mirror of
https://github.com/digital-jellyfish/Virtu.git
synced 2025-02-17 04:32:21 +00:00
Modified video services to preserve aspect ratio on XNA+Xbox360.
--HG-- extra : convert_revision : svn%3Affd33b8c-2492-42e0-bdc5-587b920b7d6d/trunk%4044490
This commit is contained in:
parent
26bd5e3aa9
commit
21a9ba51dd
@ -14,7 +14,7 @@ namespace Jellyfish.Library
|
||||
FontName = "Default";
|
||||
|
||||
//game.IsFixedTimeStep = true; // fixed (default)
|
||||
//game.TargetElapsedTime = TimeSpan.FromSeconds(1f / 60f);
|
||||
//game.TargetElapsedTime = TimeSpan.FromSeconds(1 / 60f);
|
||||
|
||||
//game.IsFixedTimeStep = false; // flatout
|
||||
//game.GraphicsDeviceManager.SynchronizeWithVerticalRetrace = false;
|
||||
|
@ -69,6 +69,9 @@
|
||||
<Reference Include="mscorlib">
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="PresentationFramework">
|
||||
<RequiredTargetFramework>3.0</RequiredTargetFramework>
|
||||
</Reference>
|
||||
<Reference Include="System">
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
|
@ -11,13 +11,7 @@ namespace Jellyfish.Virtu
|
||||
base("Virtu")
|
||||
{
|
||||
Components.Add(new FrameRateCounter(this) { DrawOrder = 1, FontName = "Consolas" });
|
||||
#if XBOX
|
||||
GraphicsDeviceManager.PreferredBackBufferWidth = 640;
|
||||
GraphicsDeviceManager.PreferredBackBufferHeight = 480;
|
||||
#else
|
||||
GraphicsDeviceManager.PreferredBackBufferWidth = 560;
|
||||
GraphicsDeviceManager.PreferredBackBufferHeight = 384;
|
||||
#endif
|
||||
|
||||
_storageService = new XnaStorageService(_machine, this);
|
||||
_keyboardService = new XnaKeyboardService(_machine);
|
||||
_gamePortService = new XnaGamePortService(_machine);
|
||||
|
@ -21,10 +21,10 @@ namespace Jellyfish.Virtu.Services
|
||||
Vector2 right = _state.ThumbSticks.Right;
|
||||
GamePadDPad dpad = _state.DPad;
|
||||
|
||||
Paddle0 = (int)((1f + left.X) * PaddleScale);
|
||||
Paddle1 = (int)((1f - left.Y) * PaddleScale); // invert y
|
||||
Paddle2 = (int)((1f + right.X) * PaddleScale);
|
||||
Paddle3 = (int)((1f - right.Y) * PaddleScale); // invert y
|
||||
Paddle0 = (int)((1 + left.X) * PaddleScale);
|
||||
Paddle1 = (int)((1 - left.Y) * PaddleScale); // invert y
|
||||
Paddle2 = (int)((1 + right.X) * PaddleScale);
|
||||
Paddle3 = (int)((1 - right.Y) * PaddleScale); // invert y
|
||||
|
||||
Joystick0 = GetJoystick(ref left, ref dpad);
|
||||
Joystick1 = GetJoystick(ref right);
|
||||
@ -55,7 +55,7 @@ namespace Jellyfish.Virtu.Services
|
||||
return new Joystick(isUp, isLeft, isRight, isDown);
|
||||
}
|
||||
|
||||
private const float PaddleScale = 128f;
|
||||
private const int PaddleScale = 128;
|
||||
private const float JoystickDeadZone = 0.5f;
|
||||
|
||||
private GamePadState _state;
|
||||
|
@ -106,10 +106,12 @@ namespace Jellyfish.Virtu.Services
|
||||
{
|
||||
Machine.Video.ToggleMonochrome();
|
||||
}
|
||||
#if WINDOWS
|
||||
else if ((control && (key == Keys.Subtract)) || (gamePadControl && (key == Keys.D0)))
|
||||
{
|
||||
Machine.Video.ToggleFullScreen();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
[SuppressMessage("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
|
||||
|
@ -1,5 +1,8 @@
|
||||
using System;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
#if WINDOWS
|
||||
using System.Windows;
|
||||
#endif
|
||||
using Jellyfish.Library;
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
@ -32,21 +35,12 @@ namespace Jellyfish.Virtu.Services
|
||||
|
||||
public override void Update() // main thread
|
||||
{
|
||||
#if WINDOWS
|
||||
if (_game.GraphicsDeviceManager.IsFullScreen != IsFullScreen)
|
||||
{
|
||||
if (IsFullScreen)
|
||||
{
|
||||
_game.GraphicsDeviceManager.PreferredBackBufferWidth = _graphicsDevice.DisplayMode.Width; // avoids changing display mode
