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043bc49f3d
Change Config->Advanced to show 'Game I/O Connector' (instead of 'Copy Protection Dongle').
48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
#pragma once
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#include "PropertySheetDefs.h"
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#include "IPropertySheetPage.h"
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#include "Common.h"
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class CPropertySheetHelper;
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class CPageAdvanced : private IPropertySheetPage
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{
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public:
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CPageAdvanced(CPropertySheetHelper& PropertySheetHelper) :
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m_Page(PG_ADVANCED),
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m_PropertySheetHelper(PropertySheetHelper),
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m_uTheFreezesF8Rom(0)
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{
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CPageAdvanced::ms_this = this;
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}
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virtual ~CPageAdvanced(){}
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static INT_PTR CALLBACK DlgProc(HWND hWnd, UINT message, WPARAM wparam, LPARAM lparam);
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UINT GetTheFreezesF8Rom(void){ return m_uTheFreezesF8Rom; }
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void SetTheFreezesF8Rom(UINT uValue){ m_uTheFreezesF8Rom = uValue; }
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protected:
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// IPropertySheetPage
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virtual INT_PTR DlgProcInternal(HWND hWnd, UINT message, WPARAM wparam, LPARAM lparam);
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virtual void DlgOK(HWND hWnd);
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virtual void DlgCANCEL(HWND hWnd){}
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private:
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void InitOptions(HWND hWnd);
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eApple2Type GetCloneType(DWORD NewMenuItem);
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int GetCloneMenuItem(void);
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void InitFreezeDlgButton(HWND hWnd);
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void InitCloneDropdownMenu(HWND hWnd);
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void InitGameIOConnectorDropdownMenu(HWND hWnd);
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static CPageAdvanced* ms_this;
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static const TCHAR m_CloneChoices[];
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static const TCHAR m_gameIOConnectorChoices[];
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const PAGETYPE m_Page;
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CPropertySheetHelper& m_PropertySheetHelper;
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UINT m_uTheFreezesF8Rom;
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};
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