mirror of
https://github.com/AppleWin/AppleWin.git
synced 2024-12-22 09:30:15 +00:00
6a5ea92a4e
Uthernet II: add extended feature to virtualise DNS requests. . This allows pure TCP/UDP sockets to run *without* MACRAW requests (and so without libpcap). . Raw sockets will not work. . Add configuration for Virtual DNS. libpcap: ensure all functions check if the library is loaded before using it. Uthernet 1: do NOT overwrite tfe_cannot_use as it should only reflect the availability of npcap on *this* system. Add Copyright notice, and mention Virtual DNS in html.
99 lines
3.2 KiB
C++
99 lines
3.2 KiB
C++
/*
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AppleWin : An Apple //e emulator for Windows
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Copyright (C) 1994-1996, Michael O'Brien
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Copyright (C) 1999-2001, Oliver Schmidt
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Copyright (C) 2002-2005, Tom Charlesworth
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Copyright (C) 2006-2007, Tom Charlesworth, Michael Pohoreski
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AppleWin is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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AppleWin is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with AppleWin; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "StdAfx.h"
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#include "Config.h"
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#include "../CardManager.h"
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#include "../Interface.h" // VideoRefreshRate_e, GetVideoRefreshRate()
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#include "../Uthernet2.h"
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#include "../Tfe/PCapBackend.h"
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// zero initialise
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CConfigNeedingRestart::CConfigNeedingRestart()
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{
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m_Apple2Type = A2TYPE_APPLE2;
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m_CpuType = CPU_UNKNOWN;
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memset(m_Slot, 0, sizeof(m_Slot));
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m_SlotAux = CT_Empty;
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m_tfeVirtualDNS = false;
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m_bEnableTheFreezesF8Rom = 0;
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m_uSaveLoadStateMsg = 0;
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m_videoRefreshRate = VR_NONE;
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}
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// create from current global configuration
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CConfigNeedingRestart CConfigNeedingRestart::Create()
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{
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CConfigNeedingRestart config;
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config.Reload();
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return config;
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}
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// update from current global configuration
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void CConfigNeedingRestart::Reload()
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{
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m_Apple2Type = GetApple2Type();
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m_CpuType = GetMainCpu();
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CardManager& cardManager = GetCardMgr();
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for (UINT slot = SLOT0; slot < NUM_SLOTS; slot++)
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m_Slot[slot] = cardManager.QuerySlot(slot);
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m_SlotAux = cardManager.QueryAux();
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m_tfeInterface = PCapBackend::GetRegistryInterface(SLOT3);
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m_tfeVirtualDNS = Uthernet2::GetRegistryVirtualDNS(SLOT3);
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m_bEnableTheFreezesF8Rom = GetPropertySheet().GetTheFreezesF8Rom();
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m_uSaveLoadStateMsg = 0;
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m_videoRefreshRate = GetVideo().GetVideoRefreshRate();
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}
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const CConfigNeedingRestart& CConfigNeedingRestart::operator= (const CConfigNeedingRestart& other)
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{
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m_Apple2Type = other.m_Apple2Type;
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m_CpuType = other.m_CpuType;
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memcpy(m_Slot, other.m_Slot, sizeof(m_Slot));
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m_SlotAux = other.m_SlotAux;
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m_tfeInterface = other.m_tfeInterface;
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m_tfeVirtualDNS = other.m_tfeVirtualDNS;
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m_bEnableTheFreezesF8Rom = other.m_bEnableTheFreezesF8Rom;
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m_uSaveLoadStateMsg = other.m_uSaveLoadStateMsg;
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m_videoRefreshRate = other.m_videoRefreshRate;
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return *this;
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}
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bool CConfigNeedingRestart::operator== (const CConfigNeedingRestart& other) const
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{
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return m_Apple2Type == other.m_Apple2Type &&
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m_CpuType == other.m_CpuType &&
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memcmp(m_Slot, other.m_Slot, sizeof(m_Slot)) == 0 &&
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m_SlotAux == other.m_SlotAux &&
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m_tfeInterface == other.m_tfeInterface &&
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m_tfeVirtualDNS == other.m_tfeVirtualDNS &&
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m_bEnableTheFreezesF8Rom == other.m_bEnableTheFreezesF8Rom &&
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m_uSaveLoadStateMsg == other.m_uSaveLoadStateMsg &&
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m_videoRefreshRate == other.m_videoRefreshRate;
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}
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bool CConfigNeedingRestart::operator!= (const CConfigNeedingRestart& other) const
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{
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return !operator==(other);
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}
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