mirror of
https://github.com/AppleWin/AppleWin.git
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8cd51ba155
. In 2x windowed mode: always show slot 5 Disk II LEDs. . Add tooltips for slot 5/6 track/sector info (d1 & d2) - shows dec/hex & fractional track position. - but this track/sector info is now on a UI toggle in the Config -> Disk tab. . Debugger: add 'DISK SLOT n' - to set current slot of Disk II card - ie. support 'DISK INFO' for slot 5
240 lines
8.6 KiB
C++
240 lines
8.6 KiB
C++
#pragma once
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#include "FrameBase.h"
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#include "DiskImage.h"
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#include "Card.h"
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class Video;
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#if 0 // enable non-integral full-screen scaling
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#define FULLSCREEN_SCALE_TYPE float
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#else
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#define FULLSCREEN_SCALE_TYPE int
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#endif
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// 3D border around the 560x384 Apple II display
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#define VIEWPORTX 5
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#define VIEWPORTY 5
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#define BUTTONX (g_nViewportCX + VIEWPORTX*2)
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#define BUTTONY 0
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#define BUTTONCX 45
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#define BUTTONCY 45
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#define BUTTONS 8
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class Win32Frame : public FrameBase
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{
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public:
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Win32Frame(void);
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virtual ~Win32Frame(void) {}
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static Win32Frame& GetWin32Frame();
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static LRESULT CALLBACK FrameWndProc(HWND window, UINT message, WPARAM wparam, LPARAM lparam);
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virtual void FrameDrawDiskLEDS();
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virtual void FrameDrawDiskStatus();
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virtual void FrameRefreshStatus(int drawflags);
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virtual void FrameUpdateApple2Type();
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virtual void FrameSetCursorPosByMousePos();
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virtual void SetFullScreenShowSubunitStatus(bool bShow);
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virtual void SetWindowedModeShowDiskiiStatus(bool bShow);
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virtual bool GetBestDisplayResolutionForFullScreen(UINT& bestWidth, UINT& bestHeight, UINT userSpecifiedWidth = 0, UINT userSpecifiedHeight = 0);
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virtual int SetViewportScale(int nNewScale, bool bForce = false);
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virtual void SetAltEnterToggleFullScreen(bool mode);
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virtual void SetLoadedSaveStateFlag(const bool bFlag);
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virtual void Initialize(bool resetVideoState);
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virtual void Destroy(void);
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virtual void VideoPresentScreen(void);
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virtual void ResizeWindow(void);
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virtual int FrameMessageBox(LPCSTR lpText, LPCSTR lpCaption, UINT uType);
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virtual void GetBitmap(LPCSTR lpBitmapName, LONG cb, LPVOID lpvBits);
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virtual BYTE* GetResource(WORD id, LPCSTR lpType, DWORD expectedSize);
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virtual void Restart();
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virtual std::string Video_GetScreenShotFolder() const;
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virtual std::shared_ptr<NetworkBackend> CreateNetworkBackend(const std::string& interfaceName);
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bool GetFullScreenShowSubunitStatus(void);
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bool GetWindowedModeShowDiskiiStatus(void);
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int GetFullScreenOffsetX(void);
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int GetFullScreenOffsetY(void);
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bool IsFullScreen(void);
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void FrameRegisterClass();
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void FrameCreateWindow(void);
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void ChooseMonochromeColor(void);
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UINT Get3DBorderWidth(void);
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UINT Get3DBorderHeight(void);
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int GetViewportScale(void);
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void GetViewportCXCY(int& nViewportCX, int& nViewportCY);
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void SetFullScreenViewportScale(int nNewXScale, int nNewYScale);
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void ApplyVideoModeChange(void);
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HDC FrameGetDC();
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void FrameReleaseDC();
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bool g_bScrollLock_FullSpeed;
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private:
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static BOOL CALLBACK DDEnumProc(LPGUID lpGUID, LPCTSTR lpszDesc, LPCTSTR lpszDrvName, LPVOID lpContext);
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LRESULT WndProc(HWND window, UINT message, WPARAM wparam, LPARAM lparam);
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void VideoCreateDIBSection(bool resetVideoState);
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void VideoDrawLogoBitmap(HDC hDstDC, int xoff, int yoff, int srcw, int srch, int scale);
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bool DDInit(void);
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void DDUninit(void);
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void Benchmark(void);
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void DisplayLogo(void);
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void GetTrackSector(UINT slot, int& drive1Track, int& drive2Track, int& activeFloppy);
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void CreateTrackSectorStrings(int track, int sector, std::string& strTrack, std::string& strSector);
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void DrawTrackSector(HDC dc, UINT slot, int drive1Track, int drive1Sector, int drive2Track, int drive2Sector);
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void FrameDrawDiskLEDS(HDC hdc); // overloaded Win32 only, call via GetWin32Frame()
