mirror of
https://github.com/digital-jellyfish/Virtu.git
synced 2024-11-23 19:30:59 +00:00
0077d460f1
Reduced DirectSound volume to 50%. --HG-- extra : convert_revision : svn%3Affd33b8c-2492-42e0-bdc5-587b920b7d6d/trunk%4042217
188 lines
5.8 KiB
C#
188 lines
5.8 KiB
C#
using System;
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using System.Runtime.InteropServices;
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using System.Threading;
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namespace Jellyfish.Library
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{
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public sealed class DirectSoundUpdateEventArgs : EventArgs
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{
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private DirectSoundUpdateEventArgs()
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{
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}
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public static DirectSoundUpdateEventArgs Create(IntPtr buffer, int bufferSize)
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{
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_instance.Buffer = buffer;
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_instance.BufferSize = bufferSize;
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return _instance; // use singleton; avoids garbage
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}
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public IntPtr Buffer { get; private set; }
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public int BufferSize { get; private set; }
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private static readonly DirectSoundUpdateEventArgs _instance = new DirectSoundUpdateEventArgs();
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}
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public sealed partial class DirectSound : IDisposable
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{
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public DirectSound(int sampleRate, int sampleChannels, int sampleBits, int sampleSize)
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{
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_sampleRate = sampleRate;
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_sampleChannels = sampleChannels;
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_sampleBits = sampleBits;
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_sampleSize = sampleSize;
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_thread = new Thread(Run) { Name = "DirectSound" };
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}
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public void Dispose()
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{
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_position1Event.Close();
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_position2Event.Close();
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_stopEvent.Close();
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}
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public void Start(IntPtr window)
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{
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_window = window;
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_thread.Start();
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}
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public void Stop()
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{
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_stopEvent.Set();
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_thread.Join();
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}
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private void Initialize()
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{
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int hresult = NativeMethods.DirectSoundCreate(IntPtr.Zero, out _device, IntPtr.Zero);
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if (hresult < 0)
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{
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Marshal.ThrowExceptionForHR(hresult);
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}
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_device.SetCooperativeLevel(_window, CooperativeLevel.Normal);
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GCHandleHelpers.Pin(new WaveFormat(_sampleRate, _sampleChannels, _sampleBits), waveFormat =>
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{
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BufferDescription description = new BufferDescription(BufferCapabilities.CtrlPositionNotify | BufferCapabilities.CtrlVolume, BlockCount * _sampleSize, waveFormat);
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_device.CreateSoundBuffer(description, out _buffer, IntPtr.Zero);
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});
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ClearBuffer();
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BufferPositionNotify[] positionEvents = new BufferPositionNotify[BlockCount]
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{
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new BufferPositionNotify(0 * _sampleSize, _position1Event), new BufferPositionNotify(1 * _sampleSize, _position2Event)
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};
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((IDirectSoundNotify)_buffer).SetNotificationPositions(positionEvents.Length, positionEvents);
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_buffer.SetVolume(-1500); // 50 %
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_buffer.Play(0, 0, BufferPlay.Looping);
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}
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private void ClearBuffer()
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{
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UpdateBuffer(0, 0, BufferLock.EntireBuffer, (buffer, bufferSize) =>
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{
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MarshalHelpers.ZeroMemory(buffer, bufferSize);
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});
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}
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private void RestoreBuffer()
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{
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BufferStatus status;
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_buffer.GetStatus(out status);
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if ((status & BufferStatus.BufferLost) != 0)
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{
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_buffer.Restore();
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}
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}
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private void UpdateBuffer(int block)
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{
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EventHandler<DirectSoundUpdateEventArgs> handler = Update;
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if (handler != null)
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{
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UpdateBuffer(block * _sampleSize, _sampleSize, BufferLock.None, (buffer, bufferSize) =>
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{
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handler(this, DirectSoundUpdateEventArgs.Create(buffer, bufferSize));
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});
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}
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}
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private void UpdateBuffer(int offset, int count, BufferLock flags, Action<IntPtr, int> updateBuffer)
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{
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RestoreBuffer();
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IntPtr buffer1, buffer2;
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int buffer1Size, buffer2Size;
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_buffer.Lock(offset, count, out buffer1, out buffer1Size, out buffer2, out buffer2Size, flags);
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try
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{
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if (buffer1 != IntPtr.Zero)
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{
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updateBuffer(buffer1, buffer1Size);
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}
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if (buffer2 != IntPtr.Zero)
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{
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updateBuffer(buffer2, buffer2Size);
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}
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}
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finally
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{
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_buffer.Unlock(buffer1, buffer1Size, buffer2, buffer2Size);
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}
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}
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private void Uninitialize()
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{
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if (_buffer != null)
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{
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_buffer.Stop();
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Marshal.ReleaseComObject(_buffer);
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}
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if (_device != null)
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{
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Marshal.ReleaseComObject(_device);
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}
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}
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private void Run() // com mta thread
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{
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Initialize();
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EventWaitHandle[] eventHandles = new EventWaitHandle[] { _position1Event, _position2Event, _stopEvent };
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int index = WaitHandle.WaitAny(eventHandles);
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while (index < BlockCount)
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{
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UpdateBuffer((index + 1) % BlockCount); // update next block in circular buffer
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index = WaitHandle.WaitAny(eventHandles);
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}
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Uninitialize();
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}
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public event EventHandler<DirectSoundUpdateEventArgs> Update;
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private const int BlockCount = 2;
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private int _sampleRate;
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private int _sampleChannels;
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private int _sampleBits;
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private int _sampleSize;
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private Thread _thread;
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private IntPtr _window;
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private IDirectSound _device;
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private IDirectSoundBuffer _buffer;
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private AutoResetEvent _position1Event = new AutoResetEvent(false);
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private AutoResetEvent _position2Event = new AutoResetEvent(false);
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private ManualResetEvent _stopEvent = new ManualResetEvent(false);
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}
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}
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