mirror of
https://github.com/digital-jellyfish/Virtu.git
synced 2024-11-23 19:30:59 +00:00
51d9e8e5f2
--HG-- extra : convert_revision : svn%3Affd33b8c-2492-42e0-bdc5-587b920b7d6d/trunk%4042615
196 lines
8.0 KiB
XML
196 lines
8.0 KiB
XML
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
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<Install>true</Install>
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<InstallFrom>Disk</InstallFrom>
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<Reference Include="System.Data" />
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<Private>False</Private>
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<Compile Include="..\AssemblyCommentAttribute.cs">
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<Link>AssemblyCommentAttribute.cs</Link>
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<Compile Include="..\DirectSound.cs">
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<Link>DirectSound.cs</Link>
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<Compile Include="..\DirectSoundInterop.cs">
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<Link>DirectSoundInterop.cs</Link>
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</Compile>
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<Compile Include="..\GCHandleHelpers.cs">
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<Link>GCHandleHelpers.cs</Link>
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</Compile>
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<Compile Include="..\GeneralSecurity.cs">
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<Link>GeneralSecurity.cs</Link>
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<Compile Include="..\GlobalSuppressions.cs">
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<Link>GlobalSuppressions.cs</Link>
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<Link>IEnumerableExtensions.cs</Link>
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<Link>MarshalHelpers.cs</Link>
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<Compile Include="..\MathHelpers.cs">
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<Link>MathHelpers.cs</Link>
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<Compile Include="..\SafeAllocHandle.cs">
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<Link>SafeAllocHandle.cs</Link>
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<Link>SafeFileHandle.cs</Link>
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<Link>SingletonFactory.cs</Link>
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<Compile Include="..\WaveFormat.cs">
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<Compile Include="..\XmlSerializerHelpers.cs">
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<Link>XmlSerializerHelpers.cs</Link>
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</Compile>
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<Compile Include="FrameRateCounter.cs" />
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<Compile Include="GameBase.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<ItemGroup>
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<ItemGroup>
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<Install>false</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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<ProductName>.NET Framework 3.5 SP1</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
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<Visible>False</Visible>
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<ProductName>Windows Installer 3.1</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Xna.Framework.3.1">
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<Visible>False</Visible>
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<ProductName>Microsoft XNA Framework Redistributable 3.1</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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</ItemGroup>
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<ItemGroup>
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<CodeAnalysisDictionary Include="..\CustomDictionary.xml">
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<Link>CustomDictionary.xml</Link>
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</CodeAnalysisDictionary>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |