Virtu/Library/Wpf/Jellyfish.Library.Wpf.csproj

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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.30729</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{D47A24A9-1590-4E8A-A406-BC66D5891BFA}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Jellyfish.Library</RootNamespace>
<AssemblyName>Jellyfish.Library</AssemblyName>
<SignAssembly>false</SignAssembly>
<AssemblyOriginatorKeyFile>..\..\Jellyfish.snk</AssemblyOriginatorKeyFile>
<FileUpgradeFlags>
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<OldToolsVersion>2.0</OldToolsVersion>
<UpgradeBackupLocation>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\</OutputPath>
<DefineConstants>TRACE;DEBUG;WINDOWS;CODE_ANALYSIS</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<RunCodeAnalysis>false</RunCodeAnalysis>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<OutputPath>bin\</OutputPath>
<DefineConstants>TRACE;WINDOWS;CODE_ANALYSIS</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
</PropertyGroup>
<ItemGroup>
<Reference Include="PresentationCore">
<RequiredTargetFramework>3.0</RequiredTargetFramework>
</Reference>
<Reference Include="PresentationFramework">
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</Reference>
<Reference Include="System" />
<Reference Include="System.Core">
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</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="System.Xml.Linq">
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</Reference>
<Reference Include="WindowsBase">
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</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="..\AssemblyCommentAttribute.cs">
<Link>AssemblyCommentAttribute.cs</Link>
</Compile>
<Compile Include="..\DirectSound.cs">
<Link>DirectSound.cs</Link>
</Compile>
<Compile Include="..\DirectSoundInterop.cs">
<Link>DirectSoundInterop.cs</Link>
</Compile>
<Compile Include="..\GCHandleHelpers.cs">
<Link>GCHandleHelpers.cs</Link>
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<Compile Include="..\GeneralSecurity.cs">
<Link>GeneralSecurity.cs</Link>
</Compile>
<Compile Include="..\GlobalSuppressions.cs">
<Link>GlobalSuppressions.cs</Link>
</Compile>
<Compile Include="..\IEnumerableExtensions.cs">
<Link>IEnumerableExtensions.cs</Link>
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<Compile Include="..\Lazy.cs">
<Link>Lazy.cs</Link>
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<Compile Include="..\MarshalHelpers.cs">
<Link>MarshalHelpers.cs</Link>
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<Compile Include="..\MathHelpers.cs">
<Link>MathHelpers.cs</Link>
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<Compile Include="..\SafeAllocHandle.cs">
<Link>SafeAllocHandle.cs</Link>
</Compile>
<Compile Include="..\SafeFileHandle.cs">
<Link>SafeFileHandle.cs</Link>
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<Compile Include="..\SingletonFactory.cs">
<Link>SingletonFactory.cs</Link>
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<Compile Include="..\StreamExtensions.cs">
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<Compile Include="..\StringBuilderExtensions.cs">
<Link>StringBuilderExtensions.cs</Link>
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<Compile Include="..\WaveFormat.cs">
<Link>WaveFormat.cs</Link>
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<Compile Include="..\XmlSerializerHelpers.cs">
<Link>XmlSerializerHelpers.cs</Link>
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<Compile Include="ApplicationBase.cs" />
<Compile Include="FrameRateCounter.xaml.cs">
<DependentUpon>FrameRateCounter.xaml</DependentUpon>
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<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="WindowExtensions.cs" />
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<Page Include="FrameRateCounter.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
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<ItemGroup>
<CodeAnalysisDictionary Include="..\CustomDictionary.xml">
<Link>CustomDictionary.xml</Link>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>