Virtu/Virtu/Silverlight/Jellyfish.Virtu.Silverlight.csproj
Sean Fausett 8382195feb Initial sound emulation for WPF and XNA+Windows platforms via COM interop to DirectSound.
Added rudimentary UI to Silverlight and WPF platforms to enable disk selection at runtime.

--HG--
extra : convert_revision : svn%3Affd33b8c-2492-42e0-bdc5-587b920b7d6d/trunk%4024459
2009-07-26 23:22:00 +00:00

222 lines
8.7 KiB
XML

<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.30729</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{5AA9C39E-DB55-4AD9-92EB-E8951D5AD680}</ProjectGuid>
<ProjectTypeGuids>{A1591282-1198-4647-A2B1-27E5FF5F6F3B};{fae04ec0-301f-11d3-bf4b-00c04f79efbc}</ProjectTypeGuids>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Jellyfish.Virtu</RootNamespace>
<AssemblyName>Jellyfish.Virtu</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<SilverlightApplication>true</SilverlightApplication>
<SupportedCultures>
</SupportedCultures>
<XapOutputs>true</XapOutputs>
<GenerateSilverlightManifest>true</GenerateSilverlightManifest>
<XapFilename>Jellyfish.Virtu.xap</XapFilename>
<SilverlightManifestTemplate>Properties\AppManifest.xml</SilverlightManifestTemplate>
<SilverlightAppEntry>Jellyfish.Virtu.MainApp</SilverlightAppEntry>
<TestPageFileName>TestPage.html</TestPageFileName>
<CreateTestPage>true</CreateTestPage>
<ValidateXaml>true</ValidateXaml>
<ThrowErrorsInValidation>false</ThrowErrorsInValidation>
<SignAssembly>false</SignAssembly>
<AssemblyOriginatorKeyFile>..\..\Jellyfish.snk</AssemblyOriginatorKeyFile>
<UsePlatformExtensions>false</UsePlatformExtensions>
<EnableOutOfBrowser>true</EnableOutOfBrowser>
<OutOfBrowserSettingsFile>Properties\OutOfBrowserSettings.xml</OutOfBrowserSettingsFile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\</OutputPath>
<DefineConstants>TRACE;DEBUG;SILVERLIGHT;CODE_ANALYSIS</DefineConstants>
<NoStdLib>true</NoStdLib>
<NoConfig>true</NoConfig>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<NoWarn>
</NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\</OutputPath>
<DefineConstants>TRACE;SILVERLIGHT;CODE_ANALYSIS</DefineConstants>
<NoStdLib>true</NoStdLib>
<NoConfig>true</NoConfig>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<NoWarn>
</NoWarn>
</PropertyGroup>
<ItemGroup>
<Reference Include="System.Windows" />
<Reference Include="mscorlib" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Net" />
<Reference Include="System.Windows.Controls.Toolkit, Version=2.0.5.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL" />
<Reference Include="System.Xml" />
<Reference Include="System.Windows.Browser" />
<Reference Include="System.Xml.Linq, Version=2.0.5.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\Cassette.cs">
<Link>Core\Cassette.cs</Link>
</Compile>
<Compile Include="..\Cpu.cs">
<Link>Core\Cpu.cs</Link>
</Compile>
<Compile Include="..\CpuData.cs">
<Link>Core\CpuData.cs</Link>
</Compile>
<Compile Include="..\Disk525.cs">
<Link>Core\Disk525.cs</Link>
</Compile>
<Compile Include="..\DiskDsk.cs">
<Link>Core\DiskDsk.cs</Link>
</Compile>
<Compile Include="..\DiskII.cs">
<Link>Core\DiskII.cs</Link>
</Compile>
<Compile Include="..\DiskNib.cs">
<Link>Core\DiskNib.cs</Link>
</Compile>
<Compile Include="..\Drive525.cs">
<Link>Core\Drive525.cs</Link>
</Compile>
<Compile Include="..\GamePort.cs">
<Link>Core\GamePort.cs</Link>
</Compile>
<Compile Include="..\Keyboard.cs">
<Link>Core\Keyboard.cs</Link>
</Compile>
<Compile Include="..\Machine.cs">
