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96 lines
2.8 KiB
Swift
96 lines
2.8 KiB
Swift
//
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// AppDelegate.swift
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// A2Mac
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//
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// Created by Tamas Rudnai on 7/25/19.
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// Copyright © 2019 GameAlloy. All rights reserved.
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//
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import Cocoa
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@NSApplicationMain
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class AppDelegate: NSObject, NSApplicationDelegate {
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var preferencesController : PreferencesWindowController?
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@IBAction func ROM_Selected(_ sender: NSMenuItem) {
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if let menuIdentifier = sender.identifier {
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// rom_loadFile( Bundle.main.resourcePath, menuIdentifier.rawValue + ".rom" )
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ViewController.romFileName = menuIdentifier.rawValue + ".rom"
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// print("Resource Path: " + Bundle.main.resourcePath!)
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m6502_ColdReset( Bundle.main.resourcePath! + "/rom/", ViewController.romFileName )
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}
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}
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@IBAction func Disk1_Selected(_ sender: NSMenuItem) {
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if let menuIdentifier = sender.identifier {
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let woz_err = woz_loadFile( Bundle.main.resourcePath! + "/dsk/" + menuIdentifier.rawValue + ".woz" )
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ViewController.current?.chk_woz_load(err: woz_err)
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woz_flags.image_file_readonly = 1
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}
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}
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func applicationDidFinishLaunching(_ aNotification: Notification) {
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// Insert code here to initialize your application
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}
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func applicationWillTerminate(_ aNotification: Notification) {
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// Insert code here to tear down your application
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}
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@IBAction func selectAnImageFromFile(sender: AnyObject) {
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ViewController.current?.openDiskImage()
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}
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func application(_ sender: NSApplication, openFile filename: String) -> Bool {
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let woz_err = woz_loadFile( filename )
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return woz_err == 0;
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}
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@IBAction func saveFile(_ sender: NSMenuItem) {
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ViewController.current?.saveFile()
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}
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@IBAction func saveFileAs(_ sender: NSMenuItem) {
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ViewController.current?.saveFileAs()
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}
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@IBAction func showPreferences(_ sender: NSMenuItem) {
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if ( preferencesController == nil ) {
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let storyboard = NSStoryboard(name: NSStoryboard.Name("Preferences"), bundle: nil)
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preferencesController = storyboard.instantiateInitialController() as? PreferencesWindowController
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}
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if ( preferencesController != nil ) {
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preferencesController?.showWindow(sender)
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}
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}
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@IBAction func PowerOn(_ sender: Any) {
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ViewController.current?.PowerOn(sender)
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}
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@IBAction func Pause(_ sender: Any) {
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ViewController.current?.Pause(sender)
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}
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@IBAction func PowerOff(_ sender: Any) {
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ViewController.current?.PowerOff(sender)
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}
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@IBAction func ColdReset(_ sender: Any) {
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ViewController.current?.Reset(sender)
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}
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@IBAction func WarmReset(_ sender: Any) {
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ViewController.current?.Reset(sender)
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}
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}
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