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    <device id="retina6_12" orientation="portrait" appearance="light"/>
    <dependencies>
        <deployment identifier="iOS"/>
        <plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="21679"/>
        <capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
    </dependencies>
    <objects>
        <placeholder placeholderIdentifier="IBFilesOwner" id="-1" userLabel="File's Owner" customClass="infoViewController">
            <connections>
                <outlet property="instructionsView" destination="Qrt-pW-lnN" id="WNf-yG-YcJ"/>
                <outlet property="versionUI" destination="11" id="12"/>
                <outlet property="view" destination="1" id="3"/>
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                <label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" text="ActiveGS" textAlignment="center" lineBreakMode="tailTruncation" minimumFontSize="10" translatesAutoresizingMaskIntoConstraints="NO" id="10">
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                    <attributedString key="attributedText">
                        <fragment>
                            <string key="content">swipe down for run-time menu
swipe up for keyboard
swipe up for joypad (while keyboard is shown)
double tap for mouse click
triple tap for mouse double-click
swipe left/right on top screen for shortcut to browse

</string>
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                            </attributes>
                        </fragment>
                        <fragment>
                            <string key="content">Loading Your Own Disk Images
</string>
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                            </attributes>
                        </fragment>
                        <fragment>
                            <string key="content">- Use iTunes or other application (iExplorer, iFunBox) to transfer files to the ActiveGS Documents folder.

- To load multi-disk games/applications, make sure the filenames are similar enough so that they share the same prefix, and that the first disk image in the series contains the phrase "disk1". Spaces and capitalization are ignored, so as long as you have that phrase, the program will be recognized as multi-disk. All disk image files following the first will be added in order.

The following are examples of programs recognized as multi-disk:
</string>
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                        </fragment>
                        <fragment>
                            <string key="content">Rastan Disk 1.zip
Rastan Disk 2.zip

Task Force-disk1.zip
Task Force-disk2.zip

Final Fantasy XV (Disk 1 of 62500)</string>
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                        </fragment>
                        <fragment content=".zip">
                            <attributes>
                                <font key="NSFont" size="11" name="CourierNewPSMT"/>
                                <paragraphStyle key="NSParagraphStyle" alignment="left" lineBreakMode="wordWrapping" baseWritingDirection="natural" tighteningFactorForTruncation="0.0"/>
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                        </fragment>
                        <fragment>
                            <string key="content">
Final Fantasy XV (Disk 2 of 62500)</string>
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                        <fragment content=".zip">
                            <attributes>
                                <font key="NSFont" size="11" name="CourierNewPSMT"/>
                                <paragraphStyle key="NSParagraphStyle" alignment="left" lineBreakMode="wordWrapping" baseWritingDirection="natural" tighteningFactorForTruncation="0.0"/>
                            </attributes>
                        </fragment>
                        <fragment>
                            <string key="content" base64-UTF8="YES">
Cg
</string>
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                                <paragraphStyle key="NSParagraphStyle" alignment="left" lineBreakMode="wordWrapping" baseWritingDirection="natural" tighteningFactorForTruncation="0.0"/>
                            </attributes>
                        </fragment>
                        <fragment content="Final Fantasy XV (Disk 6431 of 62500)">
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                        </fragment>
                        <fragment content=".zip">
                            <attributes>
                                <font key="NSFont" size="11" name="CourierNewPSMT"/>
                                <paragraphStyle key="NSParagraphStyle" alignment="left" lineBreakMode="wordWrapping" baseWritingDirection="natural" tighteningFactorForTruncation="0.0" allowsDefaultTighteningForTruncation="NO"/>
                            </attributes>
                        </fragment>
                        <fragment>
                            <string key="content" base64-UTF8="YES">
Cgo
</string>
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                        </fragment>
                        <fragment content="(">
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                                <font key="NSOriginalFont" size="10" name="HelveticaNeue"/>
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                            </attributes>
                        </fragment>
                        <fragment content="N">
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                                <font key="NSFont" size="10" name="HelveticaNeue"/>
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                            </attributes>
                        </fragment>
                        <fragment content="ote: ">
                            <attributes>
                                <font key="NSFont" size="10" name="HelveticaNeue"/>
                                <font key="NSOriginalFont" size="10" name="HelveticaNeue"/>
                                <paragraphStyle key="NSParagraphStyle" alignment="left" lineBreakMode="wordWrapping" baseWritingDirection="natural" tighteningFactorForTruncation="0.0" allowsDefaultTighteningForTruncation="NO"/>
                            </attributes>
                        </fragment>
                        <fragment content="Square-Enix canceled plans to release ">
                            <attributes>
                                <font key="NSFont" size="10" name="HelveticaNeue"/>
                                <paragraphStyle key="NSParagraphStyle" alignment="left" lineBreakMode="wordWrapping" baseWritingDirection="natural" tighteningFactorForTruncation="0.0" allowsDefaultTighteningForTruncation="NO"/>
                            </attributes>
                        </fragment>
                        <fragment content="Final Fantasy XV ">
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                                <font key="NSFont" size="10" name="HelveticaNeue"/>
                                <font key="NSOriginalFont" size="10" name="HelveticaNeue"/>
                                <paragraphStyle key="NSParagraphStyle" alignment="left" lineBreakMode="wordWrapping" baseWritingDirection="natural" tighteningFactorForTruncation="0.0" allowsDefaultTighteningForTruncation="NO"/>
                            </attributes>
                        </fragment>
                        <fragment content="on the Apple IIGS due to excessive shipping costs, therefore it remains unreleased">
                            <attributes>
                                <font key="NSFont" size="10" name="HelveticaNeue"/>
                                <paragraphStyle key="NSParagraphStyle" alignment="left" lineBreakMode="wordWrapping" baseWritingDirection="natural" tighteningFactorForTruncation="0.0" allowsDefaultTighteningForTruncation="NO"/>
                            </attributes>
                        </fragment>
                        <fragment content=")">
                            <attributes>
                                <font key="NSFont" size="10" name="HelveticaNeue"/>
                                <font key="NSOriginalFont" size="10" name="HelveticaNeue"/>
                                <paragraphStyle key="NSParagraphStyle" alignment="left" lineBreakMode="wordWrapping" baseWritingDirection="natural" tighteningFactorForTruncation="0.0" allowsDefaultTighteningForTruncation="NO"/>
                            </attributes>
                        </fragment>
                        <fragment>
                            <string key="content" base64-UTF8="YES">
Cgo
</string>
                            <attributes>
                                <font key="NSFont" size="10" name="HelveticaNeue"/>
                                <paragraphStyle key="NSParagraphStyle" alignment="left" lineBreakMode="wordWrapping" baseWritingDirection="natural" tighteningFactorForTruncation="0.0" allowsDefaultTighteningForTruncation="NO"/>
                            </attributes>
                        </fragment>
                        <fragment>
                            <string key="content">- Tap the "Favorites" tab to view your loaded disk images.

