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https://github.com/AppleWin/AppleWin.git
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98 lines
2.6 KiB
C++
98 lines
2.6 KiB
C++
#pragma once
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#include "../CopyProtectionDongles.h"
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#include "../Core.h"
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#include "../CPU.h"
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#include "../Disk.h"
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#include "../Harddisk.h"
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#include "../Joystick.h"
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#include "../MockingboardDefs.h"
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#include "../ParallelPrinter.h"
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#include "../SerialComms.h"
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#include "../Video.h"
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struct SlotInfoForFDC
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{
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std::string pathname[NUM_DRIVES];
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};
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struct SlotInfoForHDC
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{
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std::string pathname[NUM_HARDDISKS];
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};
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struct SlotInfoForMB
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{
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SSI263Type ssi263A;
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SSI263Type ssi263B;
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SSI263Type sc01;
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};
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class CConfigNeedingRestart
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{
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private:
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void ResetAllCardOptions(UINT slot);
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public:
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CConfigNeedingRestart(); // zero initialise
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void Reload(); // update from current global configuration
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const CConfigNeedingRestart& operator= (const CConfigNeedingRestart& other);
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bool operator== (const CConfigNeedingRestart& other) const;
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bool operator!= (const CConfigNeedingRestart& other) const;
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// Configuration
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eApple2Type m_Apple2Type;
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eCpuType m_CpuType;
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bool m_confirmReboot;
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uint32_t m_masterVolume;
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VideoType_e m_videoType;
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VideoStyle_e m_videoStyle;
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VideoRefreshRate_e m_videoRefreshRate;
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COLORREF m_monochromeRGB;
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bool m_fullScreen_ShowSubunitStatus;
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bool m_enhanceDiskAccessSpeed;
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UINT m_scrollLockToggle;
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UINT m_machineSpeed;
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// Input
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uint32_t m_joystickType[JN_NUM];
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short m_pdlXTrim;
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short m_pdlYTrim;
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UINT m_autofire;
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UINT m_centeringControl;
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UINT m_cursorControl;
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bool m_swapButtons0and1;
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bool m_shiftKeyMod;
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// Slots
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SS_CARDTYPE m_Slot[NUM_SLOTS];
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SS_CARDTYPE m_SlotAux;
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std::string m_tfeInterface;
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bool m_tfeVirtualDNS;
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uint32_t m_RamWorksMemorySize; // Size in 64K banks
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BYTE m_SaturnMemorySize[NUM_SLOTS]; // Size in 16K banks
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ParallelPrinterCard m_parallelPrinterCard; // Use entire card object, as there are many config vars
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CSuperSerialCard m_SSC; // Use entire card object, as there are some methods req'd by config
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UINT m_serialPortItem; // SSC: Just one config var for this card (at the moment)
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UINT m_mouseShowCrosshair;
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UINT m_mouseRestrictToWindow;
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bool m_diskII13SectorFirmware[NUM_SLOTS];
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HdcMode m_hdcFirmware[NUM_SLOTS];
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SlotInfoForMB m_Mockingboard[NUM_SLOTS];
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SlotInfoForFDC m_slotInfoForFDC[NUM_SLOTS];
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SlotInfoForHDC m_slotInfoForHDC[NUM_SLOTS];
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Disk2InterfaceCard m_disk2Card; // For image selection and validation
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HarddiskInterfaceCard m_harddiskCard; // For image selection and validation
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// Advanced
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UINT m_uSaveLoadStateMsg; // WM_USER_LOADSTATE or WM_USER_SAVESTATE
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bool m_saveStateOnExit;
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std::string m_ciderPressPathname;
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UINT m_enableTheFreezesF8Rom;
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DONGLETYPE m_gameIOConnectorType;
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bool m_NoSlotClock;
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};
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