mirror of
https://github.com/AppleWin/AppleWin.git
synced 2024-12-22 09:30:15 +00:00
470 lines
14 KiB
C++
470 lines
14 KiB
C++
/*
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AppleWin : An Apple //e emulator for Windows
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Copyright (C) 1994-1996, Michael O'Brien
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Copyright (C) 1999-2001, Oliver Schmidt
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Copyright (C) 2002-2005, Tom Charlesworth
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Copyright (C) 2006-2022, Tom Charlesworth, Michael Pohoreski, Nick Westgate
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AppleWin is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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AppleWin is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with AppleWin; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/* Description: Mockingboard/Phasor Card Manager
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*
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* Author: Various
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*
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*/
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#include "StdAfx.h"
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#include "MockingboardCardManager.h"
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#include "Core.h"
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#include "CardManager.h"
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#include "CPU.h"
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#include "MockingboardDefs.h"
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#include "Riff.h"
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//#define DBG_MB_UPDATE
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bool MockingboardCardManager::IsMockingboard(UINT slot)
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{
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SS_CARDTYPE type = GetCardMgr().QuerySlot(slot);
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return type == CT_MockingboardC || type == CT_Phasor || IsMockingboardExtraCardType(slot);
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}
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bool MockingboardCardManager::IsMockingboardExtraCardType(UINT slot)
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{
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SS_CARDTYPE type = GetCardMgr().QuerySlot(slot);
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return type == CT_MegaAudio || type == CT_SDMusic;
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}
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void MockingboardCardManager::ReinitializeClock(void)
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{
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for (UINT i = SLOT0; i < NUM_SLOTS; i++)
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{
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if (IsMockingboard(i))
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dynamic_cast<MockingboardCard&>(GetCardMgr().GetRef(i)).ReinitializeClock();
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}
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}
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void MockingboardCardManager::InitializeForLoadingSnapshot(void)
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{
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if (g_bDisableDirectSound || g_bDisableDirectSoundMockingboard)
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return;
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if (!m_mockingboardVoice.lpDSBvoice)
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return;
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DSVoiceStop(&m_mockingboardVoice); // Reason: 'MB voice is playing' then loading a save-state where 'no MB present' (GH#609)
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}
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void MockingboardCardManager::MuteControl(bool mute)
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{
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for (UINT i = SLOT0; i < NUM_SLOTS; i++)
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{
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if (IsMockingboard(i))
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dynamic_cast<MockingboardCard&>(GetCardMgr().GetRef(i)).MuteControl(mute);
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}
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if (mute)
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{
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if (m_mockingboardVoice.bActive && !m_mockingboardVoice.bMute)
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{
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m_mockingboardVoice.lpDSBvoice->SetVolume(DSBVOLUME_MIN);
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m_mockingboardVoice.bMute = true;
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}
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}
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else
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{
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if (m_mockingboardVoice.bActive && m_mockingboardVoice.bMute)
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{
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m_mockingboardVoice.lpDSBvoice->SetVolume(m_mockingboardVoice.nVolume);
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m_mockingboardVoice.bMute = false;
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}
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}
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}
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void MockingboardCardManager::SetCumulativeCycles(void)
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{
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for (UINT i = SLOT0; i < NUM_SLOTS; i++)
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{
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if (IsMockingboard(i))
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dynamic_cast<MockingboardCard&>(GetCardMgr().GetRef(i)).SetCumulativeCycles();
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}
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}
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void MockingboardCardManager::UpdateCycles(ULONG executedCycles)
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{
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for (UINT i = SLOT0; i < NUM_SLOTS; i++)
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{
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if (IsMockingboard(i))
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dynamic_cast<MockingboardCard&>(GetCardMgr().GetRef(i)).UpdateCycles(executedCycles);
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}
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}
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// Called from class SY6522
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void MockingboardCardManager::UpdateIRQ(void)
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{
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bool irq = false;
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for (UINT i = SLOT0; i < NUM_SLOTS; i++)
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{
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if (IsMockingboard(i))
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irq |= dynamic_cast<MockingboardCard&>(GetCardMgr().GetRef(i)).Is6522IRQ();
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}
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if (irq)
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CpuIrqAssert(IS_6522);
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else
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CpuIrqDeassert(IS_6522);
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}
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bool MockingboardCardManager::IsActive(void)
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{
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if (!m_mockingboardVoice.bActive)
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return false;
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for (UINT i = SLOT0; i < NUM_SLOTS; i++)
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{
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if (IsMockingboard(i))
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if (dynamic_cast<MockingboardCard&>(GetCardMgr().GetRef(i)).IsActive())
