// // ViewController.swift // A2Mac // // Created by Tamas Rudnai on 7/25/19. // Copyright © 2019 GameAlloy. All rights reserved. // import Cocoa class ViewController: NSViewController { @IBOutlet weak var display: NSTextFieldCell! override func viewDidLoad() { super.viewDidLoad() display.stringValue = "lll" // emulate in he background // DispatchQueue.global(qos: .background).async { tst6502() // } // let r = UnsafeMutablePointer(RAM) // let text = "" // while(true) { // for i in 0x400...0x7FF { // // text += r[i] // } // } } override var representedObject: Any? { didSet { // Update the view, if already loaded. } } }