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https://github.com/ogoguel/activegs-ios.git
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Add support for arrow keys on external keyboard
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commit
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@ -44,6 +44,8 @@ int externalKeyboard=FALSE;
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int iCadeDetected=FALSE;
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int iCadeDetected=FALSE;
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int bForceOnScreenKeyboard = FALSE;
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int bForceOnScreenKeyboard = FALSE;
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int lastArrowKey = 0;
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enum runtimeKeysAction
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enum runtimeKeysAction
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{
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{
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@ -252,8 +254,7 @@ int isHardwareKeyboard()
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if (bForceOnScreenKeyboard)
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if (bForceOnScreenKeyboard)
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return 1;
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return 1;
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#ifdef ACTIVEGS_NOHARDWAREKEYBOARDDETECTION
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#ifdef ACTIVEGS_NOHARDWAREKEYBOARDDETECTION
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// ppour la soumission appstore!
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// ppour la soumission appstore!
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return option.getIntValue(OPTION_EXTERNALKBD);
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return option.getIntValue(OPTION_EXTERNALKBD);
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@ -576,8 +577,55 @@ extern int findCode(const char* _s);
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} disconnectedCallback:^{
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} disconnectedCallback:^{
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[pManager setNotificationText:@"mFi Controller Disconnected"];
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[pManager setNotificationText:@"mFi Controller Disconnected"];
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}];
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}];
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}
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- (NSArray*)keyCommands
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{
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if (lastArrowKey != 0)
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{
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add_event_key(lastArrowKey, 1);
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lastArrowKey = 0;
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}
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UIKeyCommand *upArrow = [UIKeyCommand keyCommandWithInput:UIKeyInputUpArrow
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modifierFlags:0
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action:@selector(upArrow:)];
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UIKeyCommand *downArrow = [UIKeyCommand keyCommandWithInput:UIKeyInputDownArrow
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modifierFlags:0
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action:@selector(downArrow:)];
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UIKeyCommand *leftArrow = [UIKeyCommand keyCommandWithInput:UIKeyInputLeftArrow
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modifierFlags:0
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action:@selector(leftArrow:)];
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UIKeyCommand *rightArrow = [UIKeyCommand keyCommandWithInput:UIKeyInputRightArrow
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modifierFlags:0
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action:@selector(rightArrow:)];
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return @[downArrow, upArrow, leftArrow, rightArrow];
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}
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}
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- (void) upArrow: (UIKeyCommand *) keyCommand
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{
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lastArrowKey =0x3e;
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add_event_key(0x3e, 0);
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}
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- (void) downArrow: (UIKeyCommand *) keyCommand
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{
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lastArrowKey =0x3d;
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add_event_key(0x3d, 0);
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}
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- (void) leftArrow: (UIKeyCommand *) keyCommand
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{
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lastArrowKey =0x3b;
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add_event_key(0x3b, 0);
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}
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- (void) rightArrow: (UIKeyCommand *) keyCommand
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{
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lastArrowKey =0x3c;
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add_event_key(0x3c, 0);
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}
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-(void) setupMfiController:(GCController*)controller {
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-(void) setupMfiController:(GCController*)controller {
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void (^appleJoyButton0Handler)(GCControllerButtonInput *, float, BOOL) = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
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void (^appleJoyButton0Handler)(GCControllerButtonInput *, float, BOOL) = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
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if ( pressed ) {
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if ( pressed ) {
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