tudnai
4e8cebab37
Preferences Dialog Box
2020-06-05 17:11:22 -07:00
tudnai
0aa6098846
- Default ROM is //e, instead of Enhanced version
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- WOZ file load error handling
- Only place filename to recents when load was successful
2020-06-04 11:37:35 -07:00
tudnai
b6f67f981c
- File Open
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- Recent Files
- Disk Menus moved to File Menu
2020-06-03 10:23:55 -07:00
tudnai
697fc3171d
- Joystick On / Off from UI
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- Aux Memory switches
- Open any files using Open File Dialog
2020-06-02 10:10:18 -07:00
tudnai
2d58c13376
LoRes Graphics
2020-05-29 08:50:47 -07:00
tudnai
f79be51bb1
- Mouse Button / Paddle 3 is inverted
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- Reset Paddle / Joystick / Mouse buttons
2020-05-28 09:35:17 -07:00
tudnai
04d9ca20eb
Game Controller Combined Buttons
2020-05-28 09:19:07 -07:00
tudnai
cc99e2eba3
Diagnostic Disks
2020-05-28 08:15:41 -07:00
tudnai
add26cffc0
- Added UI Control over Disk Acceleration
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- Effort to make sound smoother on higher frequencies
2020-05-27 19:12:28 -07:00
tudnai
e18173605b
- Fixed 80 col rendering issue
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- Interestingly speed bumped up a bit too
2020-05-26 21:13:31 -07:00
tudnai
5a0a23f048
Added Merlin Assembler versions for testing
2020-05-25 19:34:33 -07:00
tudnai
3042a98d64
- Removed Up and Down Arrow Keys to better support of Keyboard 2 Joystick
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- Fix: Inverted Up and Down Keyboard 2 Mouse
2020-05-25 19:34:02 -07:00
tudnai
c5f16cd15a
Display Text Page 2
2020-05-24 21:04:34 -07:00
tudnai
ef4e124043
- Adjusting Colors
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- Fixing some pixel rendering issues with the green color
2020-05-24 20:26:54 -07:00
tudnai
ab120dc459
- Keyboard 2 Mouse
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- FPS set back to 30
- 16 bit PCM
- Smoother speaker level fade out
- Faster keyboard poll query -- This is for checking only, should be either removed or the entire ioRead should based on binary search, whatever is faster
2020-05-24 12:14:09 -07:00
tudnai
4773c534f1
- foundation for the predictive input controller
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- 60 FPS for better joystick reposne
2020-05-21 22:09:57 -07:00
tudnai
26341faff2
Mouse 2 JoyStick
2020-05-20 22:22:44 -07:00
tudnai
0fef4708f8
Optimized handling video mode changes
2020-05-18 21:17:19 -07:00
tudnai
9c4abe97c5
Fixed Full graphics screen clearing issues
2020-05-18 09:27:34 -07:00
tudnai
9871cb3886
Adjusted Audio Play
2020-05-17 22:08:23 -07:00
tudnai
cf23cc7983
Sound works
2020-05-17 07:49:05 -07:00
tudnai
aaf7c0ca83
Exponential signal edges for speaker
2020-05-13 20:40:54 -07:00
tudnai
e96f7bafc9
Fixed blue rendering
2020-05-09 20:57:56 -07:00
tudnai
7b51c83da2
- Initial ROM acceleration removed from the Power Cycle to have a better feeling of a retro computer
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- Improved Power Cycle animation
2020-05-09 14:40:42 -07:00
tudnai
293ba80f41
Removed prevPrev (not needed)
2020-05-09 13:51:34 -07:00
tudnai
889b31803a
HiRes render improvements - sharp image!
2020-05-09 13:45:41 -07:00
tudnai
6abcba032d
- Splash screen
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- HiRes pixel rendering improvements
2020-05-09 03:39:55 -07:00
tudnai
bfb226d415
Speed improvements to 1300MHz
2020-05-08 19:47:19 -07:00
tudnai
c6a7f211dc
- White reduced to get a better retro feeling
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- HiRes Color restoration adjusted so no more green stuff in Donkey Kong
2020-05-07 23:54:11 -07:00
tudnai
afc8c6d8d1
Fixed 4 line Text screen position in Mixed mode
2020-05-07 13:20:46 -07:00
tudnai
386d3ea979
Speed bumped to 1244MHz!
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Fixed CPU initialization
2020-05-06 16:07:19 -07:00
tudnai
4017d12dc8
- Optimized Text Rendering
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- Optimized HiRes screen hiding
2020-05-06 09:56:21 -07:00
tudnai
303de91fc6
- Startup speed is set by ColdReset, so it will work always
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- HiRes screen is being cleared when switched back to text mode
- Turned off Debug app for Release mode
2020-05-05 23:03:36 -07:00
tudnai
961708373c
- Speed improvements
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- Keyboard Up
- HiRes optimized (battery save) refresh / Refresh by blocks that modified
2020-05-05 08:35:57 -07:00
tudnai
fd63ce5bca
Optimized color management
2020-05-04 13:54:04 -07:00
tudnai
5afcb161b6
Optimizing HiRes screen updates - do not refresh HiRes when it is in TextMode
2020-05-04 13:53:36 -07:00
tudnai
303c0f7f95
Simplifying reset + Cleanup code
2020-05-02 22:39:54 -07:00
tudnai
393b28ab3d
Interrupt handling outside of the instruction loop
2020-05-02 22:35:59 -07:00
tudnai
e871c32202
Limit increased to allow sheer power
2020-05-02 21:07:02 -07:00
tudnai
db8c657d0e
Rendering running independently on the main thread
2020-05-01 19:10:44 -07:00
tudnai
ef6ae3ccc5
Shadow memory kinda works
2020-05-01 18:56:30 -07:00
tudnai
315e1aec12
Started to come alive
2020-05-01 14:43:41 -07:00
tudnai
016a132ba7
Merge branch 'master'
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Conflicts:
src/cpu/6502.c
src/dev/mem/mmio.h
2020-04-30 11:49:52 -07:00
tudnai
5443d91fc7
Fixed Reset issues on //e
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Performance enhancements
2020-04-30 07:26:46 -07:00
tudnai
a70937b321
First steps for the Shadow Memory implementation
2020-04-29 19:58:03 -07:00
tudnai
f56a2cb8c6
Speed bump (2x)
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- Precise MHz measurements
2020-04-29 15:35:54 -07:00
tudnai
deb6373f18
Code polishing
2020-04-27 20:32:58 -07:00
tudnai
d1f0c8e1db
Fix text screen rendering in graphics mode
2020-04-27 12:38:07 -07:00
tudnai
72dc8dfa99
Fixed PR#3 initialization issue (added support for text mode query)
2020-04-27 11:58:38 -07:00
tudnai
8e61a3403b
Moving to a unified 64K expansion memory instead of small fragments
2020-04-27 08:15:36 -07:00