AppleWin/source/FrameBase.h

87 lines
3.2 KiB
C++

#pragma once
#include "Video.h"
class NetworkBackend;
class FrameBase
{
public:
FrameBase();
virtual ~FrameBase();
HINSTANCE g_hInstance;
HWND g_hFrameWindow;
BOOL g_bConfirmReboot; // saved PageConfig REGSAVE
BOOL g_bMultiMon;
bool g_bFreshReset;
virtual void Initialize(bool resetVideoState) = 0;
virtual void Destroy(void) = 0;
virtual void FrameDrawDiskLEDS() = 0;
virtual void FrameDrawDiskStatus() = 0;
virtual void FrameRefreshStatus(int drawflags) = 0;
virtual void FrameUpdateApple2Type() = 0;
virtual void FrameSetCursorPosByMousePos() = 0;
virtual void SetFullScreenShowSubunitStatus(bool bShow) = 0;
virtual bool GetBestDisplayResolutionForFullScreen(UINT& bestWidth, UINT& bestHeight, UINT userSpecifiedWidth=0, UINT userSpecifiedHeight=0) = 0;
virtual int SetViewportScale(int nNewScale, bool bForce = false) = 0;
virtual void SetAltEnterToggleFullScreen(bool mode) = 0;
virtual void SetLoadedSaveStateFlag(const bool bFlag) = 0;
virtual void VideoPresentScreen(void) = 0;
virtual void ResizeWindow(void) = 0;
// this function has the same interface as MessageBox in windows.h
virtual int FrameMessageBox(LPCSTR lpText, LPCSTR lpCaption, UINT uType) = 0;
// this function merges LoadBitmap and GetBitmapBits from windows.h
virtual void GetBitmap(LPCSTR lpBitmapName, LONG cb, LPVOID lpvBits) = 0;
// create the network backed for Uthernet 1 and 2
// useful to use libslirp in Linux
virtual std::shared_ptr<NetworkBackend> CreateNetworkBackend() = 0;
// FindResource, MAKEINTRESOURCE, SizeofResource, LoadResource, LockResource
// Return pointer to resource if size is correct.
// NULL if resource is invalid or size check fails
// The pointer is only valid until the next call to GetResource
// (in Windows, the pointer is valid forever, but it would be very restrictive to force this on other FrameBase implementations)
virtual BYTE* GetResource(WORD id, LPCSTR lpType, DWORD expectedSize) = 0;
virtual void Restart() = 0;
void VideoRefreshScreen(uint32_t uRedrawWholeScreenVideoMode, bool bRedrawWholeScreen);
void VideoRedrawScreen(void);
void VideoRedrawScreenDuringFullSpeed(DWORD dwCyclesThisFrame, bool bInit = false);
void VideoRedrawScreenAfterFullSpeed(DWORD dwCyclesThisFrame);
void Video_RedrawAndTakeScreenShot(const char* pScreenshotFilename);
virtual std::string Video_GetScreenShotFolder() const = 0;
void Video_TakeScreenShot(const Video::VideoScreenShot_e ScreenShotType);
void Video_SaveScreenShot(const Video::VideoScreenShot_e ScreenShotType, const TCHAR* pScreenShotFileName);
void SetDisplayPrintScreenFileName(bool state) { g_bDisplayPrintScreenFileName = state; }
void Video_ResetScreenshotCounter(const std::string& pDiskImageFileName);
bool GetShowPrintScreenWarningDialog(void) { return g_bShowPrintScreenWarningDialog; }
void SetShowPrintScreenWarningDialog(bool state) { g_bShowPrintScreenWarningDialog = state; }
private:
std::string Util_MakeScreenShotFileName() const;
bool Util_TestScreenShotFileName(const TCHAR* pFileName);
bool g_bShowPrintScreenWarningDialog;
DWORD dwFullSpeedStartTime;
bool g_bDisplayPrintScreenFileName;
int g_nLastScreenShot;
std::string g_pLastDiskImageName;
static const int nMaxScreenShot = 999999999;
};