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1. Registry functions The set of functions are changed to consistently use bool arguments. The macros are changed to inline functions to improve type checking. RegSaveValue() are overloaded with help of templates to reduce typecasting at call sites. For instance, bool value would be converted consistently instead of relying on call sites to convert bool to int values. 2. Memory functions BOOL usages were unnecessary. Mostly internal usages which can simply be bool. 3. FrameBase Some member variables are changed to bool. BOOL was used because of those Registry functions. Additional changes: - Some expressions are forced to be bool when assigning to bool variables.
220 lines
6.2 KiB
C++
220 lines
6.2 KiB
C++
/*
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AppleWin : An Apple //e emulator for Windows
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Copyright (C) 1994-1996, Michael O'Brien
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Copyright (C) 1999-2001, Oliver Schmidt
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Copyright (C) 2002-2005, Tom Charlesworth
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Copyright (C) 2006-2007, Tom Charlesworth, Michael Pohoreski
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AppleWin is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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AppleWin is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with AppleWin; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/* Description: Registry module
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*
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* Author: Various
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*/
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#include "StdAfx.h"
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#include "Registry.h"
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#include "CmdLine.h"
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#include "StrFormat.h"
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namespace _ini {
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//===========================================================================
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bool RegLoadString(LPCTSTR section, LPCTSTR key, bool /*peruser*/, LPTSTR buffer, uint32_t chars)
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{
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uint32_t n = GetPrivateProfileString(section, key, NULL, buffer, chars, g_sConfigFile.c_str());
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return n > 0;
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}
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//===========================================================================
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void RegSaveString(LPCTSTR section, LPCTSTR key, bool /*peruser*/, const std::string& buffer)
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{
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bool updated = !!WritePrivateProfileString(section, key, buffer.c_str(), g_sConfigFile.c_str());
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_ASSERT(updated || GetLastError() == 0);
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}
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//===========================================================================
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void RegDeleteString(LPCTSTR section, bool /*peruser*/)
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{
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bool updated = !!WritePrivateProfileString(section, NULL, NULL, g_sConfigFile.c_str());
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_ASSERT(updated || GetLastError() == 0);
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}
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}
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//===========================================================================
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bool RegLoadString (LPCTSTR section, LPCTSTR key, bool peruser, LPTSTR buffer, uint32_t chars)
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{
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if (!g_sConfigFile.empty())
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return _ini::RegLoadString(section, key, peruser, buffer, chars);
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std::string fullkeyname = std::string("Software\\AppleWin\\CurrentVersion\\") + section;
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bool success = false;
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HKEY keyhandle;
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LSTATUS status = RegOpenKeyEx(
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(peruser ? HKEY_CURRENT_USER : HKEY_LOCAL_MACHINE),
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fullkeyname.c_str(),
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0,
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KEY_READ,
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&keyhandle);
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if (status == ERROR_SUCCESS)
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{
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DWORD type;
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DWORD size = chars;
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status = RegQueryValueEx(keyhandle, key, NULL, &type, (LPBYTE)buffer, &size);
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if (status == 0 && size != 0)
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success = true;
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}
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RegCloseKey(keyhandle);
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return success;
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}
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//===========================================================================
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bool RegLoadString (LPCTSTR section, LPCTSTR key, bool peruser, LPTSTR buffer, uint32_t chars, LPCTSTR defaultValue)
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{
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bool success = RegLoadString(section, key, peruser, buffer, chars);
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if (!success)
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StringCbCopy(buffer, chars, defaultValue);
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return success;
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}
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//===========================================================================
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bool RegLoadValue (LPCTSTR section, LPCTSTR key, bool peruser, uint32_t* value) {
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char buffer[32];
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if (!RegLoadString(section, key, peruser, buffer, 32))
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{
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return false;
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}
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*value = (uint32_t)atoi(buffer);
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return true;
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}
