ListenerApp/ListenerGS/SwiftSocket/TCPClient.swift

202 lines
7.2 KiB
Swift

//
// Copyright (c) <2014>, skysent
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// 3. All advertising materials mentioning features or use of this software
// must display the following acknowledgement:
// This product includes software developed by skysent.
// 4. Neither the name of the skysent nor the
// names of its contributors may be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY skysent ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL skysent BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
import Foundation
@_silgen_name("ytcpsocket_connect") private func c_ytcpsocket_connect(_ host:UnsafePointer<Byte>,port:Int32,timeout:Int32) -> Int32
@_silgen_name("ytcpsocket_close") private func c_ytcpsocket_close(_ fd:Int32) -> Int32
@_silgen_name("ytcpsocket_bytes_available") private func c_ytcpsocket_bytes_available(_ fd:Int32) -> Int32
@_silgen_name("ytcpsocket_send") private func c_ytcpsocket_send(_ fd:Int32,buff:UnsafePointer<Byte>,len:Int32) -> Int32
@_silgen_name("ytcpsocket_pull") private func c_ytcpsocket_pull(_ fd:Int32,buff:UnsafePointer<Byte>,len:Int32,timeout:Int32) -> Int32
@_silgen_name("ytcpsocket_listen") private func c_ytcpsocket_listen(_ address:UnsafePointer<Int8>,port:Int32)->Int32
@_silgen_name("ytcpsocket_accept") private func c_ytcpsocket_accept(_ onsocketfd:Int32,ip:UnsafePointer<Int8>,port:UnsafePointer<Int32>,timeout:Int32) -> Int32
@_silgen_name("ytcpsocket_port") private func c_ytcpsocket_port(_ fd:Int32) -> Int32
open class TCPClient: Socket {
/*
* connect to server
* return success or fail with message
*/
open func connect(timeout: Int) -> Result {
let rs: Int32 = c_ytcpsocket_connect(self.address, port: Int32(self.port), timeout: Int32(timeout))
if rs > 0 {
self.fd = rs
return .success
} else {
switch rs {
case -1:
return .failure(SocketError.queryFailed)
case -2:
return .failure(SocketError.connectionClosed)
case -3:
return .failure(SocketError.connectionTimeout)
default:
return .failure(SocketError.unknownError)
}
}
}
/*
* close socket
* return success or fail with message
*/
open func close() {
guard let fd = self.fd else { return }
_ = c_ytcpsocket_close(fd)
self.fd = nil
}
/*
* send data
* return success or fail with message
*/
open func send(data: [Byte]) -> Result {
guard let fd = self.fd else { return .failure(SocketError.connectionClosed) }
let sendsize: Int32 = c_ytcpsocket_send(fd, buff: data, len: Int32(data.count))
if Int(sendsize) == data.count {
return .success
} else {
return .failure(SocketError.unknownError)
}
}
/*
* send string
* return success or fail with message
*/
open func send(string: String) -> Result {
guard let fd = self.fd else { return .failure(SocketError.connectionClosed) }
let sendsize = c_ytcpsocket_send(fd, buff: string, len: Int32(strlen(string)))
if sendsize == Int32(strlen(string)) {
return .success
} else {
return .failure(SocketError.unknownError)
}
}
/*
*
* send nsdata
*/
open func send(data: Data) -> Result {
guard let fd = self.fd else { return .failure(SocketError.connectionClosed) }
var buff = [Byte](repeating: 0x0,count: data.count)
(data as NSData).getBytes(&buff, length: data.count)
let sendsize = c_ytcpsocket_send(fd, buff: buff, len: Int32(data.count))
if sendsize == Int32(data.count) {
return .success
} else {
return .failure(SocketError.unknownError)
}
}
/*
* read data with expect length
* return success or fail with message
*/
open func read(_ expectlen:Int, timeout:Int = -1) -> [Byte]? {
guard let fd:Int32 = self.fd else { return nil }
var buff = [Byte](repeating: 0x0,count: expectlen)
let readLen = c_ytcpsocket_pull(fd, buff: &buff, len: Int32(expectlen), timeout: Int32(timeout))
if readLen <= 0 { return nil }
let rs = buff[0...Int(readLen-1)]
let data: [Byte] = Array(rs)
return data
}
/*
* gets byte available for reading
*/
open func bytesAvailable() -> Int32? {
guard let fd:Int32 = self.fd else { return nil }
let bytesAvailable = c_ytcpsocket_bytes_available(fd);
if (bytesAvailable < 0) {
return nil
}
return bytesAvailable
}
}
open class TCPServer: Socket {
open func listen() -> Result {
let fd = c_ytcpsocket_listen(self.address, port: Int32(self.port))
if fd > 0 {
self.fd = fd
// If port 0 is used, get the actual port number which the server is listening to
if (self.port == 0) {
let p = c_ytcpsocket_port(fd)
if (p == -1) {
return .failure(SocketError.unknownError)
} else {
self.port = p
}
}
return .success
} else {
return .failure(SocketError.unknownError)
}
}
open func accept(timeout :Int32 = 0) -> TCPClient? {
guard let serferfd = self.fd else { return nil }
var buff: [Int8] = [Int8](repeating: 0x0,count: 16)
var port: Int32 = 0
let clientfd: Int32 = c_ytcpsocket_accept(serferfd, ip: &buff, port: &port, timeout: timeout)
guard clientfd >= 0 else { return nil }
guard let address = String(cString: buff, encoding: String.Encoding.utf8) else { return nil }
let client = TCPClient(address: address, port: port)
client.fd = clientfd
return client
}
open func close() {
guard let fd: Int32=self.fd else { return }
_ = c_ytcpsocket_close(fd)
self.fd = nil
}
}