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0b2104cc89
Add 2 virtual methods to Card to load and save snapshots.
41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
#pragma once
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#include "Card.h"
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#include "CmdLine.h"
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class SNESMAXCard : public Card
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{
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public:
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SNESMAXCard(UINT slot) :
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Card(CT_SNESMAX, slot)
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{
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m_buttonIndex = 0;
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m_controller1Buttons = 0;
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m_controller2Buttons = 0;
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m_altControllerType[0] = g_cmdLine.snesMaxAltControllerType[0];
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m_altControllerType[1] = g_cmdLine.snesMaxAltControllerType[1];
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}
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virtual ~SNESMAXCard(void) {}
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virtual void Init(void) {}
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virtual void Reset(const bool powerCycle) {}
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virtual void Update(const ULONG nExecutedCycles) {}
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virtual void InitializeIO(LPBYTE pCxRomPeripheral);
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static BYTE __stdcall IORead(WORD pc, WORD addr, BYTE bWrite, BYTE value, ULONG nExecutedCycles);
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static BYTE __stdcall IOWrite(WORD pc, WORD addr, BYTE bWrite, BYTE value, ULONG nExecutedCycles);
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static std::string GetSnapshotCardName(void);
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virtual void SaveSnapshot(YamlSaveHelper& yamlSaveHelper);
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virtual bool LoadSnapshot(YamlLoadHelper& yamlLoadHelper, UINT version);
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private:
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UINT m_buttonIndex;
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UINT m_controller1Buttons;
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UINT m_controller2Buttons;
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bool m_altControllerType[2];
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};
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