Files
AppleWin/source/FourPlay.h
T
2026-07-26 21:49:53 +01:00

30 lines
784 B
C++

#pragma once
#include "Card.h"
class FourPlayCard : public Card
{
public:
FourPlayCard(UINT slot) :
Card(CT_FourPlay, slot)
{
}
virtual ~FourPlayCard() {}
virtual void Destroy() {}
virtual void Reset(const bool powerCycle) {}
virtual void Update(const ULONG nExecutedCycles) {}
virtual void InitializeIO(LPBYTE pCxRomPeripheral);
static BYTE __stdcall IORead(WORD pc, WORD addr, BYTE bWrite, BYTE value, ULONG nExecutedCycles);
static const std::string& GetSnapshotCardName();
virtual void SaveSnapshot(YamlSaveHelper& yamlSaveHelper);
virtual bool LoadSnapshot(YamlLoadHelper& yamlLoadHelper, UINT version);
private:
static bool MyGetAsyncKeyState(int vKey);
static BYTE MakeByte(bool up, bool down, bool left, bool right, bool trigger1, bool trigger2);
};