// // common.h // 6502 // // Created by Tamas Rudnai on 7/14/19. // Copyright © 2019 GameAlloy. All rights reserved. // #ifndef __COMMON_H__ #define __COMMON_H__ #include #include #ifdef DEBUG #define INLINE #else #define INLINE static __attribute__((always_inline)) #endif #ifdef DEBUG //#define dbgPrintf(format, ...) printf (format, ## __VA_ARGS__) #define dbgPrintf(format, ...) #define dbgPrintf2(format, ...) if(outdev) fprintf(outdev, format, ## __VA_ARGS__) #else #define dbgPrintf(format, ...) #define dbgPrintf2(format, ...) #endif #define K 1000ULL #define M (K * K) #define G (M * K) #define T (G * K) #define PG 256ULL #define KB 1024ULL #define MB (KB * KB) #define GB (MB * KB) #define TB (GB * KB) typedef union { uint8_t bits; struct { uint8_t b0:1; uint8_t b1:1; uint8_t b2:1; uint8_t b3:1; uint8_t b4:1; uint8_t b5:1; uint8_t b6:1; uint8_t b7:1; }; } bits_t; #define BITTEST(n,x) ((bits_t)(n)).b##x extern FILE * outdev; #endif // __COMMON_H__