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return true; // if any card is true then the condition for active is true
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}
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return false;
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}
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DWORD MockingboardCardManager::GetVolume(void)
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{
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return m_userVolume;
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}
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void MockingboardCardManager::SetVolume(DWORD volume, DWORD volumeMax)
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{
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m_userVolume = volume;
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m_mockingboardVoice.dwUserVolume = volume;
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m_mockingboardVoice.nVolume = NewVolume(volume, volumeMax);
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if (m_mockingboardVoice.bActive && !m_mockingboardVoice.bMute)
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m_mockingboardVoice.lpDSBvoice->SetVolume(m_mockingboardVoice.nVolume);
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for (UINT i = SLOT0; i < NUM_SLOTS; i++)
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{
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if (IsMockingboard(i))
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dynamic_cast<MockingboardCard&>(GetCardMgr().GetRef(i)).SetVolume(volume, volumeMax);
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}
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}
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bool MockingboardCardManager::GetEnableExtraCardTypes(void)
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{
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// Scan slots for any extra card types
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// . eg. maybe started a new AppleWin (with empty cmd line), but with Registry's slot 4 = CT_MegaAudio
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// Otherwise, Config->Sound will show slot as "Unavailable"
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for (UINT i = SLOT0; i < NUM_SLOTS; i++)
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{
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if (IsMockingboardExtraCardType(i))
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return true;
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}
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return m_enableExtraCardTypes;
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}
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#ifdef _DEBUG
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void MockingboardCardManager::CheckCumulativeCycles(void)
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{
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for (UINT i = SLOT0; i < NUM_SLOTS; i++)
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{
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if (IsMockingboard(i))
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dynamic_cast<MockingboardCard&>(GetCardMgr().GetRef(i)).CheckCumulativeCycles();
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}
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}
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void MockingboardCardManager::Get6522IrqDescription(std::string& desc)
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{
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for (UINT i = SLOT0; i < NUM_SLOTS; i++)
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{
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if (IsMockingboard(i))
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dynamic_cast<MockingboardCard&>(GetCardMgr().GetRef(i)).Get6522IrqDescription(desc);
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}
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}
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#endif
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// Called by CardManager::Destroy()
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void MockingboardCardManager::Destroy(void)
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{
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// NB. All cards (including any Mockingboard cards) have just been destroyed by CardManager
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if (m_mockingboardVoice.lpDSBvoice && m_mockingboardVoice.bActive)
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DSVoiceStop(&m_mockingboardVoice);
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DSReleaseSoundBuffer(&m_mockingboardVoice);
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}
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// Called by ContinueExecution() at the end of every execution period (~1000 cycles or ~3 cycles when MODE_STEPPING)
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// NB. Required for FT's TEST LAB #1 player
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void MockingboardCardManager::Update(const ULONG executedCycles)
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{
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// NB. CardManager has just called each card's Update()
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bool active = false;
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bool present = false;
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for (UINT i = SLOT0; i < NUM_SLOTS; i++)
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{
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if (IsMockingboard(i))
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{
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active |= dynamic_cast<MockingboardCard&>(GetCardMgr().GetRef(i)).IsAnyTimer1Active();
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present = true;
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}
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}
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if (!present || active)
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return;
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// No 6522 TIMER1's are active, so periodically update AY8913's here...
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const UINT kCyclesPerAudioFrame = 1000;
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m_cyclesThisAudioFrame += executedCycles;
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if (m_cyclesThisAudioFrame < kCyclesPerAudioFrame)
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return;
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m_cyclesThisAudioFrame %= kCyclesPerAudioFrame;
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UpdateSoundBuffer();
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}
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// Called by:
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// . MB_SyncEventCallback() on a TIMER1 (not TIMER2) underflow - when IsAnyTimer1Active() == true
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// . Update() - when IsAnyTimer1Active() == false
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void MockingboardCardManager::UpdateSoundBuffer(void)
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{
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#ifdef LOG_PERF_TIMINGS
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extern UINT64 g_timeMB_NoTimer;
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extern UINT64 g_timeMB_Timer;
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PerfMarker perfMarker(!IsAnyTimer1Active() ? g_timeMB_NoTimer : g_timeMB_Timer);
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#endif
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if (!m_mockingboardVoice.lpDSBvoice)
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{
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if (g_bDisableDirectSound || g_bDisableDirectSoundMockingboard)
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return;
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if (!Init())
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return;
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}
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if (!m_mockingboardVoice.bActive)
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{
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// Sound buffer may have been stopped by MB_InitializeForLoadingSnapshot().
