From fedaaebe698677570a2a02060894097633a8d1c2 Mon Sep 17 00:00:00 2001 From: Christopher Mosher Date: Thu, 19 Dec 2013 23:18:42 -0500 Subject: [PATCH] bring back audio; use 48KHz --- src/speakerclicker.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/speakerclicker.cpp b/src/speakerclicker.cpp index 22648e3..69b498f 100644 --- a/src/speakerclicker.cpp +++ b/src/speakerclicker.cpp @@ -70,7 +70,7 @@ void fillbuf(void *userdata, Uint8 *stream, int len) } } -#define TICKS_PER_SAMPLE 47 +#define TICKS_PER_SAMPLE 21 SpeakerClicker::SpeakerClicker(): clicked(false), @@ -79,7 +79,7 @@ SpeakerClicker::SpeakerClicker(): done = false; SDL_AudioSpec audio; - audio.freq = 22050; // samples per second + audio.freq = 48000; // samples per second audio.format = AUDIO_U8; // 8 bits (1 byte) per sample audio.channels = 1; // mono audio.silence = 0; @@ -89,8 +89,8 @@ SpeakerClicker::SpeakerClicker(): SDL_AudioSpec obtained; obtained.callback = 0; obtained.userdata = 0; -/* - * if (SDL_OpenAudio(&audio,&obtained) != 0) + + if (SDL_OpenAudio(&audio,&obtained) != 0) { done = true; std::cerr << "Unable to initialize audio: " << SDL_GetError() << std::endl; @@ -110,7 +110,7 @@ SpeakerClicker::SpeakerClicker(): std::cout << "size: " << obtained.size << std::endl; SDL_PauseAudio(0); - }*/ + } }