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e27879ac99
. Move the Win32 implementation into Win32Frame.
22 lines
717 B
C++
22 lines
717 B
C++
#pragma once
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#include "FrameBase.h"
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class Win32Frame : public FrameBase
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{
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public:
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virtual void FrameDrawDiskLEDS(HDC hdc);
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virtual void FrameDrawDiskStatus(HDC hdc);
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virtual void FrameRefreshStatus(int, bool bUpdateDiskStatus = true);
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virtual void FrameUpdateApple2Type();
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virtual void FrameSetCursorPosByMousePos();
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virtual void VideoRedrawScreen();
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virtual void SetFullScreenShowSubunitStatus(bool bShow);
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virtual bool GetBestDisplayResolutionForFullScreen(UINT& bestWidth, UINT& bestHeight, UINT userSpecifiedHeight = 0);
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virtual int SetViewportScale(int nNewScale, bool bForce = false);
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virtual void SetAltEnterToggleFullScreen(bool mode);
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virtual void SetLoadedSaveStateFlag(const bool bFlag);
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};
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