Implemented the NoSlotClock.

--HG--
extra : convert_revision : svn%3Affd33b8c-2492-42e0-bdc5-587b920b7d6d/trunk%4050917
This commit is contained in:
Nick Westgate 2010-09-02 10:28:31 +00:00
parent 475fb7eeca
commit f67d464dc5
1 changed files with 198 additions and 18 deletions

View File

@ -1,18 +1,198 @@
namespace Jellyfish.Virtu
{
public sealed class NoSlotClock
{
public NoSlotClock()
{
}
public int Read(int address, int data)
{
return data;
}
public void Write(int address)
{
}
}
}
using System;
using System.Collections;
namespace Jellyfish.Virtu
{
public sealed class NoSlotClock
{
public NoSlotClock()
{
Reset();
}
public void Reset()
{
// SmartWatch reset - whether tied to system reset is component specific
_comparisonRegister.Reset();
_clockRegisterEnabled = false;
_writeEnabled = true;
}
public int Read(int address, int data)
{
// this may read or write the clock
if ((address & 0x4) != 0)
{
return ClockRead(data);
}
ClockWrite(address);
return data;
}
public void Write(int address)
{
// this may read or write the clock
if ((address & 0x4) != 0)
{
ClockRead(0);
}
else
{
ClockWrite(address);
}
}
public int ClockRead(int data)
{
// for a ROM, A2 high = read, and data out (if any) is on D0
if (!_clockRegisterEnabled)
{
_comparisonRegister.Reset();
_writeEnabled = true;
return data;
}
data = _clockRegister.ReadBit(data);
if (_clockRegister.NextBit())
{
_clockRegisterEnabled = false;
}
return data;
}
public void ClockWrite(int address)
{
// for a ROM, A2 low = write, and data in is on A0
if (!_writeEnabled)
{
return;
}
if (!_clockRegisterEnabled)
{
if ((_comparisonRegister.CompareBit(address)))
{
if (_comparisonRegister.NextBit())
{
_clockRegisterEnabled = true;
PopulateClockRegister();
}
}
else
{
// mismatch ignores further writes
_writeEnabled = false;
}
}
else if (_clockRegister.NextBit())
{
// simulate writes, but our clock register is read-only
_clockRegisterEnabled = false;
}
}
private void PopulateClockRegister()
{
// all values are in packed BCD format (4 bits per decimal digit)
var now = DateTime.Now;
int centisecond = now.Millisecond / 10; // 00-99
_clockRegister.WriteNibble(centisecond % 10);
_clockRegister.WriteNibble(centisecond / 10);
int second = now.Second; // 00-59
_clockRegister.WriteNibble(second % 10);
_clockRegister.WriteNibble(second / 10);
int minute = now.Minute; // 00-59
_clockRegister.WriteNibble(minute % 10);
_clockRegister.WriteNibble(minute / 10);
int hour = now.Hour; // 01-23
_clockRegister.WriteNibble(hour % 10);
_clockRegister.WriteNibble(hour / 10);
int day = (int)now.DayOfWeek + 1; // 01-07 (1 = Sunday)
_clockRegister.WriteNibble(day % 10);
_clockRegister.WriteNibble(day / 10);
int date = now.Day; // 01-31
_clockRegister.WriteNibble(date % 10);
_clockRegister.WriteNibble(date / 10);
int month = now.Month; // 01-12
_clockRegister.WriteNibble(month % 10);
_clockRegister.WriteNibble(month / 10);
int year = now.Year % 100; // 00-99
_clockRegister.WriteNibble(year % 10);
_clockRegister.WriteNibble(year / 10);
}
private const ulong ClockInitSequence = 0x5CA33AC55CA33AC5;
private bool _clockRegisterEnabled;
private bool _writeEnabled;
private RingRegister _clockRegister = new RingRegister();
private RingRegister _comparisonRegister = new RingRegister(ClockInitSequence);
private sealed class RingRegister
{
public RingRegister(ulong data = 0)
{
_register = data;
Reset();
}
public void Reset()
{
_mask = 0x1;
}
public void WriteNibble(int data)
{
WriteBits(data, 4);
}
public void WriteBits(int data, int count)
{
for (int i = 1; i <= count; i++)
{
WriteBit(data);
NextBit();
data >>= 1;
}
}
public void WriteBit(int data)
{
_register = ((data & 0x1) != 0) ? (_register | _mask) : (_register & ~_mask);
}
public int ReadBit(int data)
{
return ((_register & _mask) != 0) ? (data | 0x1) : (data & ~0x1);
}
public bool CompareBit(int data)
{
return (((_register & _mask) != 0) == ((data & 0x1) != 0));
}
public bool NextBit()
{
if ((_mask <<= 1) == 0)
{
_mask = 0x1;
return true; // wrap
}
return false;
}
private ulong _mask;
private ulong _register;
}
}
}