- Swipe down while your program is running to reveal the top menu. For multi-disk programs, you will see a spinning disk icon on the upper right.

- Tap on the spinning disk icon to mount a different disk.

</string>
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                            </attributes>
                        </fragment>
                        <fragment content="Gamepad">
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                                <font key="NSFont" size="14" name="HelveticaNeue-Bold"/>
                                <font key="NSOriginalFont" size="14" name="HelveticaNeue-Bold"/>
                                <paragraphStyle key="NSParagraphStyle" alignment="left" lineBreakMode="wordWrapping" baseWritingDirection="natural" tighteningFactorForTruncation="0.0" allowsDefaultTighteningForTruncation="NO"/>
                            </attributes>
                        </fragment>
                        <fragment>
                            <string key="content"> Support
</string>
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                            </attributes>
                        </fragment>
                        <fragment>
                            <string key="content">- Both Made for iPhone (mFi) and iCade controllers are supported.

- To use an mFi controller, pair your controller to your iOS device. It should automatically be detected. Analog controls are mapped to the left thumbstick. Apple joystick button 0 is mapped to the Y button, and joystick button 1 is mapped to the A button.

- To use an iCade controller, pair it with your iOS device. In the Options menu, select "iCade" under Pad Input. Entering 'up-up-down-down' on your iCade controller while a game is running will also enable the controller after pairing as well.

</string>
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                            </attributes>
                        </fragment>
                        <fragment content="Save States">
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                        </fragment>
                        <fragment>
                            <string key="content">
- Are supported and they work..most of the time! Save states are specific to each program and you have 6 available slots.</string>
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                                <font key="NSFont" size="14" name="HelveticaNeue"/>
                                <paragraphStyle key="NSParagraphStyle" alignment="left" lineBreakMode="wordWrapping" baseWritingDirection="natural" tighteningFactorForTruncation="0.0" allowsDefaultTighteningForTruncation="NO"/>
                            </attributes>
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                    </attributedString>
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                </textView>
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                    <fontDescription key="fontDescription" name="Helvetica-Bold" family="Helvetica" pointSize="15"/>
                    <state key="normal" title="I'm Happy!">
                        <color key="titleShadowColor" red="0.5" green="0.5" blue="0.5" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
                    </state>
                    <connections>
                        <action selector="doneButton:" destination="-2" eventType="touchUpInside" id="9"/>
                    </connections>
                </button>
                <label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" text="For support and/or feedback, visit" textAlignment="center" lineBreakMode="tailTruncation" numberOfLines="3" minimumFontSize="10" preferredMaxLayoutWidth="180" translatesAutoresizingMaskIntoConstraints="NO" id="13">
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                        <constraint firstAttribute="width" constant="32" id="Fjn-Dl-Wu7"/>
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                    </constraints>
                    <fontDescription key="fontDescription" name="Helvetica-Bold" family="Helvetica" pointSize="15"/>
                    <state key="normal" title="Facebook" image="facebook-logo.png">
                        <color key="titleColor" red="0.19607843459999999" green="0.30980393290000002" blue="0.52156865600000002" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
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                    </state>
                    <state key="highlighted">
                        <color key="titleColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
                    </state>
                    <connections>
                        <action selector="emailButton:" destination="-2" eventType="touchDown" id="50"/>
                    </connections>
                </button>
                <label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" text="(Dedicated to Benzebut, ActiveGS chief bug hunter!)" textAlignment="center" lineBreakMode="tailTruncation" numberOfLines="3" preferredMaxLayoutWidth="290" translatesAutoresizingMaskIntoConstraints="NO" id="45">
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            </subviews>
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                <constraint firstItem="44" firstAttribute="top" secondItem="13" secondAttribute="bottom" constant="1" id="T84-pk-5Me"/>
                <constraint firstItem="13" firstAttribute="centerX" secondItem="1" secondAttribute="centerX" id="YQN-km-njW"/>
                <constraint firstItem="5" firstAttribute="centerX" secondItem="1" secondAttribute="centerX" id="aYe-WD-VGu"/>
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                <constraint firstItem="38" firstAttribute="centerX" secondItem="1" secondAttribute="centerX" id="krn-O3-H12"/>
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            </constraints>
            <nil key="simulatedStatusBarMetrics"/>
            <point key="canvasLocation" x="126" y="21"/>
        </view>
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        <image name="ActiveGS.png" width="80" height="80"/>
        <image name="facebook-logo.png" width="128" height="128"/>
        <systemColor name="darkTextColor">
            <color white="0.0" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
        </systemColor>
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</document>