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void FrameDrawDiskStatus(HDC hdc); // overloaded Win32 only, call via GetWin32Frame()
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void EraseButton(int number);
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void DrawButton(HDC passdc, int number);
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void DrawCrosshairs(int x, int y);
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void DrawFrameWindow(bool bPaintingWindow = false);
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void DrawStatusArea(HDC passdc, int drawflags);
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void Draw3dRect(HDC dc, int x1, int y1, int x2, int y2, BOOL out);
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void DrawBitmapRect(HDC dc, int x, int y, LPRECT rect, HBITMAP bitmap);
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void ProcessButtonClick(int button, bool bFromButtonUI = false);
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bool ConfirmReboot(bool bFromButtonUI);
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void ProcessDiskPopupMenu(HWND hwnd, POINT pt, const int iDrive);
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void RelayEvent(UINT message, WPARAM wparam, LPARAM lparam);
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void SetFullScreenMode(void);
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void SetNormalMode(void);
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void SetUsingCursor(BOOL bNewValue);
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void SetupTooltipControls(void);
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void FrameResizeWindow(int nNewScale);
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void RevealCursor();
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void ScreenWindowResize(const bool bCtrlKey);
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void UpdateMouseInAppleViewport(int iOutOfBoundsX, int iOutOfBoundsY, int x = 0, int y = 0);
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void DrawCrosshairsMouse();
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void FrameSetCursorPosByMousePos(int x, int y, int dx, int dy, bool bLeavingAppleScreen);
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void CreateGdiObjects(void);
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void DeleteGdiObjects(void);
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void FrameShowCursor(BOOL bShow);
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void FullScreenRevealCursor(void);
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void GetWidthHeight(int& nWidth, int& nHeight);
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void SetSlotUIOffsets(void);
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bool g_bAltEnter_ToggleFullScreen; // Default for ALT+ENTER is to toggle between windowed and full-screen modes
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bool g_bIsFullScreen;
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bool g_bShowingCursor;
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bool g_bLastCursorInAppleViewport;
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UINT_PTR g_TimerIDEvent_100msec;
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UINT g_uCount100msec;
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COLORREF customcolors[256]; // MONOCHROME is last custom color
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HBITMAP g_hLogoBitmap;
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HBITMAP g_hDeviceBitmap;
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HDC g_hDeviceDC;
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LPBITMAPINFO g_pFramebufferinfo;
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BOOL g_bUsingCursor; // TRUE = AppleWin is using (hiding) the mouse-cursor && restricting cursor to window - see SetUsingCursor()
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bool g_bAppActive;
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bool g_bFrameActive;
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bool g_windowMinimized;
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bool g_bFullScreen_ShowSubunitStatus;
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bool m_showDiskiiStatus;
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bool m_redrawDiskiiStatus;
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int g_win_fullscreen_offsetx;
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int g_win_fullscreen_offsety;
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UINT m_bestWidthForFullScreen;
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UINT m_bestHeightForFullScreen;
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bool m_changedDisplaySettings;
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static const UINT MAX_DRAW_DEVICES = 10;
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char* draw_devices[MAX_DRAW_DEVICES];
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GUID draw_device_guid[MAX_DRAW_DEVICES];
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int num_draw_devices;
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LPDIRECTDRAW g_lpDD;
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HBITMAP buttonbitmap[BUTTONS];
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HBRUSH btnfacebrush;
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HPEN btnfacepen;
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HPEN btnhighlightpen;
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HPEN btnshadowpen;
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int buttonactive;
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int buttondown;
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int buttonover;
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int buttonx;
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int buttony;
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HDC g_hFrameDC;
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RECT framerect;
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BOOL helpquit;
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static const UINT smallfontHeight = 11;
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HFONT smallfont;
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HWND tooltipwindow;
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std::string driveTooltip;
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enum { TTID_DRIVE1_BUTTON = 0, TTID_DRIVE2_BUTTON, TTID_SLOT6_TRK_SEC_INFO, TTID_SLOT5_TRK_SEC_INFO, TTID_MAX };
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int viewportx; // Default to Normal (non-FullScreen) mode
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int viewporty; // Default to Normal (non-FullScreen) mode
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RECT g_main_window_saved_rect;
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int g_main_window_saved_style;
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int g_main_window_saved_exstyle;
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HBITMAP g_hCapsLockBitmap[2];
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HBITMAP g_hHardDiskBitmap[2];
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//Pravets8 only
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HBITMAP g_hCapsBitmapP8[2];
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HBITMAP g_hCapsBitmapLat[2];
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//HBITMAP charsetbitmap [4]; //The idea was to add a charset indicator on the front panel, but it was given up. All charsetbitmap occurences must be REMOVED!