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//===========================================================================
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bool RegLoadValue (LPCTSTR section, LPCTSTR key, bool peruser, uint32_t* value, uint32_t defaultValue) {
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bool success = RegLoadValue(section, key, peruser, value);
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if (!success)
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*value = defaultValue;
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return success;
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}
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//===========================================================================
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void RegSaveString (LPCTSTR section, LPCTSTR key, bool peruser, const std::string & buffer) {
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if (!g_sConfigFile.empty())
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return _ini::RegSaveString(section, key, peruser, buffer);
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std::string fullkeyname = std::string("Software\\AppleWin\\CurrentVersion\\") + section;
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HKEY keyhandle;
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DWORD disposition;
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LSTATUS status = RegCreateKeyEx(
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(peruser ? HKEY_CURRENT_USER : HKEY_LOCAL_MACHINE),
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fullkeyname.c_str(),
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0,
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NULL,
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REG_OPTION_NON_VOLATILE,
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KEY_READ | KEY_WRITE,
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(LPSECURITY_ATTRIBUTES)NULL,
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&keyhandle,
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&disposition);
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if (status == ERROR_SUCCESS)
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{
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RegSetValueEx(
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keyhandle,
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key,
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0,
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REG_SZ,
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(CONST LPBYTE)buffer.c_str(),
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(uint32_t)((buffer.size() + 1) * sizeof(char)));
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RegCloseKey(keyhandle);
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}
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}
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//===========================================================================
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static inline std::string RegGetSlotSection(UINT slot)
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{
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if (slot == GAME_IO_CONNECTOR)
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return std::string(REG_CONFIG_GAME_IO_CONNECTOR);
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return (slot == SLOT_AUX)
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? std::string(REG_CONFIG_SLOT_AUX)
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: (std::string(REG_CONFIG_SLOT) + (char)('0' + slot));
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}
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std::string RegGetConfigSlotSection(UINT slot)
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{
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return std::string(REG_CONFIG "\\") + RegGetSlotSection(slot);
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}
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void RegDeleteConfigSlotSection(UINT slot)
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{
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constexpr bool peruser = true;
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if (!g_sConfigFile.empty())
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{
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std::string section = RegGetConfigSlotSection(slot);
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return _ini::RegDeleteString(section.c_str(), peruser);
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}
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std::string fullkeyname = std::string("Software\\AppleWin\\CurrentVersion\\") + REG_CONFIG;
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HKEY keyhandle;
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LSTATUS status = RegOpenKeyEx(
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(peruser ? HKEY_CURRENT_USER : HKEY_LOCAL_MACHINE),
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fullkeyname.c_str(),
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0,
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KEY_READ,
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&keyhandle);
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if (status == ERROR_SUCCESS)
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{
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std::string section = RegGetSlotSection(slot);
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LSTATUS status2 = RegDeleteKey(keyhandle, section.c_str());
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if (status2 != ERROR_SUCCESS && status2 != ERROR_FILE_NOT_FOUND)
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_ASSERT(0);
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}
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RegCloseKey(keyhandle);
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}
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void RegSetConfigSlotNewCardType(UINT slot, SS_CARDTYPE type)
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{
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_ASSERT(slot != GAME_IO_CONNECTOR);
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RegDeleteConfigSlotSection(slot);
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std::string regSection;
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regSection = RegGetConfigSlotSection(slot);
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RegSaveValue(regSection.c_str(), REGVALUE_CARD_TYPE, true, type);
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}
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void RegSetConfigGameIOConnectorNewDongleType(UINT slot, DONGLETYPE type)
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{
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_ASSERT(slot == GAME_IO_CONNECTOR);
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if (slot != GAME_IO_CONNECTOR)
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return;
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RegDeleteConfigSlotSection(slot);
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std::string regSection;
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regSection = RegGetConfigSlotSection(slot);
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RegSaveValue(regSection.c_str(), REGVALUE_GAME_IO_TYPE, true, type);
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}
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