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AppleWin/help/cfg-input.html
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2026-03-07 23:27:42 +00:00

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
<title>Input Settings</title>
</head>
<body style="background-color: rgb(255, 255, 255); font-family: verdana;" alink="#008000" link="#008000" vlink="#008000">
<h2 style="color: rgb(0, 128, 0);">Input Settings</h2>
<hr size="4"><img style="width: 340px; height: 491px; float: right;" src="img/cfg-input.png" alt="Input settings" hspace="5" vspace="5">
<strong>Joystick Control:</strong><br>
These options allow you to configure up to two joysticks attached to
the emulated Apple //e system.<br>
<ul>
<li>Joystick 1/2: Choose the emulation method for joysticks 1 and 2.</li>
<li>X/Y-trim: &nbsp;These controls&nbsp;add a trim value to the
joystick X/Y offsets when the joystick is centered. Normally central
position is X=127, Y=127 so this adds the trim value for PC joysticks
&amp; keyboard (centering). If you are using an analog PC joystick,
then you should leave these values at 0.</li>
<li>Allow cursor keys to be read from keyboard: Applicable only in 'Keyboard (cursors)' mode.</li>
<li>NB.</li>
<ul>
<li>Be aware that 'cursor-up' = CTRL+K, and 'cursor-down' = CTRL+J.</li>
<li>When cursor keys are used for joystick emulation <strong>and</strong> are allowed to be read from the keyboard, then some games won't work correctly (eg. Lode Runner).</li>
<li>When cursor keys are blocked from being read from the keyboard, then simple command-line cursor editing in AppleSoft won't work.</li>
</ul>
<li>Swap 0/1: Swap buttons 0 and 1 for all input devices.</li>
<li>Auto-fire (all 3 buttons): For each button pressed, the button's state will be toggled when read.</li>
<li>Keyboard auto-centering: When keys used for joystick emulation are released then the joystick will return to the central position.</li>
</ul>
<strong>Paste from clipboard:</strong><br>
Pressing this button will allow you to paste text from the
Windows' clipboard into the emulated Apple //e.<br>
</body>
</html>