|
||||
_game.GraphicsDeviceManager.PreferredBackBufferHeight = _graphicsDevice.DisplayMode.Height;
|
||||
}
|
||||
else
|
||||
{
|
||||
_game.GraphicsDeviceManager.PreferredBackBufferWidth = TextureWidth;
|
||||
_game.GraphicsDeviceManager.PreferredBackBufferHeight = TextureHeight;
|
||||
}
|
||||
_game.GraphicsDeviceManager.ToggleFullScreen();
|
||||
}
|
||||
|
||||
#endif
|
||||
if (_pixelsDirty)
|
||||
{
|
||||
_pixelsDirty = false;
|
||||
@ -55,7 +49,7 @@ namespace Jellyfish.Virtu.Services
|
||||
|
||||
_spriteBatch.Begin(SpriteBlendMode.None, SpriteSortMode.Immediate, SaveStateMode.None);
|
||||
_graphicsDevice.SamplerStates[0].MagFilter = TextureFilter.Point;
|
||||
_spriteBatch.Draw(_texture, _texturePosition, null, Color.White, 0f, Vector2.Zero, _textureScale, SpriteEffects.None, 0f);
|
||||
_spriteBatch.Draw(_texture, _texturePosition, null, Color.White, 0, Vector2.Zero, _textureScale, SpriteEffects.None, 0);
|
||||
_spriteBatch.End();
|
||||
}
|
||||
|
||||
@ -72,15 +66,25 @@ namespace Jellyfish.Virtu.Services
|
||||
{
|
||||
DisplayMode displayMode = e.GraphicsDeviceInformation.Adapter.CurrentDisplayMode;
|
||||
PresentationParameters presentationParameters = e.GraphicsDeviceInformation.PresentationParameters;
|
||||
_textureScale = Math.Min(presentationParameters.BackBufferWidth / TextureWidth, presentationParameters.BackBufferHeight / TextureHeight);
|
||||
|
||||
while ((presentationParameters.BackBufferWidth + TextureWidth <= displayMode.Width) &&
|
||||
(presentationParameters.BackBufferHeight + TextureHeight <= displayMode.Height))
|
||||
#if WINDOWS
|
||||
if (presentationParameters.IsFullScreen)
|
||||
{
|
||||
presentationParameters.BackBufferWidth += TextureWidth;
|
||||
presentationParameters.BackBufferHeight += TextureHeight;
|
||||
_textureScale++;
|
||||
_textureScale = Math.Min((int)SystemParameters.PrimaryScreenWidth / TextureWidth, (int)SystemParameters.PrimaryScreenHeight / TextureHeight);
|
||||
presentationParameters.BackBufferWidth = displayMode.Width; // avoids changing display mode
|
||||
presentationParameters.BackBufferHeight = displayMode.Height;
|
||||
}
|
||||
else
|
||||
{
|
||||
_textureScale = Math.Min((int)SystemParameters.FullPrimaryScreenWidth / TextureWidth, (int)SystemParameters.FullPrimaryScreenHeight / TextureHeight);
|
||||
presentationParameters.BackBufferWidth = _textureScale * TextureWidth;
|
||||
presentationParameters.BackBufferHeight = _textureScale * TextureHeight;
|
||||
}
|
||||
#else
|
||||
_textureScale = Math.Min(displayMode.TitleSafeArea.Width / TextureWidth, displayMode.TitleSafeArea.Height / TextureHeight);
|
||||
presentationParameters.BackBufferWidth = displayMode.Width; // always use display mode
|
||||
presentationParameters.BackBufferHeight = displayMode.Height;
|
||||
#endif
|
||||
}
|
||||
|
||||
private void OnGraphicsDeviceServiceDeviceCreated(object sender, EventArgs e)
|
||||
@ -94,8 +98,8 @@ namespace Jellyfish.Virtu.Services
|
||||
|
||||
private void SetTexturePosition()
|
||||
{
|
||||
_texturePosition.X = (_graphicsDevice.PresentationParameters.BackBufferWidth - TextureWidth * _textureScale) / 2f; // centered
|
||||
_texturePosition.Y = (_graphicsDevice.PresentationParameters.BackBufferHeight - TextureHeight * _textureScale) / 2f;
|
||||
_texturePosition.X = (_graphicsDevice.PresentationParameters.BackBufferWidth - TextureWidth * _textureScale) / 2; // centered
|
||||
_texturePosition.Y = (_graphicsDevice.PresentationParameters.BackBufferHeight - TextureHeight * _textureScale) / 2;
|
||||
}
|
||||
|
||||
private const int TextureWidth = 560;
|
||||
|
Loading…
x
Reference in New Issue
Block a user