AppleWin/source/NTSC_CharSet.h
tomcw 749e1514bd Use correct resource BMP for each model's character set (Apple ][, original //e and Pravets)
Also resized the Pravets BMPs to be either 256 or 512 pixels in height.
2016-04-12 23:21:05 +01:00

36 lines
1.3 KiB
C

/*
AppleWin : An Apple //e emulator for Windows
Copyright (C) 2010-2011, William S Simms
AppleWin is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
AppleWin is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with AppleWin; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef INCLUDED_CS_H
#define INCLUDED_CS_H
typedef unsigned char (*csbits_t)[256][8];
extern unsigned char csbits_enhanced2e[2][256][8]; // Enhanced //e
extern unsigned char csbits_2e[2][256][8]; // Original //e (no mousetext)
extern unsigned char csbits_a2[1][256][8]; // ][ and ][+
extern unsigned char csbits_pravets82[1][256][8]; // Pravets 82
extern unsigned char csbits_pravets8M[1][256][8]; // Pravets 8M
extern unsigned char csbits_pravets8C[2][256][8]; // Pravets 8A & 8C
void make_csbits (void);
#endif