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// NB. DSZeroVoiceBuffer() also zeros the sound buffer, so it's better than directly calling IDirectSoundBuffer::Play():
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// - without zeroing, then the previous sound buffer can be heard for a fraction of a second
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// - eg. when doing Mockingboard playback, then loading a save-state which is also doing Mockingboard playback
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DSZeroVoiceBuffer(&m_mockingboardVoice, SOUNDBUFFER_SIZE); // ... and Play()
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}
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UINT numSamples = GenerateAllSoundData();
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if (numSamples)
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MixAllAndCopyToRingBuffer(numSamples);
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}
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bool MockingboardCardManager::Init(void)
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{
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if (!g_bDSAvailable)
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return false;
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HRESULT hr = DSGetSoundBuffer(&m_mockingboardVoice, DSBCAPS_CTRLVOLUME, SOUNDBUFFER_SIZE, MockingboardCard::SAMPLE_RATE, MockingboardCard::NUM_MB_CHANNELS, "MB");
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LogFileOutput("MBCardMgr: DSGetSoundBuffer(), hr=0x%08X\n", hr);
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if (FAILED(hr))
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{
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LogFileOutput("MBCardMgr: DSGetSoundBuffer failed (%08X)\n", hr);
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return false;
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}
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bool bRes = DSZeroVoiceBuffer(&m_mockingboardVoice, SOUNDBUFFER_SIZE); // ... and Play()
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LogFileOutput("MBCardMgr: DSZeroVoiceBuffer(), res=%d\n", bRes ? 1 : 0);
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if (!bRes)
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return false;
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m_mockingboardVoice.bActive = true;
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// Volume might've been setup from value in Registry
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if (!m_mockingboardVoice.nVolume)
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m_mockingboardVoice.nVolume = DSBVOLUME_MAX;
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hr = m_mockingboardVoice.lpDSBvoice->SetVolume(m_mockingboardVoice.nVolume);
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LogFileOutput("MBCardMgr: SetVolume(), hr=0x%08X\n", hr);
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return true;
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}
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UINT MockingboardCardManager::GenerateAllSoundData(void)
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{
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UINT nNumSamples = 0;
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for (UINT slot = SLOT0; slot < NUM_SLOTS; slot++)
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{
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if (!IsMockingboard(slot))
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continue;
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MockingboardCard& MB = dynamic_cast<MockingboardCard&>(GetCardMgr().GetRef(slot));
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MB.SetNumSamplesError(m_numSamplesError);
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nNumSamples = MB.MB_Update();
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m_numSamplesError = MB.GetNumSamplesError();
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}
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//
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DWORD dwCurrentPlayCursor, dwCurrentWriteCursor;
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HRESULT hr = m_mockingboardVoice.lpDSBvoice->GetCurrentPosition(&dwCurrentPlayCursor, &dwCurrentWriteCursor);
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if (FAILED(hr))
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return 0;
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if (m_byteOffset == (DWORD)-1)
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{
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// First time in this func
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m_byteOffset = dwCurrentWriteCursor;
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}
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else
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{
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// Check that our offset isn't between Play & Write positions
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if (dwCurrentWriteCursor > dwCurrentPlayCursor)
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{
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// |-----PxxxxxW-----|
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if ((m_byteOffset > dwCurrentPlayCursor) && (m_byteOffset < dwCurrentWriteCursor))
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{
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#ifdef DBG_MB_UPDATE
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double fTicksSecs = (double)GetTickCount() / 1000.0;
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LogOutput("%010.3f: [MBUpdt] PC=%08X, WC=%08X, Diff=%08X, Off=%08X, NS=%08X xxx\n", fTicksSecs, dwCurrentPlayCursor, dwCurrentWriteCursor, dwCurrentWriteCursor - dwCurrentPlayCursor, dwByteOffset, nNumSamples);
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#endif
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m_byteOffset = dwCurrentWriteCursor;
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m_numSamplesError = 0;
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}
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}
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else
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{
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// |xxW----------Pxxx|
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if ((m_byteOffset > dwCurrentPlayCursor) || (m_byteOffset < dwCurrentWriteCursor))
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{
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#ifdef DBG_MB_UPDATE
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double fTicksSecs = (double)GetTickCount() / 1000.0;
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LogOutput("%010.3f: [MBUpdt] PC=%08X, WC=%08X, Diff=%08X, Off=%08X, NS=%08X XXX\n", fTicksSecs, dwCurrentPlayCursor, dwCurrentWriteCursor, dwCurrentWriteCursor - dwCurrentPlayCursor, dwByteOffset, nNumSamples);
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#endif
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m_byteOffset = dwCurrentWriteCursor;
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m_numSamplesError = 0;
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}
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}
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}