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//===========================
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HBITMAP g_hDiskWindowedLED[NUM_DISK_STATUS];
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// Y-offsets from end of last button
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static const UINT yOffsetSlot6LEDNumbers = 5;
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static const UINT yOffsetSlot6LEDs = yOffsetSlot6LEDNumbers + 1;
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static const UINT yOffsetCapsLock = yOffsetSlot6LEDs + smallfontHeight;
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static const UINT yOffsetHardDiskLED = yOffsetSlot6LEDs + smallfontHeight + 1;
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// 2x (or more) Windowed mode: Disk II LEDs and track/sector info
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struct D2FullUI // Disk II full UI
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{
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static const UINT yOffsetSlot6TrackInfo = 35;
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static const UINT yOffsetSlot6SectorInfo = yOffsetSlot6TrackInfo + smallfontHeight;
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static const UINT yOffsetSlot5Label = yOffsetSlot6SectorInfo + smallfontHeight + 3;
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static const UINT yOffsetSlot5LEDNumbers = yOffsetSlot5Label + smallfontHeight + 1;
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static const UINT yOffsetSlot5LEDs = yOffsetSlot5LEDNumbers + 1;
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static const UINT yOffsetSlot5TrackInfo = yOffsetSlot5LEDs + smallfontHeight;
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static const UINT yOffsetSlot5SectorInfo = yOffsetSlot5TrackInfo + smallfontHeight;
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};
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// 2x (or more) Windowed mode: Disk II LEDs only (no track/sector info)
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struct D2CompactUI // Disk II compact UI
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{
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static const UINT yOffsetSlot5Label = 35;
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static const UINT yOffsetSlot5LEDNumbers = yOffsetSlot5Label + smallfontHeight + 1;
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static const UINT yOffsetSlot5LEDs = yOffsetSlot5LEDNumbers + 1;
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};
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const UINT yOffsetSlot6TrackInfo = D2FullUI::yOffsetSlot6TrackInfo;
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const UINT yOffsetSlot6SectorInfo = D2FullUI::yOffsetSlot6SectorInfo;
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UINT yOffsetSlot5Label;
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UINT yOffsetSlot5LEDNumbers;
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UINT yOffsetSlot5LEDs;
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const UINT yOffsetSlot5TrackInfo = D2FullUI::yOffsetSlot5TrackInfo;
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const UINT yOffsetSlot5SectorInfo = D2FullUI::yOffsetSlot5SectorInfo;
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int g_nSector[NUM_SLOTS][2];
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Disk_Status_e g_eStatusDrive1;
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Disk_Status_e g_eStatusDrive2;
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static const int kDEFAULT_VIEWPORT_SCALE = 2;
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int g_nViewportCX;
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int g_nViewportCY;
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int g_nViewportScale; // saved REGSAVE
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int g_nMaxViewportScale; // Max scale in Windowed mode with borders, buttons etc (full-screen may be +1)
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};
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