Commit Graph

88 Commits

Author SHA1 Message Date
tudnai
4e8cebab37 Preferences Dialog Box 2020-06-05 17:11:22 -07:00
tudnai
0aa6098846 - Default ROM is //e, instead of Enhanced version
- WOZ file load error handling
- Only place filename to recents when load was successful
2020-06-04 11:37:35 -07:00
tudnai
b6f67f981c - File Open
- Recent Files
- Disk Menus moved to File Menu
2020-06-03 10:23:55 -07:00
tudnai
697fc3171d - Joystick On / Off from UI
- Aux Memory switches
- Open any files using Open File Dialog
2020-06-02 10:10:18 -07:00
tudnai
2d58c13376 LoRes Graphics 2020-05-29 08:50:47 -07:00
tudnai
f79be51bb1 - Mouse Button / Paddle 3 is inverted
- Reset Paddle / Joystick / Mouse buttons
2020-05-28 09:35:17 -07:00
tudnai
04d9ca20eb Game Controller Combined Buttons 2020-05-28 09:19:07 -07:00
tudnai
cc99e2eba3 Diagnostic Disks 2020-05-28 08:15:41 -07:00
tudnai
add26cffc0 - Added UI Control over Disk Acceleration
- Effort to make sound smoother on higher frequencies
2020-05-27 19:12:28 -07:00
tudnai
e18173605b - Fixed 80 col rendering issue
- Interestingly speed bumped up a bit too
2020-05-26 21:13:31 -07:00
tudnai
5a0a23f048 Added Merlin Assembler versions for testing 2020-05-25 19:34:33 -07:00
tudnai
3042a98d64 - Removed Up and Down Arrow Keys to better support of Keyboard 2 Joystick
- Fix: Inverted Up and Down Keyboard 2 Mouse
2020-05-25 19:34:02 -07:00
tudnai
c5f16cd15a Display Text Page 2 2020-05-24 21:04:34 -07:00
tudnai
ef4e124043 - Adjusting Colors
- Fixing some pixel rendering issues with the green color
2020-05-24 20:26:54 -07:00
tudnai
ab120dc459 - Keyboard 2 Mouse
- FPS set back to 30
- 16 bit PCM
- Smoother speaker level fade out
- Faster keyboard poll query -- This is for checking only, should be either removed or the entire ioRead should based on binary search, whatever is faster
2020-05-24 12:14:09 -07:00
tudnai
4773c534f1 - foundation for the predictive input controller
- 60 FPS for better joystick reposne
2020-05-21 22:09:57 -07:00
tudnai
26341faff2 Mouse 2 JoyStick 2020-05-20 22:22:44 -07:00
tudnai
0fef4708f8 Optimized handling video mode changes 2020-05-18 21:17:19 -07:00
tudnai
9c4abe97c5 Fixed Full graphics screen clearing issues 2020-05-18 09:27:34 -07:00
tudnai
9871cb3886 Adjusted Audio Play 2020-05-17 22:08:23 -07:00
tudnai
cf23cc7983 Sound works 2020-05-17 07:49:05 -07:00
tudnai
aaf7c0ca83 Exponential signal edges for speaker 2020-05-13 20:40:54 -07:00
tudnai
e96f7bafc9 Fixed blue rendering 2020-05-09 20:57:56 -07:00
tudnai
7b51c83da2 - Initial ROM acceleration removed from the Power Cycle to have a better feeling of a retro computer
- Improved Power Cycle animation
2020-05-09 14:40:42 -07:00
tudnai
293ba80f41 Removed prevPrev (not needed) 2020-05-09 13:51:34 -07:00
tudnai
889b31803a HiRes render improvements - sharp image! 2020-05-09 13:45:41 -07:00
tudnai
6abcba032d - Splash screen
- HiRes pixel rendering improvements
2020-05-09 03:39:55 -07:00
tudnai
bfb226d415 Speed improvements to 1300MHz 2020-05-08 19:47:19 -07:00
tudnai
c6a7f211dc - White reduced to get a better retro feeling
- HiRes Color restoration adjusted so no more green stuff in Donkey Kong
2020-05-07 23:54:11 -07:00
tudnai
afc8c6d8d1 Fixed 4 line Text screen position in Mixed mode 2020-05-07 13:20:46 -07:00
tudnai
386d3ea979 Speed bumped to 1244MHz!
Fixed CPU initialization
2020-05-06 16:07:19 -07:00
tudnai
4017d12dc8 - Optimized Text Rendering
- Optimized HiRes screen hiding
2020-05-06 09:56:21 -07:00
tudnai
303de91fc6 - Startup speed is set by ColdReset, so it will work always
- HiRes screen is being cleared when switched back to text mode
- Turned off Debug app for Release mode
2020-05-05 23:03:36 -07:00
tudnai
961708373c - Speed improvements
- Keyboard Up
- HiRes optimized (battery save) refresh / Refresh by blocks that modified
2020-05-05 08:35:57 -07:00
tudnai
fd63ce5bca Optimized color management 2020-05-04 13:54:04 -07:00
tudnai
5afcb161b6 Optimizing HiRes screen updates - do not refresh HiRes when it is in TextMode 2020-05-04 13:53:36 -07:00
tudnai
303c0f7f95 Simplifying reset + Cleanup code 2020-05-02 22:39:54 -07:00
tudnai
393b28ab3d Interrupt handling outside of the instruction loop 2020-05-02 22:35:59 -07:00
tudnai
e871c32202 Limit increased to allow sheer power 2020-05-02 21:07:02 -07:00
tudnai
db8c657d0e Rendering running independently on the main thread 2020-05-01 19:10:44 -07:00
tudnai
ef6ae3ccc5 Shadow memory kinda works 2020-05-01 18:56:30 -07:00
tudnai
315e1aec12 Started to come alive 2020-05-01 14:43:41 -07:00
tudnai
016a132ba7 Merge branch 'master'
Conflicts:
	src/cpu/6502.c
	src/dev/mem/mmio.h
2020-04-30 11:49:52 -07:00
tudnai
5443d91fc7 Fixed Reset issues on //e
Performance enhancements
2020-04-30 07:26:46 -07:00
tudnai
a70937b321 First steps for the Shadow Memory implementation 2020-04-29 19:58:03 -07:00
tudnai
f56a2cb8c6 Speed bump (2x)
- Precise MHz measurements
2020-04-29 15:35:54 -07:00
tudnai
deb6373f18 Code polishing 2020-04-27 20:32:58 -07:00
tudnai
d1f0c8e1db Fix text screen rendering in graphics mode 2020-04-27 12:38:07 -07:00
tudnai
72dc8dfa99 Fixed PR#3 initialization issue (added support for text mode query) 2020-04-27 11:58:38 -07:00
tudnai
8e61a3403b Moving to a unified 64K expansion memory instead of small fragments 2020-04-27 08:15:36 -07:00