mirror of
https://github.com/tjboldt/ProDOS-Utilities.git
synced 2024-11-24 16:31:28 +00:00
Added file write support
This commit is contained in:
parent
a04603f1e2
commit
aa6fb993ee
22
README.md
22
README.md
@ -3,18 +3,20 @@ This project is just starting but is intended to be both a command line tool and
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## Current command line functionality
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1. Export files
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2. List any directory
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3. Display volume bitmap
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4. Create new volume
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5. Delete file
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2. Write files (currently only works with < 128K files)
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3. List any directory
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4. Display volume bitmap
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5. Create new volume
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6. Delete file
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## Current library functionality
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1. Read block
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2. Write block
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3. Read file
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4. Delete file
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5. Create new volume
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6. Read volume bitmap
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7. Write volume bitmap
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8. Get list of file entries from any path
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9. Get volume header
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4. Write file
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5. Delete file
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6. Create new volume
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7. Read volume bitmap
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8. Write volume bitmap
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9. Get list of file entries from any path
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10. Get volume header
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23
main.go
23
main.go
@ -13,13 +13,15 @@ func main() {
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var pathName string
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var command string
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var outFileName string
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var inFileName string
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var blockNumber int
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var volumeSize int
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var volumeName string
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flag.StringVar(&fileName, "driveimage", "", "A ProDOS format drive image")
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flag.StringVar(&pathName, "path", "", "Path name in ProDOS drive image")
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flag.StringVar(&command, "command", "ls", "Command to execute: ls, get, put, volumebitmap, readblock, writeblock, createvolume, delete")
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flag.StringVar(&outFileName, "outfile", "export.bin", "Name of file to write")
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flag.StringVar(&outFileName, "outfile", "", "Name of file to write")
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flag.StringVar(&inFileName, "infile", "", "Name of file to read")
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flag.IntVar(&volumeSize, "volumesize", 65535, "Number of blocks to create the volume with")
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flag.StringVar(&volumeName, "volumename", "NO.NAME", "Specifiy a name for the volume from 1 to 15 characters")
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flag.IntVar(&blockNumber, "block", 0, "A block number to read/write from 0 to 65535")
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@ -36,7 +38,7 @@ func main() {
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if err != nil {
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os.Exit(1)
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}
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volumeHeader, fileEntries := prodos.ReadDirectory(file, pathName)
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volumeHeader, _, fileEntries := prodos.ReadDirectory(file, pathName)
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prodos.DumpDirectory(volumeHeader, fileEntries)
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case "volumebitmap":
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file, err := os.OpenFile(fileName, os.O_RDWR, 0755)
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@ -55,11 +57,28 @@ func main() {
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os.Exit(1)
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}
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getFile := prodos.LoadFile(file, pathName)
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if len(outFileName) == 0 {
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_, outFileName = prodos.GetDirectoryAndFileNameFromPath(pathName)
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}
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outFile, err := os.Create(outFileName)
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if err != nil {
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os.Exit(1)
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}
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outFile.Write(getFile)
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case "put":
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file, err := os.OpenFile(fileName, os.O_RDWR, 0755)
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if err != nil {
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os.Exit(1)
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}
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if len(pathName) == 0 {
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fmt.Println("Missing pathname")
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os.Exit(1)
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}
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inFile, err := os.ReadFile(inFileName)
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if err != nil {
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os.Exit(1)
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}
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prodos.WriteFile(file, pathName, inFile)
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case "readblock":
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file, err := os.OpenFile(fileName, os.O_RDWR, 0755)
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if err != nil {
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@ -74,7 +74,21 @@ func CreateVolumeBitmap(numberOfBlocks int) []byte {
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return volumeBitmap
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}
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func FindFreeBlocks(numberOfBlocks int) []int {
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func FindFreeBlocks(volumeBitmap []byte, numberOfBlocks int) []int {
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blocks := make([]int, numberOfBlocks)
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blocksFound := 0
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for i := 0; i < len(volumeBitmap)*8; i++ {
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if CheckFreeBlockInVolumeBitmap(volumeBitmap, i) {
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blocks[blocksFound] = i
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blocksFound++
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if blocksFound == numberOfBlocks {
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return blocks
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}
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}
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}
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return nil
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}
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@ -134,3 +148,31 @@ func FreeBlockInVolumeBitmap(volumeBitmap []byte, blockNumber int) {
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volumeBitmap[byteToChange] |= byte(byteToOr)
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}
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func CheckFreeBlockInVolumeBitmap(volumeBitmap []byte, blockNumber int) bool {
