AppleWin/source
TomCh ed298b4fd9
Improve save-state card management (PR #983)
Initially all cards are removed before loading save-state.

Use new Registry "Configuration/Slot 2" location to save SSC's port name.
Use new Registry "Configuration/Slot 7" location to save HDV's image names.
Use new Registry "Configuration/Slot n" (and "Configuration/Slot Auxiliary") locations to save all other card types.

Command line: -s<slot> (eg. -s7 empty) now get persisted to the Registry.

Only update 'HDV Starting Directory' for slot7 & drive1.
2021-09-17 20:43:10 +01:00
..
CommonVICE Removed (the now) unused alarm.h 2020-11-29 17:39:52 +00:00
Configuration Improve save-state card management (PR #983) 2021-09-17 20:43:10 +01:00
CPU Support NSC for Apple II/II+ via F8-ROM (#827 PR #873) 2020-11-25 21:57:34 +00:00
Debugger Fix Coverity CID 1506067 in Debug.cpp 2021-07-28 14:09:22 +01:00
Tfe Add 4Play & SNES MAX card support (#946, #972, PR #982) 2021-09-10 13:57:55 +01:00
Windows Improve save-state card management (PR #983) 2021-09-17 20:43:10 +01:00
Z80VICE Cleanup types and include's to ease GCC compilation. (PR #881) 2020-11-29 17:22:50 +00:00
6821.cpp
6821.h Ensure all header files can be included (in any order) after stdafx.h. (PR #866) 2020-11-11 21:15:27 +00:00
AY8910.cpp Disable debug-logging for previous AY8913 fix 2021-01-30 12:50:33 +00:00
AY8910.h Mockingboard: support AY-3-8913 read 2021-01-17 19:51:25 +00:00
Card.h Improve save-state card management (PR #983) 2021-09-17 20:43:10 +01:00
CardManager.cpp Improve save-state card management (PR #983) 2021-09-17 20:43:10 +01:00
CardManager.h Improve save-state card management (PR #983) 2021-09-17 20:43:10 +01:00
CmdLine.cpp Fix for command line with multiple spaces between args. (#981) 2021-09-10 14:51:57 +01:00
CmdLine.h Add 4Play & SNES MAX card support (#946, #972, PR #982) 2021-09-10 13:57:55 +01:00
Common.h Improve save-state card management (PR #983) 2021-09-17 20:43:10 +01:00
Core.cpp Make path separator OS-dependent (PR #954) 2021-05-19 21:10:22 +01:00
Core.h Pravets refactor: move all specialisations into new Pravets class. (PR #914) 2021-01-17 10:48:06 +00:00
CPU.cpp Disable SC01 logging 2021-03-28 22:18:00 +01:00
CPU.h Debugger: add red 'IRQ' after the v/h-pos when IRQ is being asserted to the 6502 2021-01-31 19:38:06 +00:00
Disk.cpp Improve save-state card management (PR #983) 2021-09-17 20:43:10 +01:00
Disk.h Disk/Harddisk: Insert() - fix comment and rename var 2021-07-15 19:23:01 +01:00
Disk2CardManager.cpp Config GUI for DiskII card in slot-5 & improved slot config in Registry (#975, #977, PR #978) 2021-08-29 11:39:51 +01:00
Disk2CardManager.h Improved determining path & filename when saving/loading a save-state (#691) (PR #849) 2020-10-25 17:14:23 +00:00
DiskDefs.h Support (read-only) WOZ1/WOZ2 images (#544) (PR #653) 2019-07-05 23:01:19 +01:00
DiskFormatTrack.cpp Ensure all header files can be included (in any order) after stdafx.h. (PR #866) 2020-11-11 21:15:27 +00:00
DiskFormatTrack.h Ensure all header files can be included (in any order) after stdafx.h. (PR #866) 2020-11-11 21:15:27 +00:00
DiskImage.cpp Make path separator OS-dependent (PR #954) 2021-05-19 21:10:22 +01:00
DiskImage.h Remove VirtualAlloc, VirtualFree & ZeroMemory. (PR #884) 2020-12-10 21:08:15 +00:00
DiskImageHelper.cpp Make path separator OS-dependent (PR #954) 2021-05-19 21:10:22 +01:00
DiskImageHelper.h Rename ms_pWorkBuffer to m_pWorkBuffer (as it's no longer static) 2020-12-10 21:28:12 +00:00
DiskLog.h Ensure all header files can be included (in any order) after stdafx.h. (PR #866) 2020-11-11 21:15:27 +00:00
