mirror of
https://github.com/AppleWin/AppleWin.git
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253a59fde6
And these Debugger related: . Improve FormatAddress() and GetSymbol(). . GetSymbol(), FindSymbolFromAddress(), FormatAddress() are changed to use std::string instead. . Remove static variable (not nice) in FormatAddress(). . GetSymbol() returns std::string reference instead of pointer.
201 lines
6.5 KiB
C++
201 lines
6.5 KiB
C++
#pragma once
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#include "FrameBase.h"
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#include "DiskImage.h"
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class Video;
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#if 0 // enable non-integral full-screen scaling
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#define FULLSCREEN_SCALE_TYPE float
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#else
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#define FULLSCREEN_SCALE_TYPE int
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#endif
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// 3D border around the 560x384 Apple II display
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#define VIEWPORTX 5
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#define VIEWPORTY 5
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#define BUTTONX (g_nViewportCX + VIEWPORTX*2)
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#define BUTTONY 0
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#define BUTTONCX 45
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#define BUTTONCY 45
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#define BUTTONS 8
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class Win32Frame : public FrameBase
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{
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public:
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Win32Frame(void);
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virtual ~Win32Frame(void){}
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static Win32Frame& GetWin32Frame();
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static LRESULT CALLBACK FrameWndProc(HWND window, UINT message, WPARAM wparam, LPARAM lparam);
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virtual void FrameDrawDiskLEDS();
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virtual void FrameDrawDiskStatus();
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virtual void FrameRefreshStatus(int drawflags);
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virtual void FrameUpdateApple2Type();
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virtual void FrameSetCursorPosByMousePos();
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virtual void SetFullScreenShowSubunitStatus(bool bShow);
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virtual bool GetBestDisplayResolutionForFullScreen(UINT& bestWidth, UINT& bestHeight, UINT userSpecifiedWidth=0, UINT userSpecifiedHeight=0);
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virtual int SetViewportScale(int nNewScale, bool bForce = false);
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virtual void SetAltEnterToggleFullScreen(bool mode);
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virtual void SetLoadedSaveStateFlag(const bool bFlag);
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virtual void Initialize(bool resetVideoState);
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virtual void Destroy(void);
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virtual void VideoPresentScreen(void);
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virtual void ResizeWindow(void);
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virtual int FrameMessageBox(LPCSTR lpText, LPCSTR lpCaption, UINT uType);
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virtual void GetBitmap(LPCSTR lpBitmapName, LONG cb, LPVOID lpvBits);
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virtual BYTE* GetResource(WORD id, LPCSTR lpType, DWORD expectedSize);
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virtual void Restart();
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virtual std::string Video_GetScreenShotFolder() const;
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bool GetFullScreenShowSubunitStatus(void);
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int GetFullScreenOffsetX(void);
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int GetFullScreenOffsetY(void);
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bool IsFullScreen(void);
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void FrameRegisterClass();
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void FrameCreateWindow(void);
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void ChooseMonochromeColor(void);
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UINT Get3DBorderWidth(void);
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UINT Get3DBorderHeight(void);
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int GetViewportScale(void);
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void GetViewportCXCY(int& nViewportCX, int& nViewportCY);
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void SetFullScreenViewportScale(int nNewXScale, int nNewYScale);
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void ApplyVideoModeChange(void);
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HDC FrameGetDC();
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void FrameReleaseDC();
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bool g_bScrollLock_FullSpeed;
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private:
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static BOOL CALLBACK DDEnumProc(LPGUID lpGUID, LPCTSTR lpszDesc, LPCTSTR lpszDrvName, LPVOID lpContext);
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LRESULT WndProc(HWND window, UINT message, WPARAM wparam, LPARAM lparam);
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void VideoCreateDIBSection(bool resetVideoState);
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void VideoDrawLogoBitmap(HDC hDstDC, int xoff, int yoff, int srcw, int srch, int scale);
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bool DDInit(void);
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void DDUninit(void);
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void Benchmark(void);
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void DisplayLogo(void);
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void FrameDrawDiskLEDS(HDC hdc); // overloaded Win32 only, call via GetWin32Frame()
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void FrameDrawDiskStatus(HDC hdc); // overloaded Win32 only, call via GetWin32Frame()
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void EraseButton(int number);
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void DrawButton(HDC passdc, int number);
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void DrawCrosshairs(int x, int y);
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void DrawFrameWindow(bool bPaintingWindow = false);
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void DrawStatusArea(HDC passdc, int drawflags);
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void Draw3dRect(HDC dc, int x1, int y1, int x2, int y2, BOOL out);
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void DrawBitmapRect(HDC dc, int x, int y, LPRECT rect, HBITMAP bitmap);
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void ProcessButtonClick(int button, bool bFromButtonUI = false);
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bool ConfirmReboot(bool bFromButtonUI);