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bitToCheck := blockNumber % 8
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byteToCheck := blockNumber / 8
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byteToAnd := 0b00000000
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switch bitToCheck {
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case 0:
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byteToAnd = 0b10000000
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case 1:
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byteToAnd = 0b01000000
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case 2:
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byteToAnd = 0b00100000
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case 3:
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byteToAnd = 0b00010000
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case 4:
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byteToAnd = 0b00001000
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case 5:
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byteToAnd = 0b00000100
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case 6:
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byteToAnd = 0b00000010
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case 7:
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byteToAnd = 0b00000001
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}
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return (volumeBitmap[byteToCheck] & byte(byteToAnd)) > 0
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}
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@ -26,3 +26,30 @@ func TestCreateVolumeBitmap(t *testing.T) {
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})
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}
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}
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func TestCheckFreeBlockInVolumeBitmap(t *testing.T) {
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var tests = []struct {
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blocks int
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want bool
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}{
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{0, false}, // boot block
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{1, false}, // SOS boot block
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{2, false}, // volume root
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{21, false}, // end of volume bitmap
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{22, true}, // beginning of free space
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{8192, true}, // more free space
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{65534, true}, // last free block
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{65535, false}, // can't use last block because volume size is 0xFFFF, not 0x10000
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}
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for _, tt := range tests {
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testname := fmt.Sprintf("%d", tt.blocks)
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t.Run(testname, func(t *testing.T) {
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volumeBitMap := CreateVolumeBitmap(65535)
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ans := CheckFreeBlockInVolumeBitmap(volumeBitMap, tt.blocks)
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if ans != tt.want {
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t.Errorf("got %t, want %t", ans, tt.want)
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}
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})
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}
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}
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@ -23,6 +23,8 @@ type VolumeHeader struct {
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type DirectoryHeader struct {
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Name string
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ActiveFileCount int
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StartingBlock int
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PreviousBlock int
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NextBlock int
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}
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@ -53,11 +55,10 @@ type FileEntry struct {
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DirectoryOffset int
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}
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func ReadDirectory(file *os.File, path string) (VolumeHeader, []FileEntry) {
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func ReadDirectory(file *os.File, path string) (VolumeHeader, DirectoryHeader, []FileEntry) {
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buffer := ReadBlock(file, 2)
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volumeHeader := parseVolumeHeader(buffer)
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//dumpVolumeHeader(volumeHeader)
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if len(path) == 0 {
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path = fmt.Sprintf("/%s", volumeHeader.VolumeName)
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@ -66,17 +67,52 @@ func ReadDirectory(file *os.File, path string) (VolumeHeader, []FileEntry) {
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path = strings.ToUpper(path)
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paths := strings.Split(path, "/")
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fileEntries := getFileEntriesInDirectory(file, 2, 1, paths)
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directoryHeader, fileEntries := getFileEntriesInDirectory(file, 2, 1, paths)
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return volumeHeader, fileEntries
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return volumeHeader, directoryHeader, fileEntries
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}
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func getFileEntriesInDirectory(file *os.File, blockNumber int, currentPath int, paths []string) []FileEntry {
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//fmt.Printf("Parsing '%s'...\n", paths[currentPath])
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func GetFreeFileEntryInDirectory(file *os.File, directory string) FileEntry {
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_, directoryHeader, _ := ReadDirectory(file, directory)
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DumpDirectoryHeader(directoryHeader)
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blockNumber := directoryHeader.StartingBlock
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buffer := ReadBlock(file, blockNumber)
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entryOffset := 43 // start at offset after header
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entryNumber := 2 // header is essentially the first entry so start at 2
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for {
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if entryNumber > 13 {
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blockNumber = int(buffer[2]) + int(buffer[3])*256
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// if we ran out of blocks in the directory, return empty
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// TODO: expand the directory to add more entries
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if blockNumber == 0 {
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return FileEntry{}
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}
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// else read the next block in the directory
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buffer = ReadBlock(file, blockNumber)
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entryOffset = 4
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entryNumber = 1
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}
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fileEntry := parseFileEntry(buffer[entryOffset:entryOffset+40], blockNumber, entryOffset)
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if fileEntry.StorageType == StorageDeleted {
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fileEntry.DirectoryBlock = blockNumber
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fileEntry.DirectoryOffset = entryOffset
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fileEntry.HeaderPointer = directoryHeader.StartingBlock
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return fileEntry
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}
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entryNumber++