FourPlay.cpp Add 4Play & SNES MAX card support (#946, #972, PR #982) 2021-09-10 13:57:55 +01:00
FourPlay.h Add 4Play & SNES MAX card support (#946, #972, PR #982) 2021-09-10 13:57:55 +01:00
FrameBase.cpp Remove usages of g_hFrameWindow and g_hInstance from core emulator files. And Resource related Win32 functions. (PR #915) 2021-01-19 20:37:43 +00:00
FrameBase.h Remove usages of g_hFrameWindow and g_hInstance from core emulator files. And Resource related Win32 functions. (PR #915) 2021-01-19 20:37:43 +00:00
Harddisk.cpp Improve save-state card management (PR #983) 2021-09-17 20:43:10 +01:00
Harddisk.h Improve save-state card management (PR #983) 2021-09-17 20:43:10 +01:00
Interface.h Small changes to improve compatibility with GCC. (PR #902) 2020-12-29 21:17:03 +00:00
Joystick.cpp Typo: fix IS_APPLE2() macro 2021-05-23 21:28:26 +01:00
Joystick.h Ensure all header files can be included (in any order) after stdafx.h. (PR #866) 2020-11-11 21:15:27 +00:00
Keyboard.cpp Pravets refactor: move all specialisations into new Pravets class. (PR #914) 2021-01-17 10:48:06 +00:00
Keyboard.h Pravets refactor: move all specialisations into new Pravets class. (PR #914) 2021-01-17 10:48:06 +00:00
LanguageCard.cpp Remove VirtualAlloc, VirtualFree & ZeroMemory. (PR #884) 2020-12-10 21:08:15 +00:00
LanguageCard.h Use enum SLOTS and remove pre-processor SLOTn defines 2021-05-19 21:26:23 +01:00
Log.cpp Avoid a crash if the LogFile cannot be opened. (PR #944) 2021-04-23 20:49:31 +01:00
Log.h Keyboard: 2018-07-15 15:38:37 +01:00
Memory.cpp Add 4Play & SNES MAX card support (#946, #972, PR #982) 2021-09-10 13:57:55 +01:00
Memory.h Some small changes to ensure code compiles with GCC. (PR #877) 2020-11-27 20:57:35 +00:00
Mockingboard.cpp MB: Make AY voice & mix buffers the same size to prevent buffer overrun 2021-07-28 12:22:58 +01:00
Mockingboard.h Improve SSI263 (PR #939) 2021-03-23 22:01:41 +00:00
MouseInterface.cpp Remove usages of g_hFrameWindow and g_hInstance from core emulator files. And Resource related Win32 functions. (PR #915) 2021-01-19 20:37:43 +00:00
MouseInterface.h SyncEvents: ensure MB & Mouse have removed their events for a restart 2020-12-12 17:46:36 +00:00
NoSlotClock.cpp Support NSC for Apple II/II+ via F8-ROM (#827 PR #873) 2020-11-25 21:57:34 +00:00
NoSlotClock.h Support NSC for Apple II/II+ via F8-ROM (#827 PR #873) 2020-11-25 21:57:34 +00:00
NTSC_CharSet.cpp Remove usages of g_hFrameWindow and g_hInstance from core emulator files. And Resource related Win32 functions. (PR #915) 2021-01-19 20:37:43 +00:00
NTSC_CharSet.h Support 'Copam Base 64A' - a Taiwanese Apple II clone (#806) (PR #807) 2020-07-06 20:24:16 +01:00
NTSC.cpp VideoReinitialize(): remove default arg & refactor out common code (PR #911) 2021-01-13 22:02:48 +00:00
NTSC.h Minor tweaks + comment for GCC needing header file 2020-12-29 21:45:56 +00:00
ParallelPrinter.cpp Remove usages of g_hFrameWindow and g_hInstance from core emulator files. And Resource related Win32 functions. (PR #915) 2021-01-19 20:37:43 +00:00
ParallelPrinter.h Replace some char * with std::string. 2019-09-06 17:34:25 +01:00
Peripheral_Clock_Generic.cpp
Peripheral_Clock_Generic.h
Peripheral_Clock_ThunderClockPlus.cpp
Pravets.cpp Pravets: fix bug in ctor 2021-01-18 20:30:51 +00:00
Pravets.h Pravets refactor: move all specialisations into new Pravets class. (PR #914) 2021-01-17 10:48:06 +00:00
Registry.cpp Improve save-state card management (PR #983) 2021-09-17 20:43:10 +01:00
Registry.h Improve save-state card management (PR #983) 2021-09-17 20:43:10 +01:00
