Virtu/Virtu/Wpf/Services/WpfAudioService.cs
Sean Fausett 2ba3146299 Replaced event handlers with direct delegates where appropriate.
Cosmetic changes including using C# 4 named and optional parameters.

--HG--
extra : convert_revision : svn%3Affd33b8c-2492-42e0-bdc5-587b920b7d6d/trunk%4046806
2010-05-28 10:48:08 +00:00

55 lines
1.6 KiB
C#

using System;
using System.Runtime.InteropServices;
using System.Security;
using System.Windows;
using Jellyfish.Library;
namespace Jellyfish.Virtu.Services
{
public sealed class WpfAudioService : AudioService
{
[SecurityCritical]
public WpfAudioService(Machine machine, Window window) :
base(machine)
{
if (window == null)
{
throw new ArgumentNullException("window");
}
_window = window;
_directSound = new DirectSound(SampleRate, SampleChannels, SampleBits, SampleSize, OnDirectSoundUpdate);
_window.SourceInitialized += (sender, e) => _directSound.Start(_window.GetHandle());
_window.Closed += (sender, e) => _directSound.Stop();
}
protected override void Dispose(bool disposing)
{
if (disposing)
{
_directSound.Dispose();
}
base.Dispose(disposing);
}
private void OnDirectSoundUpdate(IntPtr buffer, int bufferSize) // audio thread
{
//if (_count++ % (1000 / SampleLatency) == 0)
//{
// _window.Dispatcher.BeginInvoke(() =>
// {
// ((MainWindow)_window)._debug.Text += string.Concat(DateTime.Now, " OnDirectSoundUpdate", Environment.NewLine);
// });
//}
Update(bufferSize, (source, count) => Marshal.Copy(source, 0, buffer, count));
}
private Window _window;
private DirectSound _directSound;
//private int _count;
}
}