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int nBytesRemaining = m_byteOffset - dwCurrentPlayCursor;
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if (nBytesRemaining < 0)
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nBytesRemaining += SOUNDBUFFER_SIZE;
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// Calc correction factor so that play-buffer doesn't under/overflow
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const int nErrorInc = SoundCore_GetErrorInc();
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if (nBytesRemaining < SOUNDBUFFER_SIZE / 4)
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m_numSamplesError += nErrorInc; // < 0.25 of buffer remaining
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else if (nBytesRemaining > SOUNDBUFFER_SIZE / 2)
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m_numSamplesError -= nErrorInc; // > 0.50 of buffer remaining
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else
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m_numSamplesError = 0; // Acceptable amount of data in buffer
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#ifdef DBG_MB_UPDATE
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double fTicksSecs = (double)GetTickCount() / 1000.0;
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LogOutput("%010.3f: [MBUpdt] PC=%08X, WC=%08X, Diff=%08X, Off=%08X, NS=%08X, NSE=%08X, Interval=%f\n", fTicksSecs, dwCurrentPlayCursor, dwCurrentWriteCursor, dwCurrentWriteCursor - dwCurrentPlayCursor, dwByteOffset, nNumSamples, nNumSamplesError, updateInterval);
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#endif
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return nNumSamples;
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}
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void MockingboardCardManager::MixAllAndCopyToRingBuffer(UINT nNumSamples)
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{
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// const double fAttenuation = g_bPhasorEnable ? 2.0 / 3.0 : 1.0;
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const double fAttenuation = true ? 2.0 / 3.0 : 1.0;
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short** slotAYVoiceBuffers[NUM_SLOTS] = {0};
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for (UINT slot = SLOT0; slot < NUM_SLOTS; slot++)
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{
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if (IsMockingboard(slot))
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slotAYVoiceBuffers[slot] = dynamic_cast<MockingboardCard&>(GetCardMgr().GetRef(slot)).GetVoiceBuffers();
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}
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for (UINT i = 0; i < nNumSamples; i++)
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{
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// Mockingboard stereo (all voices on an AY8910 wire-or'ed together)
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// L = Address.b7=0, R = Address.b7=1
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int nDataL = 0, nDataR = 0;
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for (UINT slot = SLOT0; slot < NUM_SLOTS; slot++)
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{
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if (!slotAYVoiceBuffers[slot])
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continue;
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for (UINT j = 0; j < NUM_VOICES_PER_AY8913; j++)
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{
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short** ppAYVoiceBuffer = slotAYVoiceBuffers[slot];
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// Regular MB-C AY's
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nDataL += (int)((double)ppAYVoiceBuffer[0 * NUM_VOICES_PER_AY8913 + j][i] * fAttenuation);
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nDataR += (int)((double)ppAYVoiceBuffer[2 * NUM_VOICES_PER_AY8913 + j][i] * fAttenuation);
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// Extra Phasor AY's
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nDataL += (int)((double)ppAYVoiceBuffer[1 * NUM_VOICES_PER_AY8913 + j][i] * fAttenuation);
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nDataR += (int)((double)ppAYVoiceBuffer[3 * NUM_VOICES_PER_AY8913 + j][i] * fAttenuation);
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}
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}
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// Cap the superpositioned output
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if (nDataL < WAVE_DATA_MIN)
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nDataL = WAVE_DATA_MIN;
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else if (nDataL > WAVE_DATA_MAX)
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nDataL = WAVE_DATA_MAX;
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if (nDataR < WAVE_DATA_MIN)
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nDataR = WAVE_DATA_MIN;
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else if (nDataR > WAVE_DATA_MAX)
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nDataR = WAVE_DATA_MAX;
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m_mixBuffer[i * MockingboardCard::NUM_MB_CHANNELS + 0] = (short)nDataL; // L
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m_mixBuffer[i * MockingboardCard::NUM_MB_CHANNELS + 1] = (short)nDataR; // R
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}
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//
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DWORD dwDSLockedBufferSize0, dwDSLockedBufferSize1;
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SHORT* pDSLockedBuffer0, * pDSLockedBuffer1;
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HRESULT hr = DSGetLock(m_mockingboardVoice.lpDSBvoice,
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m_byteOffset, (DWORD)nNumSamples * sizeof(short) * MockingboardCard::NUM_MB_CHANNELS,
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&pDSLockedBuffer0, &dwDSLockedBufferSize0,
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&pDSLockedBuffer1, &dwDSLockedBufferSize1);
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if (FAILED(hr))
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return;
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memcpy(pDSLockedBuffer0, &m_mixBuffer[0], dwDSLockedBufferSize0);
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if (pDSLockedBuffer1)
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memcpy(pDSLockedBuffer1, &m_mixBuffer[dwDSLockedBufferSize0 / sizeof(short)], dwDSLockedBufferSize1);
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// Commit sound buffer
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hr = m_mockingboardVoice.lpDSBvoice->Unlock((void*)pDSLockedBuffer0, dwDSLockedBufferSize0,
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(void*)pDSLockedBuffer1, dwDSLockedBufferSize1);
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m_byteOffset = (m_byteOffset + (DWORD)nNumSamples * sizeof(short) * MockingboardCard::NUM_MB_CHANNELS) % SOUNDBUFFER_SIZE;
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if (m_outputToRiff)
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RiffPutSamples(&m_mixBuffer[0], nNumSamples);
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}
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