ListenerApp/ListenerGS/SwiftSocket
Jeremy Rand 109213a577 Make sure nothing other than the UI holds a reference to the connection. This way, the connection should drop when the user switches to another destination. However, I am seeing a crash if the user switches to another destination while connected and listening. 2022-03-24 00:03:35 -04:00
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ListenerGS-Bridging-Header.h Rename to ListenerGS 2021-09-15 22:42:53 -04:00
Result.swift Rename to ListenerGS 2021-09-15 22:42:53 -04:00
Socket.swift Rename to ListenerGS 2021-09-15 22:42:53 -04:00
SwiftSocket.LICENSE Rename to ListenerGS 2021-09-15 22:42:53 -04:00
SwiftSocket.h Rename to ListenerGS 2021-09-15 22:42:53 -04:00
TCPClient.swift Rename to ListenerGS 2021-09-15 22:42:53 -04:00
UDPClient.swift Make sure nothing other than the UI holds a reference to the connection. This way, the connection should drop when the user switches to another destination. However, I am seeing a crash if the user switches to another destination while connected and listening. 2022-03-24 00:03:35 -04:00
ytcpsocket.c A fairly big rework of the code to split the network handling code from the speech handling code. Also, introduce a thread for reading from the socket and a separate thread for writing to the socket. That way, disconnections made by the NDA are handled correctly. 2022-03-15 23:58:04 -04:00
yudpsocket.c Make sure nothing other than the UI holds a reference to the connection. This way, the connection should drop when the user switches to another destination. However, I am seeing a crash if the user switches to another destination while connected and listening. 2022-03-24 00:03:35 -04:00