<Link>Core\Machine.cs</Link>
</Compile>
<Compile Include="..\MachineComponent.cs">
<Link>Core\MachineComponent.cs</Link>
</Compile>
<Compile Include="..\MachineEvents.cs">
<Link>Core\MachineEvents.cs</Link>
</Compile>
<Compile Include="..\MachineSettings.cs">
<Link>Core\MachineSettings.cs</Link>
</Compile>
<Compile Include="..\Memory.cs">
<Link>Core\Memory.cs</Link>
</Compile>
<Compile Include="..\MemoryData.cs">
<Link>Core\MemoryData.cs</Link>
</Compile>
<Compile Include="..\Properties\SR.Designer.cs">
<Link>Properties\SR.Designer.cs</Link>
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>SR.resx</DependentUpon>
</Compile>
<Compile Include="..\Services\AudioService.cs">
<Link>Services\AudioService.cs</Link>
</Compile>
<Compile Include="..\Services\GamePortService.cs">
<Link>Services\GamePortService.cs</Link>
</Compile>
<Compile Include="..\Services\KeyboardService.cs">
<Link>Services\KeyboardService.cs</Link>
</Compile>
<Compile Include="..\Services\MachineService.cs">
<Link>Services\MachineService.cs</Link>
</Compile>
<Compile Include="..\Services\MachineServices.cs">
<Link>Services\MachineServices.cs</Link>
</Compile>
<Compile Include="..\Services\StorageService.cs">
<Link>Services\StorageService.cs</Link>
</Compile>
<Compile Include="..\Services\VideoService.cs">
<Link>Services\VideoService.cs</Link>
</Compile>
<Compile Include="..\Speaker.cs">
<Link>Core\Speaker.cs</Link>
</Compile>
<Compile Include="..\Video.cs">
<Link>Core\Video.cs</Link>
</Compile>
<Compile Include="..\VideoData.cs">
<Link>Core\VideoData.cs</Link>
</Compile>
<Compile Include="MainApp.xaml.cs">
<DependentUpon>MainApp.xaml</DependentUpon>
</Compile>
<Compile Include="MainPage.xaml.cs">
<DependentUpon>MainPage.xaml</DependentUpon>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Services\SilverlightAudioService.cs" />
<Compile Include="Services\SilverlightKeyboardService.cs" />
<Compile Include="Services\SilverlightStorageService.cs" />
<Compile Include="Services\SilverlightVideoService.cs" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="MainApp.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Page Include="MainPage.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
</ItemGroup>
<ItemGroup>
<Resource Include="..\Roms\AppleIIe.rom">
<Link>Roms\AppleIIe.rom</Link>
</Resource>
<Resource Include="..\Roms\DiskII.rom">
<Link>Roms\DiskII.rom</Link>
</Resource>
<None Include="Properties\AppManifest.xml" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="..\Properties\SR.resx">
<Link>Properties\SR.resx</Link>
<Generator>ResXFileCodeGeneratorEx</Generator>
<LastGenOutput>SR.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\Library\Silverlight\Jellyfish.Library.Silverlight.csproj">
<Project>{DAB11A70-D08B-4A96-8A54-E81B1DE39681}</Project>
<Name>Jellyfish.Library.Silverlight</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<CodeAnalysisDictionary Include="..\CustomDictionary.xml">
<Link>CustomDictionary.xml</Link>
</CodeAnalysisDictionary>
</ItemGroup>
<ItemGroup>
<None Include="Properties\OutOfBrowserSettings.xml" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Microsoft\Silverlight\v3.0\Microsoft.Silverlight.CSharp.targets" Condition="" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
<ProjectExtensions>
<VisualStudio>
<FlavorProperties GUID="{A1591282-1198-4647-A2B1-27E5FF5F6F3B}">
<SilverlightProjectProperties />
</FlavorProperties>
</VisualStudio>
</ProjectExtensions>
</Project>