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entryOffset += 39
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}
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}
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func getFileEntriesInDirectory(file *os.File, blockNumber int, currentPath int, paths []string) (DirectoryHeader, []FileEntry) {
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buffer := ReadBlock(file, blockNumber)
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directoryHeader := parseDirectoryHeader(buffer)
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directoryHeader := parseDirectoryHeader(buffer, blockNumber)
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fileEntries := make([]FileEntry, directoryHeader.ActiveFileCount)
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entryOffset := 43 // start at offset after header
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@ -89,7 +125,7 @@ func getFileEntriesInDirectory(file *os.File, blockNumber int, currentPath int,
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if !matchedDirectory && (currentPath == len(paths)-1) {
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// path not matched by last path part
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return nil
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return DirectoryHeader{}, nil
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}
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for {
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@ -97,24 +133,23 @@ func getFileEntriesInDirectory(file *os.File, blockNumber int, currentPath int,
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entryOffset = 4
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entryNumber = 1
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if blockNumber == 0 {
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return nil
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return DirectoryHeader{}, nil
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}
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buffer = ReadBlock(file, nextBlock)
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nextBlock = int(buffer[2]) + int(buffer[3])*256
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}
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fileEntry := parseFileEntry(buffer[entryOffset:entryOffset+40], blockNumber, entryOffset)
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//DumpFileEntry(fileEntry)
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if fileEntry.StorageType != StorageDeleted {
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if matchedDirectory && activeEntries == directoryHeader.ActiveFileCount {
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return directoryHeader, fileEntries[0:activeEntries]
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}
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if matchedDirectory {
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fileEntries[activeEntries] = fileEntry
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} else if !matchedDirectory && fileEntry.FileType == 15 && paths[currentPath+1] == fileEntry.FileName {
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return getFileEntriesInDirectory(file, fileEntry.KeyPointer, currentPath+1, paths)
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}
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activeEntries++
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if matchedDirectory && activeEntries == directoryHeader.ActiveFileCount {
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return fileEntries[0:activeEntries]
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}
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}
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entryNumber++
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@ -227,14 +262,17 @@ func parseVolumeHeader(buffer []byte) VolumeHeader {
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return volumeHeader
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}
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func parseDirectoryHeader(buffer []byte) DirectoryHeader {
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func parseDirectoryHeader(buffer []byte, blockNumber int) DirectoryHeader {
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previousBlock := int(buffer[0x00]) + int(buffer[0x01])*256
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nextBlock := int(buffer[0x02]) + int(buffer[0x03])*256
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filenameLength := buffer[0x04] & 15
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name := string(buffer[0x05 : filenameLength+0x05])
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fileCount := int(buffer[0x25]) + int(buffer[0x26])*256
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directoryEntry := DirectoryHeader{
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PreviousBlock: previousBlock,
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NextBlock: nextBlock,
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StartingBlock: blockNumber,
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Name: name,
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ActiveFileCount: fileCount,
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}
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123
prodos/file.go
123
prodos/file.go
@ -3,6 +3,7 @@ package prodos
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import (
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"os"
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"strings"
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"time"
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)
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func LoadFile(file *os.File, path string) []byte {
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@ -22,6 +23,71 @@ func LoadFile(file *os.File, path string) []byte {
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return buffer
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}
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func WriteFile(file *os.File, path string, buffer []byte) {
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directory, fileName := GetDirectoryAndFileNameFromPath(path)
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DeleteFile(file, path)
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// get list of blocks to write file to
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blockList := CreateBlockList(file, len(buffer))
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fileEntry := GetFreeFileEntryInDirectory(file, directory)
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// seedling file
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if len(buffer) <= 0x200 {
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WriteBlock(file, blockList[0], buffer)
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fileEntry.StorageType = StorageSeedling
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}
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// sapling file needs index block
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if len(buffer) > 0x200 && len(buffer) <= 0x20000 {
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fileEntry.StorageType = StorageSapling
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// write index block with pointers to data blocks
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indexBuffer := make([]byte, 512)
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for i := 0; i < 256; i++ {
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if i < len(blockList) {
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indexBuffer[i] = byte(blockList[i] & 0x00FF)
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indexBuffer[i+256] = byte(blockList[i] >> 8)
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}
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}
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WriteBlock(file, blockList[0], indexBuffer)
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// write all data blocks
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blockBuffer := make([]byte, 512)
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blockPointer := 0
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blockIndexNumber := 1
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for i := 0; i < len(buffer); i++ {
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blockBuffer[blockPointer] = buffer[i]
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if blockPointer == 512 {
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WriteBlock(file, blockList[blockIndexNumber], blockBuffer)
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blockPointer = 0
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blockIndexNumber++
