mirror of
https://github.com/digital-jellyfish/Virtu.git
synced 2024-05-29 02:41:28 +00:00
8bc3b239c5
--HG-- extra : convert_revision : svn%3Affd33b8c-2492-42e0-bdc5-587b920b7d6d/trunk%4035708
226 lines
8.4 KiB
XML
226 lines
8.4 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>9.0.30729</ProductVersion>
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<ProjectGuid>{D59B29AC-1105-410D-A88D-61E9C98B0C4B}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Jellyfish.Virtu</RootNamespace>
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<AssemblyName>Jellyfish.Virtu</AssemblyName>
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<SignAssembly>false</SignAssembly>
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<AssemblyOriginatorKeyFile>..\..\Jellyfish.snk</AssemblyOriginatorKeyFile>
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<ApplicationIcon>Properties\AppleIcon.ico</ApplicationIcon>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\</OutputPath>
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<DefineConstants>TRACE;DEBUG;WINDOWS;CODE_ANALYSIS</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
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<NoWarn>
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</NoWarn>
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<PlatformTarget>x86</PlatformTarget>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\</OutputPath>
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<DefineConstants>TRACE;WINDOWS;CODE_ANALYSIS</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
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<NoWarn>
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</NoWarn>
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<PlatformTarget>x86</PlatformTarget>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Microsoft.Xna.Framework, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=x86" />
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<Reference Include="System" />
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<Reference Include="System.Core">
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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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</Reference>
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<Reference Include="System.Data" />
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<Reference Include="System.Deployment" />
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<Reference Include="System.Xml.Linq">
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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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</Reference>
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<Reference Include="System.Xml" />
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<Reference Include="WindowsBase">
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<RequiredTargetFramework>3.0</RequiredTargetFramework>
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</Reference>
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<Reference Include="PresentationCore">
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<RequiredTargetFramework>3.0</RequiredTargetFramework>
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</Reference>
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<Reference Include="PresentationFramework">
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<RequiredTargetFramework>3.0</RequiredTargetFramework>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<ApplicationDefinition Include="MainApp.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</ApplicationDefinition>
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<Page Include="MainWindow.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</Page>
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<Compile Include="MainApp.xaml.cs">
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<DependentUpon>MainApp.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="MainWindow.xaml.cs">
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<DependentUpon>MainWindow.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="..\Cassette.cs">
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<Link>Core\Cassette.cs</Link>
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</Compile>
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<Compile Include="..\Cpu.cs">
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<Link>Core\Cpu.cs</Link>
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</Compile>
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<Compile Include="..\CpuData.cs">
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<Link>Core\CpuData.cs</Link>
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</Compile>
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<Compile Include="..\Disk525.cs">
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<Link>Core\Disk525.cs</Link>
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</Compile>
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<Compile Include="..\DiskDsk.cs">
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<Link>Core\DiskDsk.cs</Link>
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</Compile>
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<Compile Include="..\DiskII.cs">
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<Link>Core\DiskII.cs</Link>
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</Compile>
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<Compile Include="..\DiskNib.cs">
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<Link>Core\DiskNib.cs</Link>
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</Compile>
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<Compile Include="..\Drive525.cs">
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<Link>Core\Drive525.cs</Link>
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</Compile>
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<Compile Include="..\GamePort.cs">
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<Link>Core\GamePort.cs</Link>
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</Compile>
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<Compile Include="..\GlobalSuppressions.cs">
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<Link>GlobalSuppressions.cs</Link>
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</Compile>
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<Compile Include="..\Services\AudioService.cs">
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<Link>Services\AudioService.cs</Link>
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</Compile>
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<Compile Include="..\Services\GamePortService.cs">
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<Link>Services\GamePortService.cs</Link>
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</Compile>
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<Compile Include="..\Keyboard.cs">
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<Link>Core\Keyboard.cs</Link>
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</Compile>
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<Compile Include="..\Services\KeyboardService.cs">
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<Link>Services\KeyboardService.cs</Link>
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</Compile>
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<Compile Include="..\Machine.cs">
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<Link>Core\Machine.cs</Link>
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</Compile>
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<Compile Include="..\MachineComponent.cs">
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<Link>Core\MachineComponent.cs</Link>
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</Compile>
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<Compile Include="..\MachineEvents.cs">
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<Link>Core\MachineEvents.cs</Link>
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</Compile>
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<Compile Include="..\Services\MachineService.cs">
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<Link>Services\MachineService.cs</Link>
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</Compile>
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<Compile Include="..\Services\MachineServices.cs">
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<Link>Services\MachineServices.cs</Link>
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</Compile>
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<Compile Include="..\MachineSettings.cs">
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<Link>Core\MachineSettings.cs</Link>
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</Compile>
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<Compile Include="..\Memory.cs">
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<Link>Core\Memory.cs</Link>
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</Compile>
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<Compile Include="..\MemoryData.cs">
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<Link>Core\MemoryData.cs</Link>
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</Compile>
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<Compile Include="..\Properties\SR.Designer.cs">
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<Link>Properties\SR.Designer.cs</Link>
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>SR.resx</DependentUpon>
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</Compile>
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<Compile Include="..\Services\StorageService.cs">
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<Link>Services\StorageService.cs</Link>
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</Compile>
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<Compile Include="..\Speaker.cs">
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<Link>Core\Speaker.cs</Link>
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</Compile>
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<Compile Include="..\Video.cs">
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<Link>Core\Video.cs</Link>
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</Compile>
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<Compile Include="..\VideoData.cs">
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<Link>Core\VideoData.cs</Link>
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</Compile>
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<Compile Include="..\Services\VideoService.cs">
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<Link>Services\VideoService.cs</Link>
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</Compile>
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<Compile Include="..\Xna\Services\XnaGamePortService.cs">
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<Link>Services\XnaGamePortService.cs</Link>
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</Compile>
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<Compile Include="Properties\AssemblyInfo.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Services\WpfAudioService.cs" />
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<Compile Include="Services\WpfKeyboardService.cs" />
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<Compile Include="Services\WpfStorageService.cs" />
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<Compile Include="Services\WpfVideoService.cs" />
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<Resource Include="..\Roms\AppleIIe.rom">
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<Link>Roms\AppleIIe.rom</Link>
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</Resource>
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<Resource Include="..\Roms\DiskII.rom">
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<Link>Roms\DiskII.rom</Link>
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</Resource>
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<AppDesigner Include="Properties\" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="..\Properties\SR.resx">
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<Link>Properties\SR.resx</Link>
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>SR.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<Resource Include="Properties\AppleIcon.ico" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Library\Wpf\Jellyfish.Library.Wpf.csproj">
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<Project>{D47A24A9-1590-4E8A-A406-BC66D5891BFA}</Project>
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<Name>Jellyfish.Library.Wpf</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<CodeAnalysisDictionary Include="..\CustomDictionary.xml">
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<Link>CustomDictionary.xml</Link>
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</CodeAnalysisDictionary>
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</ItemGroup>
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<ItemGroup>
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<Resource Include="..\Disks\Default.dsk">
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<Link>Disks\Default.dsk</Link>
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</Resource>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |