Steve2/src/dev/game/paddle.h

42 lines
1018 B
C
Raw Normal View History

//
// paddle.h
// A2Mac
//
// Created by Tamas Rudnai on 5/19/20.
// Copyright © 2020 GameAlloy. All rights reserved.
//
#ifndef paddle_h
#define paddle_h
#include "6502.h"
#define PDL_MAX_TIME 3300.0
#define PDL_TIME_DECAY ( 255.0 / PDL_MAX_TIME )
uint64_t pdl_reset_time = 0;
uint64_t pdl_current_time = 0;
uint64_t pdl_elapsed_time = 0;
float pdl_value[4] = { 0.5, 0.0, 1.0, 0.1 };
INLINE uint8_t pdl_reset() {
pdl_reset_time = m6502.clktime + clkfrm;
return 0;
}
INLINE uint8_t pdl_read( uint8_t pdl ) {
pdl_current_time = m6502.clktime + clkfrm;
pdl_elapsed_time = pdl_current_time - pdl_reset_time;
double normalized_time = pdl_elapsed_time / PDL_MAX_TIME; // 0: started, >= 1 ended
// printf("PDL%d: %d\n", pdl, (uint8_t) ( pdl_value[pdl] * 512 * ( 1 - (pdl_elapsed_time / PDL_MAX_TIME) )) );
// return (uint8_t) ( pdl_value[pdl] * 512 * ( 1 - (pdl_elapsed_time / PDL_MAX_TIME) ) );
return normalized_time >= pdl_value[pdl] ? 0 : 0x80;
}
#endif /* paddle_h */