// // Copyright (c) <2014>, skysent // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // 1. Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // 3. All advertising materials mentioning features or use of this software // must display the following acknowledgement: // This product includes software developed by skysent. // 4. Neither the name of the skysent nor the // names of its contributors may be used to endorse or promote products // derived from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY skysent ''AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL skysent BE LIABLE FOR ANY // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // import Foundation @_silgen_name("ytcpsocket_connect") private func c_ytcpsocket_connect(_ host:UnsafePointer,port:Int32,timeout:Int32) -> Int32 @_silgen_name("ytcpsocket_close") private func c_ytcpsocket_close(_ fd:Int32) -> Int32 @_silgen_name("ytcpsocket_bytes_available") private func c_ytcpsocket_bytes_available(_ fd:Int32) -> Int32 @_silgen_name("ytcpsocket_send") private func c_ytcpsocket_send(_ fd:Int32,buff:UnsafePointer,len:Int32) -> Int32 @_silgen_name("ytcpsocket_pull") private func c_ytcpsocket_pull(_ fd:Int32,buff:UnsafePointer,len:Int32,timeout:Int32) -> Int32 @_silgen_name("ytcpsocket_listen") private func c_ytcpsocket_listen(_ address:UnsafePointer,port:Int32)->Int32 @_silgen_name("ytcpsocket_accept") private func c_ytcpsocket_accept(_ onsocketfd:Int32,ip:UnsafePointer,port:UnsafePointer,timeout:Int32) -> Int32 @_silgen_name("ytcpsocket_port") private func c_ytcpsocket_port(_ fd:Int32) -> Int32 open class TCPClient: Socket { /* * connect to server * return success or fail with message */ open func connect(timeout: Int) -> Result { let rs: Int32 = c_ytcpsocket_connect(self.address, port: Int32(self.port), timeout: Int32(timeout)) if rs > 0 { self.fd = rs return .success } else { switch rs { case -1: return .failure(SocketError.queryFailed) case -2: return .failure(SocketError.connectionClosed) case -3: return .failure(SocketError.connectionTimeout) default: return .failure(SocketError.unknownError) } } } /* * close socket * return success or fail with message */ open func close() { guard let fd = self.fd else { return } _ = c_ytcpsocket_close(fd) self.fd = nil } /* * send data * return success or fail with message */ open func send(data: [Byte]) -> Result { guard let fd = self.fd else { return .failure(SocketError.connectionClosed) } let sendsize: Int32 = c_ytcpsocket_send(fd, buff: data, len: Int32(data.count)) if Int(sendsize) == data.count { return .success } else { return .failure(SocketError.unknownError) } } /* * send string * return success or fail with message */ open func send(string: String) -> Result { guard let fd = self.fd else { return .failure(SocketError.connectionClosed) } let sendsize = c_ytcpsocket_send(fd, buff: string, len: Int32(strlen(string))) if sendsize == Int32(strlen(string)) { return .success } else { return .failure(SocketError.unknownError) } } /* * * send nsdata */ open func send(data: Data) -> Result { guard let fd = self.fd else { return .failure(SocketError.connectionClosed) } var buff = [Byte](repeating: 0x0,count: data.count) (data as NSData).getBytes(&buff, length: data.count) let sendsize = c_ytcpsocket_send(fd, buff: buff, len: Int32(data.count)) if sendsize == Int32(data.count) { return .success } else { return .failure(SocketError.unknownError) } } /* * read data with expect length * return success or fail with message */ open func read(_ expectlen:Int, timeout:Int = -1) -> [Byte]? { guard let fd:Int32 = self.fd else { return nil } var buff = [Byte](repeating: 0x0,count: expectlen) let readLen = c_ytcpsocket_pull(fd, buff: &buff, len: Int32(expectlen), timeout: Int32(timeout)) if readLen <= 0 { return nil } let rs = buff[0...Int(readLen-1)] let data: [Byte] = Array(rs) return data } /* * gets byte available for reading */ open func bytesAvailable() -> Int32? { guard let fd:Int32 = self.fd else { return nil } let bytesAvailable = c_ytcpsocket_bytes_available(fd); if (bytesAvailable < 0) { return nil } return bytesAvailable } } open class TCPServer: Socket { open func listen() -> Result { let fd = c_ytcpsocket_listen(self.address, port: Int32(self.port)) if fd > 0 { self.fd = fd // If port 0 is used, get the actual port number which the server is listening to if (self.port == 0) { let p = c_ytcpsocket_port(fd) if (p == -1) { return .failure(SocketError.unknownError) } else { self.port = p } } return .success } else { return .failure(SocketError.unknownError) } } open func accept(timeout :Int32 = 0) -> TCPClient? { guard let serferfd = self.fd else { return nil } var buff: [Int8] = [Int8](repeating: 0x0,count: 16) var port: Int32 = 0 let clientfd: Int32 = c_ytcpsocket_accept(serferfd, ip: &buff, port: &port, timeout: timeout) guard clientfd >= 0 else { return nil } guard let address = String(cString: buff, encoding: String.Encoding.utf8) else { return nil } let client = TCPClient(address: address, port: port) client.fd = clientfd return client } open func close() { guard let fd: Int32=self.fd else { return } _ = c_ytcpsocket_close(fd) self.fd = nil } }