Virtu/Library/Xna/Content/Content.contentproj
Sean Fausett b282a341e4 Upgraded to XNA Game Studio 3.1.
--HG--
extra : convert_revision : svn%3Affd33b8c-2492-42e0-bdc5-587b920b7d6d/trunk%4022461
2009-06-19 23:24:58 +00:00

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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
<PropertyGroup>
<ProjectGuid>a96f5631-40e1-40b0-aee2-6f2e3368e2ae</ProjectGuid>
<ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<XnaFrameworkVersion>v3.1</XnaFrameworkVersion>
<PlatformTarget>x86</PlatformTarget>
<OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<XnaPlatform>Windows</XnaPlatform>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<XnaPlatform>Windows</XnaPlatform>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
<Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
<Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
<Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
<Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
<Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>