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}
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if i == len(buffer)-1 {
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for j := blockPointer; j < 512; j++ {
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blockBuffer[j] = 0
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}
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WriteBlock(file, blockList[blockIndexNumber], blockBuffer)
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}
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}
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}
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// TODO: add tree file
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// add file entry to directory
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fileEntry.FileName = fileName
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fileEntry.BlocksUsed = len(blockList)
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fileEntry.CreationTime = time.Now()
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fileEntry.ModifiedTime = time.Now()
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fileEntry.AuxType = 0x2000
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fileEntry.EndOfFile = len(buffer)
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fileEntry.FileType = 0x06
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fileEntry.KeyPointer = blockList[0]
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writeFileEntry(file, fileEntry)
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}
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func GetBlocklist(file *os.File, fileEntry FileEntry) []int {
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blocks := make([]int, fileEntry.BlocksUsed)
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@ -46,21 +112,34 @@ func GetBlocklist(file *os.File, fileEntry FileEntry) []int {
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return blocks
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}
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func GetFileEntry(file *os.File, path string) FileEntry {
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path = strings.ToUpper(path)
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paths := strings.Split(path, "/")
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func CreateBlockList(file *os.File, fileSize int) []int {
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numberOfBlocks := fileSize / 512
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if fileSize%512 > 0 {
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numberOfBlocks++
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}
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if fileSize > 0x200 && fileSize <= 0x20000 {
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numberOfBlocks++ // add index block
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}
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if fileSize > 0x20000 {
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// add master index block
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numberOfBlocks++
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// add index blocks for each 128 blocks
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numberOfBlocks += numberOfBlocks / 128
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// add index block for any remaining blocks
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if numberOfBlocks%128 > 0 {
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numberOfBlocks++
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}
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}
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volumeBitmap := ReadVolumeBitmap(file)
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blockList := FindFreeBlocks(volumeBitmap, numberOfBlocks)
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var directoryBuilder strings.Builder
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for i := 1; i < len(paths)-1; i++ {
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directoryBuilder.WriteString("/")
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directoryBuilder.WriteString(paths[i])
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return blockList
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}
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directory := directoryBuilder.String()
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fileName := paths[len(paths)-1]
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func GetFileEntry(file *os.File, path string) FileEntry {
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directory, fileName := GetDirectoryAndFileNameFromPath(path)
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_, fileEntries := ReadDirectory(file, directory)
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_, _, fileEntries := ReadDirectory(file, directory)
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if fileEntries == nil {
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return FileEntry{}
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@ -77,8 +156,28 @@ func GetFileEntry(file *os.File, path string) FileEntry {
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return fileEntry
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}
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func GetDirectoryAndFileNameFromPath(path string) (string, string) {
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path = strings.ToUpper(path)
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paths := strings.Split(path, "/")
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var directoryBuilder strings.Builder
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for i := 1; i < len(paths)-1; i++ {
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directoryBuilder.WriteString("/")
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directoryBuilder.WriteString(paths[i])
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}
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directory := directoryBuilder.String()
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fileName := paths[len(paths)-1]
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return directory, fileName
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}
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func DeleteFile(file *os.File, path string) {
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fileEntry := GetFileEntry(file, path)
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if fileEntry.StorageType == StorageDeleted {
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return
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}
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// free the blocks
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blocks := GetBlocklist(file, fileEntry)
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@ -95,7 +194,7 @@ func DeleteFile(file *os.File, path string) {
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// decrement the directory entry count
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directoryBlock := ReadBlock(file, fileEntry.HeaderPointer)
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directoryHeader := parseDirectoryHeader(directoryBlock)
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directoryHeader := parseDirectoryHeader(directoryBlock, fileEntry.HeaderPointer)
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directoryHeader.ActiveFileCount--
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writeDirectoryHeader(file, directoryHeader, fileEntry.HeaderPointer)
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@ -105,6 +105,14 @@ func DumpVolumeHeader(volumeHeader VolumeHeader) {
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fmt.Printf("Total blocks: %d\n", volumeHeader.TotalBlocks)
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}
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func DumpDirectoryHeader(directoryHeader DirectoryHeader) {
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fmt.Printf("Name: %s\n", directoryHeader.Name)
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fmt.Printf("File count: %d\n", directoryHeader.ActiveFileCount)
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fmt.Printf("Starting block: %04X\n", directoryHeader.StartingBlock)
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fmt.Printf("Previous block: %04X\n", directoryHeader.PreviousBlock)
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fmt.Printf("Next block: %04X\n", directoryHeader.NextBlock)
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}
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|
||||
func DumpBlock(buffer []byte) {
|
||||
for i := 0; i < len(buffer); i += 16 {
|
||||
for j := i; j < i+16; j++ {
|
||||
|
Loading…
Reference in New Issue
Block a user