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https://github.com/AppleWin/AppleWin.git
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60cbbb40db
* Enable virtual DNS by default. * Improve handling of header size: This fixes an issue in UDP, where it would not take the header size into account when deciding how much to read. * IPRAW socket. Fix an issue where the header would include "our" IP Address. The doc is not very clear 5.2.3: they say "destination". But for consistency with UDP (5.2.2) where it seems clear that this is the peer's ip, we replace with the "destination" of the socket, or the "source" of the packet. * minor tweak: signal with SOCK_SYNSENT that a connection is being established. * remove Socket::myErrno as it serves no purpose. It is a duplicate of (sn_sr == W5100_SN_SR_SOCK_SYNSENT). * add some logging when reading/writing on a closed socket.
152 lines
5.0 KiB
C++
152 lines
5.0 KiB
C++
#pragma once
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#include "Card.h"
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#include <vector>
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#include <map>
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class NetworkBackend;
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struct MACAddress;
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struct Socket
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{
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#ifdef _MSC_VER
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typedef SOCKET socket_t;
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#else
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typedef int socket_t;
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#endif
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uint16_t transmitBase;
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uint16_t transmitSize;
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uint16_t receiveBase;
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uint16_t receiveSize;
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uint16_t registerAddress;
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uint16_t sn_rx_wr;
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uint16_t sn_rx_rsr;
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bool isOpen() const;
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void clearFD();
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void setStatus(const uint8_t status);
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void setFD(const socket_t fd, const uint8_t status);
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void process();
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socket_t getFD() const;
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uint8_t getStatus() const;
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uint8_t getHeaderSize() const;
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// both functions work in "data" space, the header size is added internally
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bool isThereRoomFor(const size_t len) const;
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uint16_t getFreeRoom() const;
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void SaveSnapshot(YamlSaveHelper &yamlSaveHelper);
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bool LoadSnapshot(YamlLoadHelper &yamlLoadHelper);
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Socket();
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~Socket();
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private:
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socket_t myFD;
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uint8_t mySocketStatus; // aka W5100_SN_SR
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uint8_t myHeaderSize;
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};
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/*
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* Documentation from
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* http://dserver.macgui.com/Uthernet%20II%20manual%2017%20Nov%2018.pdf
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* https://www.wiznet.io/wp-content/uploads/wiznethome/Chip/W5100/Document/W5100_DS_V128E.pdf
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* https://www.wiznet.io/wp-content/uploads/wiznethome/Chip/W5100/Document/3150Aplus_5100_ES_V260E.pdf
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*/
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class Uthernet2 : public Card
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{
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public:
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static const std::string& GetSnapshotCardName();
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enum PacketDestination { HOST, BROADCAST, OTHER };
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Uthernet2(UINT slot);
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virtual ~Uthernet2();
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virtual void Destroy(void) {}
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virtual void InitializeIO(LPBYTE pCxRomPeripheral);
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virtual void Reset(const bool powerCycle);
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virtual void Update(const ULONG nExecutedCycles);
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virtual void SaveSnapshot(YamlSaveHelper &yamlSaveHelper);
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virtual bool LoadSnapshot(YamlLoadHelper &yamlLoadHelper, UINT version);
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BYTE IO_C0(WORD programcounter, WORD address, BYTE write, BYTE value, ULONG nCycles);
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// global registry functions
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static void SetRegistryVirtualDNS(UINT slot, const bool enabled);
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static bool GetRegistryVirtualDNS(UINT slot);
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private:
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bool myVirtualDNSEnabled; // extended virtualisation of DNS (not present in the real U II card)
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#ifdef _MSC_VER
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int myWSAStartup;
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#endif
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std::vector<uint8_t> myMemory;
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std::vector<Socket> mySockets;
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uint8_t myModeRegister;
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uint16_t myDataAddress;
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std::shared_ptr<NetworkBackend> myNetworkBackend;
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// the real Uthernet II card does not have a ARP Cache
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// but in the interest of speeding up the emulator
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// we introduce one
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std::map<uint32_t, MACAddress> myARPCache;
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std::map<std::string, uint32_t> myDNSCache;
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void getMACAddress(const uint32_t address, const MACAddress * & mac);
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void resolveDNS(const size_t i);
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void setSocketModeRegister(const size_t i, const uint16_t address, const uint8_t value);
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void setTXSizes(const uint16_t address, uint8_t value);
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void setRXSizes(const uint16_t address, uint8_t value);
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uint16_t getTXDataSize(const size_t i) const;
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uint8_t getTXFreeSizeRegister(const size_t i, const size_t shift) const;
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uint8_t getRXDataSizeRegister(const size_t i, const size_t shift) const;
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void receiveOnePacketRaw();
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void receiveOnePacketIPRaw(const size_t i, const size_t lengthOfPayload, const uint8_t * payload, const uint32_t source, const uint8_t protocol, const int len);
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void receiveOnePacketMacRaw(const size_t i, const int size, uint8_t * data);
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void receiveOnePacketFromSocket(const size_t i);
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void receiveOnePacket(const size_t i);
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int receiveForMacAddress(const bool acceptAll, const int size, uint8_t * data, PacketDestination & packetDestination);
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void sendDataIPRaw(const size_t i, std::vector<uint8_t> &data);
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void sendDataMacRaw(const size_t i, std::vector<uint8_t> &data) const;
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void sendDataToSocket(const size_t i, std::vector<uint8_t> &data);
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void sendData(const size_t i);
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void resetRXTXBuffers(const size_t i);
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void updateRSR(const size_t i);
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void openSystemSocket(const size_t i, const int type, const int protocol, const int status);
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void openSocket(const size_t i);
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void closeSocket(const size_t i);
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void connectSocket(const size_t i);
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void setCommandRegister(const size_t i, const uint8_t value);
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uint8_t readSocketRegister(const uint16_t address);
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uint8_t readValueAt(const uint16_t address);
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void autoIncrement();
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uint8_t readValue();
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void setIPProtocol(const size_t i, const uint16_t address, const uint8_t value);
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void setIPTypeOfService(const size_t i, const uint16_t address, const uint8_t value);
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void setIPTTL(const size_t i, const uint16_t address, const uint8_t value);
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void writeSocketRegister(const uint16_t address, const uint8_t value);
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void setModeRegister(const uint16_t address, const uint8_t value);
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void writeCommonRegister(const uint16_t address, const uint8_t value);
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void writeValueAt(const uint16_t address, const uint8_t value);
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void writeValue(const uint8_t value);
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};
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