Merlin32BuildSolution/HelloWorld.vcxproj

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3.6 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{BAF4B8D0-B039-479F-911C-2EC80FAEA2DD}</ProjectGuid>
<Keyword>MakeFileProj</Keyword>
<SccProjectName>SAK</SccProjectName>
<SccAuxPath>SAK</SccAuxPath>
<SccLocalPath>SAK</SccLocalPath>
<SccProvider>SAK</SccProvider>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<NMakeOutput>$(PRG)</NMakeOutput>
<NMakePreprocessorDefinitions>
</NMakePreprocessorDefinitions>
<ExecutablePath>$(MERLIN32WIN);$(PATH);</ExecutablePath>
<IncludePath />
<ReferencePath />
<LibraryPath>$(MERLIN32LIBS);</LibraryPath>
<LibraryWPath />
<SourcePath />
<ExcludePath />
<NMakeBuildCommandLine>nmake.exe</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>nmake.exe all</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>nmake.ex clean</NMakeCleanCommandLine>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<NMakeOutput>$(PRG)</NMakeOutput>
<NMakePreprocessorDefinitions>
</NMakePreprocessorDefinitions>
<ExecutablePath>$(MERLIN32WIN);$(PATH);</ExecutablePath>
<IncludePath />
<ReferencePath />
<LibraryPath>$(MERLIN32LIBS);</LibraryPath>
<LibraryWPath />
<SourcePath />
<ExcludePath />
<NMakeBuildCommandLine>nmake.exe</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>nmake.exe all</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>nmake.ex clean</NMakeCleanCommandLine>
</PropertyGroup>
<ItemDefinitionGroup>
</ItemDefinitionGroup>
<ItemGroup>
<None Include="HelloWorld.s" />
<None Include="MAKEFILE" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>