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void ProcessDiskPopupMenu(HWND hwnd, POINT pt, const int iDrive);
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void RelayEvent(UINT message, WPARAM wparam, LPARAM lparam);
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void SetFullScreenMode(void);
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void SetNormalMode(void);
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void SetUsingCursor(BOOL bNewValue);
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void SetupTooltipControls(void);
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void FrameResizeWindow(int nNewScale);
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void RevealCursor();
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void ScreenWindowResize(const bool bCtrlKey);
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void UpdateMouseInAppleViewport(int iOutOfBoundsX, int iOutOfBoundsY, int x=0, int y=0);
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void DrawCrosshairsMouse();
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void FrameSetCursorPosByMousePos(int x, int y, int dx, int dy, bool bLeavingAppleScreen);
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void CreateGdiObjects(void);
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void DeleteGdiObjects(void);
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void FrameShowCursor(BOOL bShow);
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void FullScreenRevealCursor(void);
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void GetWidthHeight(int& nWidth, int& nHeight);
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bool g_bAltEnter_ToggleFullScreen; // Default for ALT+ENTER is to toggle between windowed and full-screen modes
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bool g_bIsFullScreen;
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bool g_bShowingCursor;
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bool g_bLastCursorInAppleViewport;
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UINT_PTR g_TimerIDEvent_100msec;
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UINT g_uCount100msec;
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COLORREF customcolors[256]; // MONOCHROME is last custom color
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HBITMAP g_hLogoBitmap;
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HBITMAP g_hDeviceBitmap;
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HDC g_hDeviceDC;
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LPBITMAPINFO g_pFramebufferinfo;
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BOOL g_bUsingCursor; // TRUE = AppleWin is using (hiding) the mouse-cursor && restricting cursor to window - see SetUsingCursor()
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bool g_bAppActive;
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bool g_bFrameActive;
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bool g_windowMinimized;
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std::string driveTooltip;
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bool g_bFullScreen_ShowSubunitStatus;
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int g_win_fullscreen_offsetx;
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int g_win_fullscreen_offsety;
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UINT m_bestWidthForFullScreen;
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UINT m_bestHeightForFullScreen;
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bool m_changedDisplaySettings;
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static const UINT MAX_DRAW_DEVICES = 10;
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char* draw_devices[MAX_DRAW_DEVICES];
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GUID draw_device_guid[MAX_DRAW_DEVICES];
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int num_draw_devices;
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LPDIRECTDRAW g_lpDD;
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HBITMAP buttonbitmap[BUTTONS];
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HBRUSH btnfacebrush;
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HPEN btnfacepen;
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HPEN btnhighlightpen;
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HPEN btnshadowpen;
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int buttonactive;
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int buttondown;
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int buttonover;
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int buttonx;
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int buttony;
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HDC g_hFrameDC;
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RECT framerect;
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BOOL helpquit;
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HFONT smallfont;
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HWND tooltipwindow;
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int viewportx; // Default to Normal (non-FullScreen) mode
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int viewporty; // Default to Normal (non-FullScreen) mode
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RECT g_main_window_saved_rect;
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int g_main_window_saved_style;
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int g_main_window_saved_exstyle;
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HBITMAP g_hCapsLockBitmap[2];
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HBITMAP g_hHardDiskBitmap[2];
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//Pravets8 only
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HBITMAP g_hCapsBitmapP8[2];
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HBITMAP g_hCapsBitmapLat[2];
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//HBITMAP charsetbitmap [4]; //The idea was to add a charset indicator on the front panel, but it was given up. All charsetbitmap occurences must be REMOVED!
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//===========================
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HBITMAP g_hDiskWindowedLED[NUM_DISK_STATUS];
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int g_nTrackDrive1;
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int g_nTrackDrive2;
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int g_nSectorDrive1;
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int g_nSectorDrive2;
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std::string g_strTrackDrive1;
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std::string g_strTrackDrive2;
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std::string g_strSectorDrive1;
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std::string g_strSectorDrive2;
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Disk_Status_e g_eStatusDrive1;
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Disk_Status_e g_eStatusDrive2;
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static const int kDEFAULT_VIEWPORT_SCALE = 2;
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int g_nViewportCX;
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int g_nViewportCY;
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int g_nViewportScale; // saved REGSAVE
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int g_nMaxViewportScale; // Max scale in Windowed mode with borders, buttons etc (full-screen may be +1)
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};
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