AppleWin/source/Tfe/PCapBackend.h

65 lines
1.7 KiB
C++

#pragma once
#include "NetworkBackend.h"
#include <string>
struct pcap;
typedef struct pcap pcap_t;
class PCapBackend : public NetworkBackend
{
public:
PCapBackend(const std::string & pcapInterface);
virtual ~PCapBackend();
// transmit a packet
virtual void transmit(
const int txlength, /* Frame length */
uint8_t *txframe /* Pointer to the frame to be transmitted */
);
// receive a single packet, return size (>0) or missing (-1)
virtual int receive(const int size, uint8_t * rxframe);
// receive all pending packets (to the queue)
virtual void update(const ULONG nExecutedCycles);
// process pending packets
virtual bool isValid();
static void tfe_SetRegistryInterface(UINT slot, const std::string& name);
static void get_disabled_state(int * param);
/*
These functions let the UI enumerate the available interfaces.
First, tfe_enumadapter_open() is used to start enumeration.
tfe_enum_adapter is then used to gather information for each adapter present
on the system, where:
ppname points to a pointer which will hold the name of the interface
ppdescription points to a pointer which will hold the description of the interface
For each of these parameters, new memory is allocated, so it has to be
freed with lib_free().
tfe_enumadapter_close() must be used to stop processing.
Each function returns 1 on success, and 0 on failure.
tfe_enumadapter() only fails if there is no more adpater; in this case,
*ppname and *ppdescription are not altered.
*/
static int tfe_enumadapter_open(void);
static int tfe_enumadapter(char **ppname, char **ppdescription);
static int tfe_enumadapter_close(void);
static std::string tfe_interface;
private:
pcap_t * tfePcapFP;
};