mirror of
https://github.com/ogoguel/activegs-ios.git
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70 lines
1.7 KiB
C++
70 lines
1.7 KiB
C++
/*
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ActiveGS, Copyright 2004-2016 Olivier Goguel, https://github.com/ogoguel/ActiveGS
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Based on Kegs, Copyright 2004 Kent Dickey, https://kegs.sourceforge.net
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This code is covered by the GNU GPL licence
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*/
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#pragma once
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#if defined(__LP64__) || defined(DRIVER_IOS) || defined(ACTIVEGSPLUGIN) || defined(ACTIVEGSCOCOA)
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#else
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#define ENABLEQD
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#endif
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#ifndef DRIVER_IOS
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#ifdef ACTIVEGSPLUGIN
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#include "../common.xpi/npapiPlugin.h"
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#endif
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#endif
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#include "../Common/CEmulatorCtrl.h"
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#ifdef DRIVER_IOS
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#include <CoreGraphics/CGContext.h>
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#include <CoreGraphics/CGBitmapContext.h>
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#include <CoreFoundation/CFURL.h>
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//extern void retrievePersistentPath(MyString&,CFStringRef);
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#else
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#include <CoreFoundation/CoreFoundation.h>
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#include <CoreServices/CoreServices.h>
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#include <Carbon/Carbon.h>
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extern int isEventCocoa;
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//extern void retrievePersistentPath(MyString&);
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#endif
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void x_invalidrect();
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//extern int x_video_need_to_be_refreshed;
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#ifdef ENABLEQD
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extern CGrafPtr mac_window_port;
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#endif
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class PluginInstance;
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class CEmulatorMac : public CEmulator
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{
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public:
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// int usingCoreGraphics;
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PluginInstance* pi;
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CGContextRef theContext;
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// void* npWindow;
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#ifdef ENABLEQD
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CGrafPtr window_port;
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#endif
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int bInit;
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// virtual void writeOptions(COption& _option);
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// virtual COption loadOptions() ;
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// virtual void x_terminateEmulator();
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// virtual void x_launchEmulator();
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// To be defined in son
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virtual void x_LaunchThread() ;
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virtual void x_WaitForEndThread() ;
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CEmulatorMac(CEmulator** _parent, int usingCoreGraphics=0,PluginInstance* pi=NULL);
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void getEngineString(MyString& engine);
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virtual void loadingInProgress(int _motorOn,int _slot, int _drive);
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virtual void showStatus(const char* _msg) ;
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~CEmulatorMac();
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}; |