RGBMonitor.cpp Make Video.cpp and WinVideo.cpp into a dependent class hierarchy (PR #898) 2020-12-28 16:25:29 +00:00
RGBMonitor.h Ensure all header files can be included (in any order) after stdafx.h. (PR #866) 2020-11-11 21:15:27 +00:00
Riff.cpp Minor fixes (#805) 2020-07-01 21:08:18 +01:00
Riff.h Minor fixes (#805) 2020-07-01 21:08:18 +01:00
SAM.cpp AppleWin.cpp split (PR #875) 2020-11-26 21:50:06 +00:00
SAM.h Manual merge from master @ c798157 2016-03-21 23:48:02 +00:00
SaveState_Structs_common.h Support 2nd Disk][ card and improved card management (#726) (PR #741) 2019-12-19 19:42:30 +00:00
SaveState_Structs_v1.h Debugger: when displaying 6522 regs, if T1/T2 are active, then display in white 2021-05-09 13:38:16 +01:00
SaveState.cpp Improve save-state card management (PR #983) 2021-09-17 20:43:10 +01:00
SaveState.h Improved determining path & filename when saving/loading a save-state (#691) (PR #849) 2020-10-25 17:14:23 +00:00
SerialComms.cpp Improve save-state card management (PR #983) 2021-09-17 20:43:10 +01:00
SerialComms.h Improve save-state card management (PR #983) 2021-09-17 20:43:10 +01:00
SNESMAX.cpp SNESMAX: minor rename for member vars 2021-09-10 14:19:13 +01:00
SNESMAX.h SNESMAX: minor rename for member vars 2021-09-10 14:19:13 +01:00
SoundCore.cpp Fix to DirectSound not working in modern environments. Need to use FAILED() instead of boolean check. (PR #951) 2021-05-16 20:03:59 +01:00
SoundCore.h Fix to DirectSound not working in modern environments. Need to use FAILED() instead of boolean check. (PR #951) 2021-05-16 20:03:59 +01:00
Speaker.cpp Fix to DirectSound not working in modern environments. Need to use FAILED() instead of boolean check. (PR #951) 2021-05-16 20:03:59 +01:00
Speaker.h Improve SSI263 (PR #939) 2021-03-23 22:01:41 +00:00
Speech.cpp Ensure all header files can be included (in any order) after stdafx.h. (PR #866) 2020-11-11 21:15:27 +00:00
Speech.h Ensure all header files can be included (in any order) after stdafx.h. (PR #866) 2020-11-11 21:15:27 +00:00
SSI263.cpp SSI263: fix potential buffer overrun & rename var so it's explicit that it is a byte-size 2021-07-28 12:14:22 +01:00
SSI263.h SSI263: fix potential buffer overrun & rename var so it's explicit that it is a byte-size 2021-07-28 12:14:22 +01:00
SSI263Phonemes.h
StdAfx.cpp
StdAfx.h Add option to disable warning when PrintScreen key can't be captured (PR #891) 2020-12-27 19:21:46 +00:00
SynchronousEventManager.cpp AppleWin.cpp split (PR #875) 2020-11-26 21:50:06 +00:00
SynchronousEventManager.h Support for synchronous events (PR #841) 2020-10-11 16:08:05 +01:00
Tape.cpp Pravets refactor: move all specialisations into new Pravets class. (PR #914) 2021-01-17 10:48:06 +00:00
Tape.h Pravets refactor: move all specialisations into new Pravets class. (PR #914) 2021-01-17 10:48:06 +00:00
Utilities.cpp Improve save-state card management (PR #983) 2021-09-17 20:43:10 +01:00
Utilities.h Move some "char *"to "const char *", and avoid unnecessary c_str(). (PR #973) 2021-07-25 11:55:25 +01:00
Video.cpp VideoReinitialize(): remove default arg & refactor out common code (PR #911) 2021-01-13 22:02:48 +00:00
Video.h VideoReinitialize(): remove default arg & refactor out common code (PR #911) 2021-01-13 22:02:48 +00:00
YamlHelper.cpp Add 4Play & SNES MAX card support (#946, #972, PR #982) 2021-09-10 13:57:55 +01:00
YamlHelper.h Add 4Play & SNES MAX card support (#946, #972, PR #982) 2021-09-10 13:57:55 +01:00
z80emu.cpp AppleWin.cpp split (PR #875) 2020-11-26 21:50:06 +00:00
z80emu.h Ensure all header files can be included (in any order) after stdafx.h. (PR #866) 2020-11-11 21:15:27 +00:00