Virtu/Virtu/Silverlight/Phone/Jellyfish.Virtu.Silverlight.Phone.csproj
Sean Fausett 2167383a00 Upgraded to Windows Phone 7 Beta.
Upgraded to FxCop 10.0.
Dropped Silverlight Toolkit dependency (for now).
Modified AudioService to avoid deadlocks by using timeouts.
Refactored DebugService and implementations.
Modified SilverlightVideoService to handle browser zoom.
Split Wpf MainWindow into MainPage child control.

--HG--
extra : convert_revision : svn%3Affd33b8c-2492-42e0-bdc5-587b920b7d6d/trunk%4048619
2010-07-16 09:36:41 +00:00

241 lines
9.6 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>10.0.20506</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{9F1025D2-E23B-4CDC-AC63-150941013963}</ProjectGuid>
<ProjectTypeGuids>{C089C8C0-30E0-4E22-80C0-CE093F111A43};{fae04ec0-301f-11d3-bf4b-00c04f79efbc}</ProjectTypeGuids>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Jellyfish.Virtu</RootNamespace>
<AssemblyName>Jellyfish.Virtu</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<SilverlightVersion>$(TargetFrameworkVersion)</SilverlightVersion>
<TargetFrameworkProfile>WindowsPhone</TargetFrameworkProfile>
<TargetFrameworkIdentifier>Silverlight</TargetFrameworkIdentifier>
<SilverlightApplication>true</SilverlightApplication>
<SupportedCultures>
</SupportedCultures>
<XapOutputs>true</XapOutputs>
<GenerateSilverlightManifest>true</GenerateSilverlightManifest>
<XapFilename>Jellyfish.Virtu.xap</XapFilename>
<SilverlightManifestTemplate>Properties\AppManifest.xml</SilverlightManifestTemplate>
<SilverlightAppEntry>Jellyfish.Virtu.MainApp</SilverlightAppEntry>
<ValidateXaml>true</ValidateXaml>
<ThrowErrorsInValidation>true</ThrowErrorsInValidation>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\</OutputPath>
<DefineConstants>DEBUG;TRACE;SILVERLIGHT;WINDOWS_PHONE;CODE_ANALYSIS</DefineConstants>
<NoStdLib>true</NoStdLib>
<NoConfig>true</NoConfig>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>false</RunCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\</OutputPath>
<DefineConstants>TRACE;SILVERLIGHT;WINDOWS_PHONE;CODE_ANALYSIS</DefineConstants>
<NoStdLib>true</NoStdLib>
<NoConfig>true</NoConfig>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>false</RunCodeAnalysis>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.Phone" />
<Reference Include="mscorlib" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Net" />
<Reference Include="System.Windows" />
<Reference Include="System.Xml" />
<Reference Include="System.Xml.Linq" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="MainApp.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</ApplicationDefinition>
<Page Include="MainPage.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Compile Include="MainApp.xaml.cs">
<DependentUpon>MainApp.xaml</DependentUpon>
</Compile>
<Compile Include="MainPage.xaml.cs">
<DependentUpon>MainPage.xaml</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<Compile Include="..\..\Cassette.cs">
<Link>Core\Cassette.cs</Link>
</Compile>
<Compile Include="..\..\Cpu.cs">
<Link>Core\Cpu.cs</Link>
</Compile>
<Compile Include="..\..\CpuData.cs">
<Link>Core\CpuData.cs</Link>
</Compile>
<Compile Include="..\..\Disk525.cs">
<Link>Core\Disk525.cs</Link>
</Compile>
<Compile Include="..\..\DiskDsk.cs">
<Link>Core\DiskDsk.cs</Link>
</Compile>
<Compile Include="..\..\DiskII.cs">
<Link>Core\DiskII.cs</Link>
</Compile>
<Compile Include="..\..\DiskNib.cs">
<Link>Core\DiskNib.cs</Link>
</Compile>
<Compile Include="..\..\Drive525.cs">
<Link>Core\Drive525.cs</Link>
</Compile>
<Compile Include="..\..\GamePort.cs">
<Link>Core\GamePort.cs</Link>
</Compile>
<Compile Include="..\..\GlobalSuppressions.cs">
<Link>GlobalSuppressions.cs</Link>
</Compile>
<Compile Include="..\..\Keyboard.cs">
<Link>Core\Keyboard.cs</Link>
</Compile>
<Compile Include="..\..\Machine.cs">
