Virtu/Library/Xna/Properties/AssemblyInfo.cs
Sean Fausett 5f8c4ce9d8 Worked around lack of audio on XNA+XBox360 blocking machine thread.
Bumped version to 0.8.1 for next release.

--HG--
extra : convert_revision : svn%3Affd33b8c-2492-42e0-bdc5-587b920b7d6d/trunk%4044502
2010-04-04 04:25:28 +00:00

31 lines
939 B
C#

using System;
using System.Reflection;
using System.Resources;
using System.Runtime.InteropServices;
using Jellyfish.Library;
[assembly: AssemblyTitle("Library")]
[assembly: AssemblyDescription("Common Library")]
#if XBOX
[assembly: AssemblyProduct("Jellyfish.Library.Xna.Xbox")]
#elif ZUNE
[assembly: AssemblyProduct("Jellyfish.Library.Xna.Zune")]
#else
[assembly: AssemblyProduct("Jellyfish.Library.Xna")]
#endif
[assembly: AssemblyCompany("Digital Jellyfish Design Ltd")]
[assembly: AssemblyCopyright("Copyright © 2009-2010 Digital Jellyfish Design Ltd")]
[assembly: AssemblyComment("Developed by Sean Fausett")]
[assembly: AssemblyVersion("0.1.1.0")]
#if WINDOWS
[assembly: AssemblyFileVersion("0.1.1.0")]
#endif
[assembly: AssemblyInformationalVersion("0.1.1.0")]
[assembly: CLSCompliant(false)]
[assembly: ComVisible(false)]
[assembly: Guid("66034b9e-9f0b-47b0-aac4-cade9a748891")]
[assembly: NeutralResourcesLanguage("en")]