOTS; i++)
{
if (g_CardMgr.QuerySlot(i) == CT_Disk2)
{
dynamic_cast<Disk2InterfaceCard*>(g_CardMgr.GetObj(i))->SetEnhanceDisk(enhanceDisk);
}
}
}
void Disk2CardManager::LoadLastDiskImage(void)
{
for (UINT i = 0; i < NUM_SLOTS; i++)
{
if (i != SLOT6) continue; // FIXME
if (g_CardMgr.QuerySlot(i) == CT_Disk2)
{
dynamic_cast<Disk2InterfaceCard*>(g_CardMgr.GetObj(i))->LoadLastDiskImage(DRIVE_1);
dynamic_cast<Disk2InterfaceCard*>(g_CardMgr.GetObj(i))->LoadLastDiskImage(DRIVE_2);
}
}
}
void Disk2CardManager::Destroy(void)
{
for (UINT i = 0; i < NUM_SLOTS; i++)
{
if (g_CardMgr.QuerySlot(i) == CT_Disk2)
{
dynamic_cast<Disk2InterfaceCard*>(g_CardMgr.GetObj(i))->Destroy();
}
}
}