<Link>Core\Machine.cs</Link>
</Compile>
<Compile Include="..\..\MachineComponent.cs">
<Link>Core\MachineComponent.cs</Link>
</Compile>
<Compile Include="..\..\MachineEvents.cs">
<Link>Core\MachineEvents.cs</Link>
</Compile>
<Compile Include="..\..\MachineSettings.cs">
<Link>Core\MachineSettings.cs</Link>
</Compile>
<Compile Include="..\..\Memory.cs">
<Link>Core\Memory.cs</Link>
</Compile>
<Compile Include="..\..\MemoryData.cs">
<Link>Core\MemoryData.cs</Link>
</Compile>
<Compile Include="..\..\Properties\Strings.Designer.cs">
<Link>Properties\Strings.Designer.cs</Link>
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Strings.resx</DependentUpon>
</Compile>
<Compile Include="..\..\Services\AudioService.cs">
<Link>Services\AudioService.cs</Link>
</Compile>
<Compile Include="..\..\Services\DebugService.cs">
<Link>Services\DebugService.cs</Link>
</Compile>
<Compile Include="..\..\Services\GamePortService.cs">
<Link>Services\GamePortService.cs</Link>
</Compile>
<Compile Include="..\..\Services\IsolatedStorageService.cs">
<Link>Services\IsolatedStorageService.cs</Link>
</Compile>
<Compile Include="..\..\Services\KeyboardService.cs">
<Link>Services\KeyboardService.cs</Link>
</Compile>
<Compile Include="..\..\Services\MachineService.cs">
<Link>Services\MachineService.cs</Link>
</Compile>
<Compile Include="..\..\Services\MachineServices.cs">
<Link>Services\MachineServices.cs</Link>
</Compile>
<Compile Include="..\..\Services\StorageService.cs">
<Link>Services\StorageService.cs</Link>
</Compile>
<Compile Include="..\..\Services\VideoService.cs">
<Link>Services\VideoService.cs</Link>
</Compile>
<Compile Include="..\..\Speaker.cs">
<Link>Core\Speaker.cs</Link>
</Compile>
<Compile Include="..\..\Video.cs">
<Link>Core\Video.cs</Link>
</Compile>
<Compile Include="..\..\VideoData.cs">
<Link>Core\VideoData.cs</Link>
</Compile>
<Compile Include="..\Services\SilverlightAudioService.cs">
<Link>Services\SilverlightAudioService.cs</Link>
</Compile>
<Compile Include="..\Services\SilverlightDebugService.cs">
<Link>Services\SilverlightDebugService.cs</Link>
</Compile>
<Compile Include="..\Services\SilverlightKeyboardService.cs">
<Link>Services\SilverlightKeyboardService.cs</Link>
</Compile>
<Compile Include="..\Services\SilverlightVideoService.cs">
<Link>Services\SilverlightVideoService.cs</Link>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\AppManifest.xml" />
<None Include="Properties\WMAppManifest.xml" />
</ItemGroup>
<ItemGroup>
<Content Include="AppIcon.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Background.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="..\..\Properties\Strings.resx">
<Link>Properties\Strings.resx</Link>
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Strings.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Resource Include="..\..\Disks\Default.dsk">
<Link>Disks\Default.dsk</Link>
</Resource>
<Resource Include="..\..\Roms\AppleIIe.rom">
<Link>Roms\AppleIIe.rom</Link>
</Resource>
<Resource Include="..\..\Roms\DiskII.rom">
<Link>Roms\DiskII.rom</Link>
</Resource>
</ItemGroup>
<ItemGroup>
<CodeAnalysisDictionary Include="..\..\CustomDictionary.xml">
<Link>CustomDictionary.xml</Link>
</CodeAnalysisDictionary>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\Library\Silverlight\Phone\Jellyfish.Library.Silverlight.Phone.csproj">
<Project>{D4880706-29A6-449C-A2A6-3058C37583DA}</Project>
<Name>Jellyfish.Library.Silverlight.Phone</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Microsoft\Silverlight for Phone\$(TargetFrameworkVersion)\Microsoft.Silverlight.$(TargetFrameworkProfile).Overrides.targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\Silverlight for Phone\$(TargetFrameworkVersion)\Microsoft.Silverlight.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
<ProjectExtensions />
</Project>